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5 changed files with 184 additions and 65 deletions
145
Mage.Sets/src/mage/sets/dragonsoftarkir/MythRealized.java
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145
Mage.Sets/src/mage/sets/dragonsoftarkir/MythRealized.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsoftarkir;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BecomesCreatureSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class MythRealized extends CardImpl {
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private static final FilterSpell filterNonCreature = new FilterSpell("a noncreature spell");
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static {
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filterNonCreature.add(Predicates.not(new CardTypePredicate(CardType.CREATURE)));
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}
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public MythRealized(UUID ownerId) {
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super(ownerId, 26, "Myth Realized", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{W}");
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this.expansionSetCode = "DTK";
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// Whenever you cast a noncreature spell, put a lore counter on Myth Realized.
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this.addAbility(new SpellCastControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.LORE.createInstance()), filterNonCreature, false));
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// 2W: Put a lore counter on Myth Realized.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.LORE.createInstance()), new ManaCostsImpl("{2}{W}")));
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// W: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."
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Effect effect = new BecomesCreatureSourceEffect(new MythRealizedToken(), null, Duration.EndOfTurn);
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effect.setText("Until end of turn, {this} becomes a Monk Avatar creature in addition to its other types");
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{W}"));
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ability.addEffect(new MythRealizedSetPTEffect(Duration.EndOfTurn));
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this.addAbility(ability);
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}
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public MythRealized(final MythRealized card) {
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super(card);
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}
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@Override
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public MythRealized copy() {
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return new MythRealized(this);
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}
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}
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class MythRealizedToken extends Token {
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public MythRealizedToken() {
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super("", "Monk Avatar creature in addition to its other types and gains \"This creature's power and toughness are each equal to the number of lore counters on it.\"");
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cardType.add(CardType.CREATURE);
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subtype.add("Monk");
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subtype.add("Avatar");
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power = new MageInt(0);
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toughness = new MageInt(0);
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}
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}
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class MythRealizedSetPTEffect extends ContinuousEffectImpl {
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public MythRealizedSetPTEffect(Duration duration) {
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super(duration, Layer.PTChangingEffects_7, SubLayer.SetPT_7b, Outcome.BoostCreature);
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staticText = "and gains \"This creature's power and toughness are each equal to the number of lore counters on it.\"";
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}
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public MythRealizedSetPTEffect(final MythRealizedSetPTEffect effect) {
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super(effect);
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}
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@Override
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public MythRealizedSetPTEffect copy() {
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return new MythRealizedSetPTEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && new MageObjectReference(source.getSourceObject(game)).refersTo(permanent)) {
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int amount = permanent.getCounters().getCount(CounterType.LORE);
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permanent.getPower().setValue(amount);
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permanent.getToughness().setValue(amount);
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return true;
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} else {
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discard();
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}
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}
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return false;
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}
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}
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@ -27,14 +27,10 @@
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*/
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package mage.sets.innistrad;
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import java.util.Iterator;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Abilities;
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import mage.abilities.condition.Condition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.continuous.LoseAbilitySourceEffect;
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import mage.abilities.keyword.DefenderAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.IndestructibleAbility;
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this.toughness = new MageInt(4);
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this.addAbility(DefenderAbility.getInstance());
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// Manor Gargoyle is indestructible as long as it has defender.
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/*
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TODO: Implement the dependency rule
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613.7. Within a layer or sublayer, determining which order effects are applied in is sometimes done using a dependency system.
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If a dependency exists, it will override the timestamp system.
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613.7a An effect is said to “depend on” another if
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(a) it’s applied in the same layer (and, if applicable, sublayer) as the other effect (see rules 613.1 and 613.3);
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(b) applying the other would change the text or the existence of the first effect, what it applies to, or what
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it does to any of the things it applies to; and
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(c) neither effect is from a characteristic-defining ability or both effects are from characteristic-defining
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abilities. Otherwise, the effect is considered to be independent of the other effect.
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613.7b An effect dependent on one or more other effects waits to apply until just after all of those effects have been applied.
