* Fixed handling of zoneChangeCounter of PermanentCard (fixes #1353).

This commit is contained in:
LevelX2 2015-11-06 12:28:58 +01:00
parent e82a7b621e
commit 27ae613ce8
2 changed files with 131 additions and 4 deletions

View file

@ -0,0 +1,122 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.abilities.oneshot.damage;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class JayaBallardTaskMageTest extends CardTestPlayerBase {
@Test
public void testDamageNormal() {
// {R}, {tap}, Discard a card: Destroy target blue permanent.
// {1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
// {5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
addCard(Zone.BATTLEFIELD, playerA, "Jaya Ballard, Task Mage");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{5}{R}{R}");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Jaya Ballard, Task Mage", 1);
assertGraveyardCount(playerA, "Silvercoat Lion", 1);
assertGraveyardCount(playerB, "Pillarfield Ox", 1);
assertLife(playerA, 14);
assertLife(playerB, 14);
}
@Test
public void testDamageWithDeathPitsOfRath() {
// {R}, {tap}, Discard a card: Destroy target blue permanent.
// {1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
// {5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
addCard(Zone.BATTLEFIELD, playerA, "Jaya Ballard, Task Mage");
// Whenever a creature is dealt damage, destroy it. It can't be regenerated.
addCard(Zone.BATTLEFIELD, playerA, "Death Pits of Rath");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{5}{R}{R}");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Jaya Ballard, Task Mage", 1);
assertPermanentCount(playerA, "Death Pits of Rath", 1);
assertGraveyardCount(playerA, "Silvercoat Lion", 1);
assertGraveyardCount(playerB, "Pillarfield Ox", 1);
assertLife(playerA, 14);
assertLife(playerB, 14);
}
@Test
public void testDamageWithRepercussion() {
// {R}, {tap}, Discard a card: Destroy target blue permanent.
// {1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
// {5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
addCard(Zone.BATTLEFIELD, playerA, "Jaya Ballard, Task Mage");
// Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
addCard(Zone.BATTLEFIELD, playerA, "Repercussion");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7);
addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox", 2);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{5}{R}{R}");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Jaya Ballard, Task Mage", 1);
assertPermanentCount(playerA, "Repercussion", 1);
assertGraveyardCount(playerA, "Silvercoat Lion", 1);
assertGraveyardCount(playerB, "Pillarfield Ox", 2);
assertLife(playerA, 8);
assertLife(playerB, 2);
}
}

View file

@ -48,18 +48,20 @@ public class PermanentCard extends PermanentImpl {
protected int maxLevelCounters;
protected Card card;
// protected int zoneChangeCounter;
// the number this permanent instance had
protected int zoneChangeCounter;
public PermanentCard(Card card, UUID controllerId, Game game) {
super(card.getId(), card.getOwnerId(), controllerId, card.getName());
// this.card = card.copy();
this.card = card;
this.zoneChangeCounter = card.getZoneChangeCounter(game); // local value already set to the raised number
init(card, game);
}
private void init(Card card, Game game) {
copyFromCard(card);
// this.zoneChangeCounter = card.getZoneChangeCounter(game);
/*if (card.getCardType().contains(CardType.PLANESWALKER)) {
this.loyalty = new MageInt(card.getLoyalty().getValue());
}*/
@ -79,6 +81,7 @@ public class PermanentCard extends PermanentImpl {
super(permanent);
this.card = permanent.card.copy();
this.maxLevelCounters = permanent.maxLevelCounters;
this.zoneChangeCounter = permanent.zoneChangeCounter;
}
@Override
@ -89,7 +92,7 @@ public class PermanentCard extends PermanentImpl {
super.reset(game);
}
protected void copyFromCard(Card card) {
protected void copyFromCard(final Card card) {
this.name = card.getName();
this.abilities.clear();
if (this.faceDown) {
@ -257,12 +260,14 @@ public class PermanentCard extends PermanentImpl {
@Override
public int getZoneChangeCounter(Game game) {
return card.getZoneChangeCounter(game);
// permanent value of zone change counter stays always the same without exception of update during the process of putting the permanent onto the battlefield
return zoneChangeCounter;
}
@Override
public void updateZoneChangeCounter(Game game) {
card.updateZoneChangeCounter(game);
zoneChangeCounter = card.getZoneChangeCounter(game);
}
@Override