reworked Chainer, Nightmare Adept and added test

This commit is contained in:
Evan Kranzler 2020-09-29 18:03:56 -04:00
parent 1ad62b0ad9
commit 27a4f27727
2 changed files with 135 additions and 78 deletions

View file

@ -1,32 +1,31 @@
package mage.cards.c;
import java.util.UUID;
import mage.MageInt;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.TokenPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.Watcher;
import mage.watchers.common.CastFromHandWatcher;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
* @author goesta
*/
@ -43,13 +42,13 @@ public final class ChainerNightmareAdept extends CardImpl {
// Discard a card: You may cast a creature card from your graveyard this turn.
// Activate this ability only once each turn.
Ability ability = new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD,
new ChainerNightmareAdeptContinuousEffect(), new DiscardCardCost());
this.addAbility(ability, new ChainerNightmareAdeptWatcher());
this.addAbility(new LimitedTimesPerTurnActivatedAbility(
Zone.BATTLEFIELD, new ChainerNightmareAdeptContinuousEffect(), new DiscardCardCost()
), new ChainerNightmareAdeptWatcher());
// Whenever a nontoken creature enters the battlefield under your control,
// if you didn't cast it from your hand, it gains haste until your next turn.
this.addAbility(new ChainerNightmareAdeptTriggeredAbility(), new CastFromHandWatcher());
this.addAbility(new ChainerNightmareAdeptTriggeredAbility());
}
private ChainerNightmareAdept(final ChainerNightmareAdept card) {
@ -62,109 +61,94 @@ public final class ChainerNightmareAdept extends CardImpl {
}
}
class ChainerNightmareAdeptContinuousEffect extends ContinuousEffectImpl {
class ChainerNightmareAdeptContinuousEffect extends AsThoughEffectImpl {
ChainerNightmareAdeptContinuousEffect() {
super(Duration.EndOfTurn, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit);
staticText = "You may cast a creature card from your graveyard this turn.";
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit);
staticText = "you may cast a creature spell from your graveyard this turn";
}
ChainerNightmareAdeptContinuousEffect(final ChainerNightmareAdeptContinuousEffect effect) {
private ChainerNightmareAdeptContinuousEffect(final ChainerNightmareAdeptContinuousEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public ChainerNightmareAdeptContinuousEffect copy() {
return new ChainerNightmareAdeptContinuousEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
public void init(Ability source, Game game) {
super.init(source, game);
ChainerNightmareAdeptWatcher watcher = game.getState().getWatcher(ChainerNightmareAdeptWatcher.class);
if (watcher != null) {
watcher.addPlayable(source, game);
}
}
if (player == null
|| game.getActivePlayerId() == null
|| !game.isActivePlayer(player.getId())) {
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
ChainerNightmareAdeptWatcher watcher = game.getState().getWatcher(ChainerNightmareAdeptWatcher.class);
if (watcher == null || !watcher.checkPermission(
affectedControllerId, source, game
) || game.getState().getZone(sourceId) != Zone.GRAVEYARD) {
return false;
}
for (Card card : player.getGraveyard().getCards(StaticFilters.FILTER_CARD_CREATURE, game)) {
ContinuousEffect effect = new ChainerNightmareAdeptCastFromGraveyardEffect();
effect.setTargetPointer(new FixedTarget(card.getId()));
game.addEffect(effect, source);
}
return true;
}
}
class ChainerNightmareAdeptCastFromGraveyardEffect extends AsThoughEffectImpl {
ChainerNightmareAdeptCastFromGraveyardEffect() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit);
staticText = "You may cast one creature card from your graveyard";
}
ChainerNightmareAdeptCastFromGraveyardEffect(final ChainerNightmareAdeptCastFromGraveyardEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public ChainerNightmareAdeptCastFromGraveyardEffect copy() {
return new ChainerNightmareAdeptCastFromGraveyardEffect(this);
}
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
Card card = game.getCard(objectId);
if (card != null
&& card.getId().equals(getTargetPointer().getFirst(game, source))
Card card = game.getCard(sourceId);
return card != null
&& card.getOwnerId().equals(affectedControllerId)
&& card.isCreature()
&& card.getSpellAbility() != null
&& affectedControllerId != null
&& card.getSpellAbility().spellCanBeActivatedRegularlyNow(affectedControllerId, game)
&& affectedControllerId.equals(source.getControllerId())) {
ChainerNightmareAdeptWatcher watcher = game.getState().getWatcher(
ChainerNightmareAdeptWatcher.class, source.getSourceId());
return watcher != null
&& !watcher.isAbilityUsed();
}
return false;
&& !card.isLand();
}
}
class ChainerNightmareAdeptWatcher extends Watcher {
private boolean abilityUsed = false;
private final Map<MageObjectReference, Map<UUID, Integer>> morMap = new HashMap<>();
ChainerNightmareAdeptWatcher() {
super(WatcherScope.CARD);
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.SPELL_CAST
&& event.getZone() == Zone.GRAVEYARD) {
Spell spell = (Spell) game.getObject(event.getTargetId());
if (spell.isCreature()
&& abilityUsed == false) {
abilityUsed = true;
if (event.getType() == GameEvent.EventType.SPELL_CAST) {
if (event.getAdditionalReference() == null) {
return;
}
morMap.computeIfAbsent(event.getAdditionalReference().getApprovingMageObjectReference(), m -> new HashMap<>())
.compute(event.getPlayerId(), (u, i) -> i == null ? 0 : Integer.sum(i, -1));
return;
}
}
@Override
public void reset() {
morMap.clear();
super.reset();
abilityUsed = false;
}
public boolean isAbilityUsed() {
return abilityUsed;
boolean checkPermission(UUID playerId, Ability source, Game game) {
if (!playerId.equals(source.getControllerId())) {
return false;
}
MageObjectReference mor = new MageObjectReference(
source.getSourceId(), source.getSourceObjectZoneChangeCounter(), game
);
return morMap.computeIfAbsent(mor, m -> new HashMap<>()).getOrDefault(playerId, 0) > 0;
}
void addPlayable(Ability source, Game game) {
MageObjectReference mor = new MageObjectReference(
source.getSourceId(), source.getSourceObjectZoneChangeCounter(), game
);
morMap.computeIfAbsent(mor, m -> new HashMap<>())
.compute(source.getControllerId(), (u, i) -> i == null ? 1 : Integer.sum(i, 1));
}
}
@ -183,12 +167,13 @@ class ChainerNightmareAdeptTriggeredAbility extends EntersBattlefieldAllTriggere
filter.add(TargetController.YOU.getControllerPredicate());
}
public ChainerNightmareAdeptTriggeredAbility() {
ChainerNightmareAdeptTriggeredAbility() {
super(Zone.BATTLEFIELD, gainHasteUntilNextTurnEffect, filter, false,
SetTargetPointer.PERMANENT, abilityText);
this.addWatcher(new CastFromHandWatcher());
}
ChainerNightmareAdeptTriggeredAbility(final ChainerNightmareAdeptTriggeredAbility effect) {
private ChainerNightmareAdeptTriggeredAbility(final ChainerNightmareAdeptTriggeredAbility effect) {
super(effect);
}