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If multiple dependent effects would apply simultaneously in this way, they’re applied in timestamp order relative to each
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other. If several dependent effects form a dependency loop, then this rule is ignored and the effects in the dependency
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loop are applied in timestamp order.
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613.7c After each effect is applied, the order of remaining effects is reevaluated and may change if an effect that has not yet
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been applied becomes dependent on or independent of one or more other effects that have not yet been applied.
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*/
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// Manor Gargoyle has indestructible as long as it has defender.
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ConditionalContinuousEffect effect = new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance()), HasDefenderCondition.getInstance(), rule);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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// {1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GargoyleSentinelEffect(), new ManaCostsImpl("{1}")));
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Effect effect2 = new LoseAbilitySourceEffect(DefenderAbility.getInstance(), Duration.EndOfTurn);
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effect2.setText("Until end of turn, {this} loses defender");
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect2, new ManaCostsImpl("{1}"));
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effect2 = new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn);
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effect2.setText("and gains flying");
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ability.addEffect(effect2);
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this.addAbility(ability);
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}
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public ManorGargoyle(final ManorGargoyle card) {
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}
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}
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class GargoyleSentinelEffect extends ContinuousEffectImpl {
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public GargoyleSentinelEffect() {
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super(Duration.EndOfTurn, Outcome.AddAbility);
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staticText = "Until end of turn, {this} loses defender and gains flying";
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}
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public GargoyleSentinelEffect(final GargoyleSentinelEffect effect) {
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super(effect);
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}
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@Override
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public GargoyleSentinelEffect copy() {
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return new GargoyleSentinelEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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switch (layer) {
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case AbilityAddingRemovingEffects_6:
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if (sublayer == SubLayer.NA) {
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for (Iterator<Ability> ability = permanent.getAbilities().iterator(); ability.hasNext();) {
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Ability entry = ability.next();
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if (entry.getId().equals(DefenderAbility.getInstance().getId())) {
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ability.remove();
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}
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}
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permanent.getAbilities().add(FlyingAbility.getInstance());
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}
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break;
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}
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return true;
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.AbilityAddingRemovingEffects_6;
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}
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}
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class HasDefenderCondition implements Condition {
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private static HasDefenderCondition INSTANCE;
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this.color.setWhite(true);
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(4)), false));
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// +1: You gain 2 life.
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this.addAbility(new LoyaltyAbility(new GainLifeEffect(2), 1));
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// -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
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Effects effects1 = new Effects();
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effects1.add(new AddCountersAllEffect(CounterType.P1P1.createInstance(), new FilterControlledCreaturePermanent()));
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effects1.add(new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn, new FilterCreaturePermanent()));
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this.addAbility(new LoyaltyAbility(effects1, -1));
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// -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."
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this.addAbility(new LoyaltyAbility(new CreateTokenEffect(new AvatarToken()), -6));
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}
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@ -145,7 +145,7 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements
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}
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private void setText() {
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if (type.length() > 0) {
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if (type != null && type.length() > 0) {
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staticText = duration.toString() + " {this} becomes a " + token.getDescription() + " that's still a " + this.type;
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}
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else {
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@ -12,14 +12,12 @@ import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import org.apache.log4j.Logger;
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/**
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*
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* @author Noahsark
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*/
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public class LoseAbilitySourceEffect extends ContinuousEffectImpl{
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private static final Logger logger = Logger.getLogger(LoseAbilitySourceEffect.class);
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protected Ability ability;
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public LoseAbilitySourceEffect(Ability ability){
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@ -46,12 +44,10 @@ public class LoseAbilitySourceEffect extends ContinuousEffectImpl{
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public boolean apply(Game game, Ability source){
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null){
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permanent.getAbilities().remove(ability);
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// while(permanent.getAbilities().contains(ability)){
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// if (!permanent.getAbilities().remove(ability)) {
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// logger.warn("ability " + ability.getRule() + " couldn't be removed.");
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// }
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// }
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// 112.10
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while (permanent.getAbilities().remove(ability)) {
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}
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}
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return true;
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}
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