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* Fixed handling of zoneChangeCounter of PermanentCard (fixes #1353).
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2 changed files with 131 additions and 4 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.oneshot.damage;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class JayaBallardTaskMageTest extends CardTestPlayerBase {
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@Test
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public void testDamageNormal() {
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// {R}, {tap}, Discard a card: Destroy target blue permanent.
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// {1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
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// {5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
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addCard(Zone.BATTLEFIELD, playerA, "Jaya Ballard, Task Mage");
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
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addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{5}{R}{R}");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Jaya Ballard, Task Mage", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertGraveyardCount(playerB, "Pillarfield Ox", 1);
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assertLife(playerA, 14);
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assertLife(playerB, 14);
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}
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@Test
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public void testDamageWithDeathPitsOfRath() {
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// {R}, {tap}, Discard a card: Destroy target blue permanent.
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// {1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
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// {5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
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addCard(Zone.BATTLEFIELD, playerA, "Jaya Ballard, Task Mage");
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// Whenever a creature is dealt damage, destroy it. It can't be regenerated.
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addCard(Zone.BATTLEFIELD, playerA, "Death Pits of Rath");
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
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addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{5}{R}{R}");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Jaya Ballard, Task Mage", 1);
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assertPermanentCount(playerA, "Death Pits of Rath", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertGraveyardCount(playerB, "Pillarfield Ox", 1);
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assertLife(playerA, 14);
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assertLife(playerB, 14);
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}
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@Test
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public void testDamageWithRepercussion() {
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// {R}, {tap}, Discard a card: Destroy target blue permanent.
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// {1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
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// {5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
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addCard(Zone.BATTLEFIELD, playerA, "Jaya Ballard, Task Mage");
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// Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
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addCard(Zone.BATTLEFIELD, playerA, "Repercussion");
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
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addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox", 2);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{5}{R}{R}");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Jaya Ballard, Task Mage", 1);
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assertPermanentCount(playerA, "Repercussion", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertGraveyardCount(playerB, "Pillarfield Ox", 2);
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assertLife(playerA, 8);
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assertLife(playerB, 2);
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}
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}
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@ -48,18 +48,20 @@ public class PermanentCard extends PermanentImpl {
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protected int maxLevelCounters;
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protected Card card;
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// protected int zoneChangeCounter;
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// the number this permanent instance had
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protected int zoneChangeCounter;
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public PermanentCard(Card card, UUID controllerId, Game game) {
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super(card.getId(), card.getOwnerId(), controllerId, card.getName());
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// this.card = card.copy();
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this.card = card;
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this.zoneChangeCounter = card.getZoneChangeCounter(game); // local value already set to the raised number
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init(card, game);
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}
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private void init(Card card, Game game) {
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copyFromCard(card);
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// this.zoneChangeCounter = card.getZoneChangeCounter(game);
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/*if (card.getCardType().contains(CardType.PLANESWALKER)) {
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this.loyalty = new MageInt(card.getLoyalty().getValue());
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}*/
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@ -79,6 +81,7 @@ public class PermanentCard extends PermanentImpl {
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super(permanent);
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this.card = permanent.card.copy();
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this.maxLevelCounters = permanent.maxLevelCounters;
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this.zoneChangeCounter = permanent.zoneChangeCounter;
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}
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@Override
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@ -89,7 +92,7 @@ public class PermanentCard extends PermanentImpl {
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super.reset(game);
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}
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protected void copyFromCard(Card card) {
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protected void copyFromCard(final Card card) {
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this.name = card.getName();
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this.abilities.clear();
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if (this.faceDown) {
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@ -257,12 +260,14 @@ public class PermanentCard extends PermanentImpl {
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@Override
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public int getZoneChangeCounter(Game game) {
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return card.getZoneChangeCounter(game);
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// permanent value of zone change counter stays always the same without exception of update during the process of putting the permanent onto the battlefield
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return zoneChangeCounter;
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}
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@Override
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public void updateZoneChangeCounter(Game game) {
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card.updateZoneChangeCounter(game);
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zoneChangeCounter = card.getZoneChangeCounter(game);
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}
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@Override
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