mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
* Fixed handling of zoneChangeCounter of PermanentCard (fixes #1353).
This commit is contained in:
parent
e82a7b621e
commit
27ae613ce8
2 changed files with 131 additions and 4 deletions
|
@ -0,0 +1,122 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package org.mage.test.cards.abilities.oneshot.damage;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class JayaBallardTaskMageTest extends CardTestPlayerBase {
|
||||
|
||||
@Test
|
||||
public void testDamageNormal() {
|
||||
// {R}, {tap}, Discard a card: Destroy target blue permanent.
|
||||
// {1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
|
||||
// {5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Jaya Ballard, Task Mage");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
|
||||
addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{5}{R}{R}");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Jaya Ballard, Task Mage", 1);
|
||||
assertGraveyardCount(playerA, "Silvercoat Lion", 1);
|
||||
|
||||
assertGraveyardCount(playerB, "Pillarfield Ox", 1);
|
||||
|
||||
assertLife(playerA, 14);
|
||||
assertLife(playerB, 14);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testDamageWithDeathPitsOfRath() {
|
||||
// {R}, {tap}, Discard a card: Destroy target blue permanent.
|
||||
// {1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
|
||||
// {5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Jaya Ballard, Task Mage");
|
||||
// Whenever a creature is dealt damage, destroy it. It can't be regenerated.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Death Pits of Rath");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
|
||||
addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{5}{R}{R}");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Jaya Ballard, Task Mage", 1);
|
||||
assertPermanentCount(playerA, "Death Pits of Rath", 1);
|
||||
assertGraveyardCount(playerA, "Silvercoat Lion", 1);
|
||||
|
||||
assertGraveyardCount(playerB, "Pillarfield Ox", 1);
|
||||
|
||||
assertLife(playerA, 14);
|
||||
assertLife(playerB, 14);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testDamageWithRepercussion() {
|
||||
// {R}, {tap}, Discard a card: Destroy target blue permanent.
|
||||
// {1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
|
||||
// {5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Jaya Ballard, Task Mage");
|
||||
// Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Repercussion");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
|
||||
addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox", 2);
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{5}{R}{R}");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Jaya Ballard, Task Mage", 1);
|
||||
assertPermanentCount(playerA, "Repercussion", 1);
|
||||
assertGraveyardCount(playerA, "Silvercoat Lion", 1);
|
||||
|
||||
assertGraveyardCount(playerB, "Pillarfield Ox", 2);
|
||||
|
||||
assertLife(playerA, 8);
|
||||
assertLife(playerB, 2);
|
||||
}
|
||||
|
||||
}
|
|
@ -48,18 +48,20 @@ public class PermanentCard extends PermanentImpl {
|
|||
|
||||
protected int maxLevelCounters;
|
||||
protected Card card;
|
||||
// protected int zoneChangeCounter;
|
||||
// the number this permanent instance had
|
||||
protected int zoneChangeCounter;
|
||||
|
||||
public PermanentCard(Card card, UUID controllerId, Game game) {
|
||||
super(card.getId(), card.getOwnerId(), controllerId, card.getName());
|
||||
// this.card = card.copy();
|
||||
this.card = card;
|
||||
this.zoneChangeCounter = card.getZoneChangeCounter(game); // local value already set to the raised number
|
||||
init(card, game);
|
||||
}
|
||||
|
||||
private void init(Card card, Game game) {
|
||||
copyFromCard(card);
|
||||
// this.zoneChangeCounter = card.getZoneChangeCounter(game);
|
||||
|
||||
/*if (card.getCardType().contains(CardType.PLANESWALKER)) {
|
||||
this.loyalty = new MageInt(card.getLoyalty().getValue());
|
||||
}*/
|
||||
|
@ -79,6 +81,7 @@ public class PermanentCard extends PermanentImpl {
|
|||
super(permanent);
|
||||
this.card = permanent.card.copy();
|
||||
this.maxLevelCounters = permanent.maxLevelCounters;
|
||||
this.zoneChangeCounter = permanent.zoneChangeCounter;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -89,7 +92,7 @@ public class PermanentCard extends PermanentImpl {
|
|||
super.reset(game);
|
||||
}
|
||||
|
||||
protected void copyFromCard(Card card) {
|
||||
protected void copyFromCard(final Card card) {
|
||||
this.name = card.getName();
|
||||
this.abilities.clear();
|
||||
if (this.faceDown) {
|
||||
|
@ -257,12 +260,14 @@ public class PermanentCard extends PermanentImpl {
|
|||
|
||||
@Override
|
||||
public int getZoneChangeCounter(Game game) {
|
||||
return card.getZoneChangeCounter(game);
|
||||
// permanent value of zone change counter stays always the same without exception of update during the process of putting the permanent onto the battlefield
|
||||
return zoneChangeCounter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateZoneChangeCounter(Game game) {
|
||||
card.updateZoneChangeCounter(game);
|
||||
zoneChangeCounter = card.getZoneChangeCounter(game);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue