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[CHK] Myojin of Cleansing Fire
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parent
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8 changed files with 264 additions and 28 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.championsofkamigawa;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.HasCounterCondition;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DestroyAllEffect;
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import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.watchers.Watcher;
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import mage.watchers.common.CastFromHandWatcher;
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/**
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*
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* @author Loki
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*/
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public class MyojinOfCleansingFire extends CardImpl<MyojinOfCleansingFire> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("all other creatures");
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static {
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filter.setAnother(true);
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}
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public MyojinOfCleansingFire(UUID ownerId) {
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super(ownerId, 35, "Myojin of Cleansing Fire", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{W}{W}{W}");
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this.expansionSetCode = "CHK";
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this.supertype.add("Legendary");
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this.subtype.add("Spirit");
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this.color.setWhite(true);
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this.power = new MageInt(4);
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this.toughness = new MageInt(6);
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this.addWatcher(new CastFromHandWatcher());
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// Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.
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this.addAbility(new EntersBattlefieldAbility(new MyojinOfCleansingFireEntersBattlefieldEffect(), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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// Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it.
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileOnBattlefield),
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new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
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// Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
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this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DestroyAllEffect(filter), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance())));
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}
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public MyojinOfCleansingFire(final MyojinOfCleansingFire card) {
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super(card);
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}
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@Override
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public MyojinOfCleansingFire copy() {
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return new MyojinOfCleansingFire(this);
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}
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}
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class MyojinOfCleansingFireEntersBattlefieldEffect extends OneShotEffect<MyojinOfCleansingFireEntersBattlefieldEffect> {
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MyojinOfCleansingFireEntersBattlefieldEffect() {
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super(Constants.Outcome.Benefit);
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}
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MyojinOfCleansingFireEntersBattlefieldEffect(final MyojinOfCleansingFireEntersBattlefieldEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Watcher watcher = game.getState().getWatchers().get(source.getControllerId(), "CastFromHand");
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if (watcher != null && watcher.conditionMet()) {
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Permanent p = game.getPermanent(source.getSourceId());
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if (p != null) {
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p.addCounters(CounterType.DIVINITY.createInstance(), game);
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}
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}
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return true;
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}
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@Override
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public MyojinOfCleansingFireEntersBattlefieldEffect copy() {
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return new MyojinOfCleansingFireEntersBattlefieldEffect(this);
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}
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}
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75
Mage.Sets/src/mage/sets/mirrodin/LeoninDenGuard.java
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75
Mage.Sets/src/mage/sets/mirrodin/LeoninDenGuard.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.mirrodin;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.condition.common.EquippedCondition;
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import mage.abilities.decorator.ConditionalStaticAbility;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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/**
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*
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* @author Loki
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*/
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public class LeoninDenGuard extends CardImpl<LeoninDenGuard> {
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public LeoninDenGuard(UUID ownerId) {
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super(ownerId, 9, "Leonin Den-Guard", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.expansionSetCode = "MRD";
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this.subtype.add("Cat");
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this.subtype.add("Soldier");
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this.color.setWhite(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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// As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.
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Ability ability = new ConditionalStaticAbility(Constants.Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Constants.Duration.WhileOnBattlefield), EquippedCondition.getInstance(), "As long as {this} is equipped, it gets +1/+1 and has vigilance.");
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ability.addEffect(new GainAbilitySourceEffect(VigilanceAbility.getInstance()));
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this.addAbility(ability);
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}
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public LeoninDenGuard(final LeoninDenGuard card) {
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super(card);
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}
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@Override
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public LeoninDenGuard copy() {
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return new LeoninDenGuard(this);
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}
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}
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@ -61,7 +61,7 @@ public class DestroyAllEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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for (Permanent permanent: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
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for (Permanent permanent: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
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permanent.destroy(source.getId(), game, false);
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}
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return true;
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EON(new EonCounter().name),
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AWAKENING(new AwakeningCounter().name),
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DEVOTION(new DevotionCounter().name),
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DIVINE(new DivineCounter().name),
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DIVINITY(new DivinityCounter().name),
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WISH(new WishCounter().name),
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HOOFPRINT(new HoofprintCounter().name),
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KI(new KiCounter().name);
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return new AwakeningCounter(amount);
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case DEVOTION:
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return new DevotionCounter(amount);
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case DIVINE:
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return new DivineCounter(amount);
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case DIVINITY:
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return new DivinityCounter(amount);
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case WISH:
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return new WishCounter(amount);
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case HOOFPRINT:
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package mage.counters.common;
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import mage.counters.Counter;
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/**
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* Divine counter.
