Added the suspend ability.

This commit is contained in:
LevelX2 2013-03-04 00:06:41 +01:00
parent 31616f876e
commit 27b2a6c59d
4 changed files with 414 additions and 1 deletions

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@ -0,0 +1,81 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition.common;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.abilities.keyword.SuspendAbility;
import mage.cards.Card;
import mage.counters.CounterType;
import mage.game.Game;
/**
* Describes condition when a card is suspended
* 702.60b A card is "suspended" if it's in the exile zone, has suspend, and has a time counter on it.
*
* @author LevelX2
*
*/
public class SuspendedCondition implements Condition {
private static SuspendedCondition fInstance = null;
private SuspendedCondition() {}
public static Condition getInstance() {
if (fInstance == null) {
fInstance = new SuspendedCondition();
}
return fInstance;
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(source.getSourceId());
boolean found = false;
if (card != null) {
for (Ability ability: card.getAbilities()) {
if (ability instanceof SuspendAbility) {
found = true;
break;
}
}
}
if (found) {
if (game.getState().getZone(card.getId()) == Zone.EXILED &&
card.getCounters().getCount(CounterType.TIME) > 0) {
return true;
}
}
return false;
}
}

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@ -3,6 +3,7 @@ package mage.abilities.effects.common.counter;
import mage.Constants; import mage.Constants;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.counters.Counter; import mage.counters.Counter;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
@ -28,6 +29,14 @@ public class RemoveCounterSourceEffect extends OneShotEffect<RemoveCounterSource
p.removeCounters(counter.getName(), counter.getCount(), game); p.removeCounters(counter.getName(), counter.getCount(), game);
return true; return true;
} }
Card c = game.getCard(source.getSourceId());
if (c != null && c.getCounters().getCount(counter.getName()) >= counter.getCount()) {
c.removeCounters(counter.getName(), counter.getCount(), game);
game.informPlayers(new StringBuilder("Removed ").append(counter.getCount()).append(" ").append(counter.getName())
.append(" counter from ").append(c.getName())
.append(" (").append(c.getCounters().getCount(counter.getName())).append(" left)").toString());
return true;
}
return false; return false;
} }