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@ -0,0 +1,72 @@
package org.mage.test.cards.single.c19;
import mage.abilities.keyword.HasteAbility;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class ChainerNightmareAdeptTest extends CardTestPlayerBase {
private static final String chainer = "Chainer, Nightmare Adept";
private static final String mountain = "Mountain";
private static final String maaka = "Feral Maaka";
private static final String khenra = "Defiant Khenra";
private static final String rings = "Rings of Brighthearth";
@Test
public void testChainer() {
addCard(Zone.BATTLEFIELD, playerA, chainer);
addCard(Zone.BATTLEFIELD, playerA, mountain, 4);
addCard(Zone.HAND, playerA, mountain, 2);
addCard(Zone.GRAVEYARD, playerA, maaka, 2);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Discard");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, maaka);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, maaka);
attack(1, playerA, maaka);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, maaka, 1);
assertGraveyardCount(playerA, maaka, 1);
assertAbility(playerA, maaka, HasteAbility.getInstance(), true);
}
@Test
public void testChainerTwice() {
addCard(Zone.BATTLEFIELD, playerA, chainer);
addCard(Zone.BATTLEFIELD, playerA, rings);
addCard(Zone.BATTLEFIELD, playerA, mountain, 6);
addCard(Zone.HAND, playerA, mountain);
addCard(Zone.GRAVEYARD, playerA, maaka);
addCard(Zone.GRAVEYARD, playerA, khenra);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Discard");
setChoice(playerA, "Yes");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, maaka);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, khenra);
attack(1, playerA, maaka);
attack(1, playerA, khenra);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, maaka, 1);
assertTapped(maaka, true);
assertAbility(playerA, maaka, HasteAbility.getInstance(), true);
assertGraveyardCount(playerA, maaka, 0);
assertPermanentCount(playerA, khenra, 1);
assertTapped(khenra, true);
assertAbility(playerA, maaka, HasteAbility.getInstance(), true);
assertGraveyardCount(playerA, khenra, 0);
assertLife(playerB, 20 - 2 - 2);
}
}