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*
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* @author Loki
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*/
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public class DivineCounter extends Counter<DivineCounter> {
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public DivineCounter() {
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super("Divine");
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this.count = 1;
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}
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public DivineCounter(int amount) {
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super("Divine");
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this.count = amount;
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}
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}
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Mage/src/mage/counters/common/DivinityCounter.java
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21
Mage/src/mage/counters/common/DivinityCounter.java
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package mage.counters.common;
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import mage.counters.Counter;
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/**
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* Divinity counter.
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*
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* @author Loki
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*/
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public class DivinityCounter extends Counter<DivinityCounter> {
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public DivinityCounter() {
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super("Divinity");
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this.count = 1;
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}
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public DivinityCounter(int amount) {
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super("Divinity");
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this.count = amount;
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}
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}
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return active;
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}
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public List<Permanent> getActivePermanents(FilterPermanent filter, UUID sourcePlayerId, Game game) {
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return getActivePermanents(filter, sourcePlayerId, null, game);
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}
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/**
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* Returns all {@link Permanent} that are within the range of influence of the specified player id
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* and that match the supplied filter.
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* @return a list of {@link Permanent}
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* @see Permanent
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*/
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public List<Permanent> getActivePermanents(FilterPermanent filter, UUID sourcePlayerId, Game game) {
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public List<Permanent> getActivePermanents(FilterPermanent filter, UUID sourcePlayerId, UUID sourceId, Game game) {
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List<Permanent> active = new ArrayList<Permanent>();
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if (game.getRangeOfInfluence() == RangeOfInfluence.ALL) {
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for (Permanent perm: field.values()) {
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if (perm.isPhasedIn() && filter.match(perm, null, sourcePlayerId, game))
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if (perm.isPhasedIn() && filter.match(perm, sourceId, sourcePlayerId, game))
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active.add(perm);
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}
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}
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else {
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Set<UUID> range = game.getPlayer(sourcePlayerId).getInRange();
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for (Permanent perm: field.values()) {
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if (perm.isPhasedIn() && range.contains(perm.getControllerId()) && filter.match(perm, null, sourcePlayerId, game))
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if (perm.isPhasedIn() && range.contains(perm.getControllerId()) && filter.match(perm, sourceId, sourcePlayerId, game))
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active.add(perm);
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}
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}
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32
Mage/src/mage/watchers/common/CastFromHandWatcher.java
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Mage/src/mage/watchers/common/CastFromHandWatcher.java
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package mage.watchers.common;
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import mage.Constants;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.watchers.WatcherImpl;
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public class CastFromHandWatcher extends WatcherImpl<CastFromHandWatcher> {
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public CastFromHandWatcher() {
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super("CastFromHand");
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}
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public CastFromHandWatcher(final CastFromHandWatcher watcher) {
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super(watcher);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.SPELL_CAST && event.getZone() == Constants.Zone.HAND) {
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Spell spell = (Spell) game.getObject(event.getTargetId());
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if (this.getSourceId().equals(spell.getSourceId())) {
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condition = true;
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}
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}
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}
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@Override
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public CastFromHandWatcher copy() {
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return new CastFromHandWatcher(this);
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}
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}
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