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@ -0,0 +1,322 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.keyword;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.SubLayer;
import mage.Constants.TargetController;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SuspendedCondition;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.RemoveCounterSourceEffect;
import mage.cards.Card;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* 502.59. Suspend
*
* 502.59a Suspend is a keyword that represents three abilities. The first is a static
* ability that functions while the card with suspend is in a player's hand. The second
* and third are triggered abilities that function in the removed-from-the-game zone.
* "Suspend N--[cost]" means "If you could play this card from your hand, you may pay
* [cost] and remove it from the game with N time counters on it. This is a special
* action that doesn't use the stack," and "At the beginning of your upkeep, if this
* card is suspended, remove a time counter from it," and "When the last time counter
* is removed from this card, if it's removed from the game, play it without paying its
* mana cost if able. If you can't, it remains removed from the game. If you play it
* this way and it's a creature, it gains haste until you lose control of it."
*
* 502.59b A card is "suspended" if it's in the removed-from-the-game zone, has suspend,
* and has a time counter on it.
*
* 502.59c Playing a spell as an effect of its suspend ability follows the rules for
* paying alternative costs in rules 409.1b and 409.1f-h.
*
* The phrase "if you could play this card from your hand" checks only for timing
* restrictions and permissions. This includes both what's inherent in the card's
* type (for example, if the card with suspend is a creature, it must be your main
* phase and the stack must be empty) and what's imposed by other abilities, such
* as flash or Meddling Mage's ability. Whether you could actually follow all steps
* in playing the card is irrelevant. If the card is impossible to play due to a
* lack of legal targets or an unpayable mana cost, for example, it may still be
* removed from the game with suspend.
*
* Removing a card from the game with its suspend ability is not playing that card.
* This action doesn't use the stack and can't be responded to.
*
* If a spell with suspend has targets, the targets are chosen when the spell is
* played, not when it's removed from the game.
*
* If the first triggered ability of suspend is countered, no time counter is removed.
* The ability will trigger again during its owner's next upkeep.
*
* When the last time counter is removed from a suspended card, the second triggered
* ability of suspend will trigger. It doesn't matter why the time counter was removed
* or whose effect removed it. (The _Time Spiral_ reminder text is misleading on this point.)
*
* If the second triggered ability of suspend is countered, the card can't be played.
* It remains in the removed-from-the-game zone without any time counters on it for the
* rest of the game, and it's no longer considered suspended.
*
* If the second triggered ability of suspend resolves, the card's owner must play the
* spell if possible, even if that player doesn't want to. Normal timing considerations
* for the spell are ignored (for example, if the suspended card is a creature and this
* ability resolves during your upkeep, youre able to play the card), but other play
* restrictions are not ignored.
*
* If the second triggered ability of suspend resolves and the suspended card can't be
* played due to a lack of legal targets or a play restriction, for example, it remains
* in the removed-from-the-game zone without any time counters on it for the rest of the
* game, and it's no longer considered suspended.
*
* As the second triggered ability of suspend resolves, if playing the suspended card
* involves an additional cost, the card's owner must pay that cost if able. If he or
* she can't, the card remains removed from the game. If the additional cost includes
* mana, the situation is more complex. If the player has enough mana in his or her mana
* pool to pay the cost, that player must do so. If the player can't possibly pay the
* cost, the card remains removed from the game. However, if the player has the means
* to produce enough mana to pay the cost, then he or she has a choice: The player may
* play the spell, produce mana, and pay the cost. Or the player may choose to play no
* mana abilities, thus making the card impossible to play because the additional mana
* can't be paid.
*
* A creature played via suspend comes into play with haste. It still has haste after
* the first turn it's in play as long as the same player controls it. As soon as another
* player takes control of it, it loses haste.
*
*
* @author LevelX2
*
*/
public class SuspendAbility extends ActivatedAbilityImpl<SuspendAbility> {
private String ruleText;
public SuspendAbility(int suspend, ManaCost cost, Card card) {
super(Zone.HAND, new SuspendExileEffect(suspend), cost);
this.usesStack = false;
ruleText = new StringBuilder("Suspend ").append(suspend).append(" - ").append(cost.getText())
.append(" <i>(Rather than cast this card from your hand, pay ")
.append(cost.getText())
.append(" and exile it with ")
.append(suspend == 1 ? "a time counter":suspend + " time counters")
.append(" on it.")
.append(" At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.")
.append(card.getCardType().contains(CardType.CREATURE)? " If you play it this way and it's a creature, it gains haste until you lose control of it.":"")
.append(")</i>")
.toString();
Ability ability = new ConditionalTriggeredAbility(
new BeginningOfUpkeepTriggeredAbility(Zone.EXILED, new RemoveCounterSourceEffect(CounterType.TIME.createInstance()), TargetController.YOU, false),
SuspendedCondition.getInstance(),
"At the beginning of your upkeep, if this card is suspended, remove a time counter from it.");
ability.setRuleVisible(false);
card.addAbility(ability);
card.addAbility(new SuspendPlayCardAbility(card.getCardType().contains(CardType.CREATURE)));
if (card.getCardType().contains(CardType.CREATURE)) {
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new GainHasteEffect(Duration.WhileOnBattlefield));
ability.setRuleVisible(false);
card.addAbility(ability);
}
}
public SuspendAbility(SuspendAbility ability) {
super(ability);
this.ruleText = ability.getRule();
}
@Override
public String getRule() {
return ruleText;
}
@Override
public SuspendAbility copy() {
return new SuspendAbility(this);
}
}
class SuspendExileEffect extends OneShotEffect<SuspendExileEffect> {
private int suspend;
public SuspendExileEffect(int suspend) {
super(Outcome.PutCardInPlay);
this.staticText = new StringBuilder("Suspend ").append(suspend).toString();
this.suspend = suspend;
}
public SuspendExileEffect(final SuspendExileEffect effect) {
super(effect);
this.suspend = effect.suspend;
}
@Override
public SuspendExileEffect copy() {
return new SuspendExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(source.getSourceId());
Player controller = game.getPlayer(source.getControllerId());
if (card != null && card.getSpellAbility().canActivate(source.getControllerId(), game) && card.getSpellAbility().isInUseableZone(game, card, false)) {
UUID exileId = (UUID) game.getState().getValue("SuspendExileId" + source.getControllerId().toString());
if (exileId == null) {
exileId = UUID.randomUUID();
game.getState().setValue("SuspendExileId" + source.getControllerId().toString(), exileId);
}
if (card.moveToExile(exileId, new StringBuilder("Suspended cards of ").append(controller.getName()).toString() , source.getSourceId(), game)) {
card.addCounters(CounterType.TIME.createInstance(suspend), game);
game.informPlayers(new StringBuilder(controller.getName()).append(" suspends (").append(suspend).append(") ").append(card.getName()).toString());
return true;
}
}
return false;
}
}
class SuspendPlayCardAbility extends TriggeredAbilityImpl<SuspendPlayCardAbility> {
public SuspendPlayCardAbility(boolean isCreature) {
super(Zone.EXILED, new SuspendPlayCardEffect(isCreature));
setRuleVisible(false);
}
public SuspendPlayCardAbility(SuspendPlayCardAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.COUNTER_REMOVED && event.getTargetId().equals(getSourceId())) {
Card card = game.getCard(getSourceId());
if (game.getState().getZone(card.getId()) == Zone.EXILED
&& card != null && card.getCounters().getCount(CounterType.TIME) == 0) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "When the last time counter is removed from this card, if it's removed from the game, " + super.getRule();
}
@Override
public SuspendPlayCardAbility copy() {
return new SuspendPlayCardAbility(this);
}
}
class SuspendPlayCardEffect extends OneShotEffect<SuspendPlayCardEffect> {
public SuspendPlayCardEffect(boolean isCreature) {
super(Outcome.PutCardInPlay);
this.staticText = new StringBuilder("play it without paying its mana cost if able. If you can't, it remains removed from the game")
.append(isCreature ? ". If you play it this way and it's a creature, it gains haste until you lose control of it":"").toString();
}
public SuspendPlayCardEffect(final SuspendPlayCardEffect effect) {
super(effect);
}
@Override
public SuspendPlayCardEffect copy() {
return new SuspendPlayCardEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Card card = game.getCard(source.getSourceId());
if (player != null && card != null) {
player.cast(card.getSpellAbility(), game, true);
}
return false;
}
}
class GainHasteEffect extends ContinuousEffectImpl<GainHasteEffect> {
private UUID suspendController;
public GainHasteEffect(Duration duration) {
super(duration, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "If you play it this way and it's a creature, it gains haste until you lose control of it";
}
public GainHasteEffect(final GainHasteEffect effect) {
super(effect);
this.suspendController = effect.suspendController;
}
@Override
public GainHasteEffect copy() {
return new GainHasteEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (suspendController == null) {
suspendController = source.getControllerId();
}
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
if (suspendController.equals(source.getControllerId()) && !used) { // used stores if the control changed
permanent.addAbility(HasteAbility.getInstance(), source.getSourceId(), game);
return true;
} else {
used = true;
}
}
return false;
}
}

View file

@ -75,6 +75,7 @@ import mage.game.permanent.Battlefield;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentCard; import mage.game.permanent.PermanentCard;
import mage.game.permanent.PermanentImpl; import mage.game.permanent.PermanentImpl;
import mage.game.stack.Spell;
import mage.game.stack.SpellStack; import mage.game.stack.SpellStack;
import mage.game.stack.StackObject; import mage.game.stack.StackObject;
import mage.game.turn.Phase; import mage.game.turn.Phase;
@ -276,7 +277,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
state.setZone(objectId, Zone.STACK); state.setZone(objectId, Zone.STACK);
return item; return item;
} }
if (item.getSourceId().equals(objectId)) { if (item.getSourceId().equals(objectId) && item instanceof Spell) {
return item; return item;
} }
} }