closes #2625 unable to duplicate with UT

This commit is contained in:
drmDev 2017-03-18 14:44:03 -04:00
parent 6cde3d343b
commit 286eca3116

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@ -0,0 +1,57 @@
package org.mage.test.cards.single;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author escplan9
*/
public class DivergentTransformationsTest extends CardTestPlayerBase {
/*
* Reported bug: creatures exiled end up in both the exile pile and remain on the battlefield.
* Manual testing unable to reproduce this issue.
*/
@Test
public void testDivergentTransformationsExiles()
{
/*
Divergent Transformations {6}{R}
Instant
Undaunted (This spell costs 1 less to cast for each opponent.)
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of his or her library until he or she reveals a creature card,
puts that card onto the battlefield, then shuffles the rest into his or her library.
*/
String dTransformations = "Divergent Transformations";
String memnite = "Memnite"; // {0} 1/1
String gBears = "Grizzly Bears"; // {1}{G} 2/2
String hGiant = "Hill Giant"; // {3}{R} 3/3
String mFlunkies = "Mogg Flunkies"; // {1}{R} 3/3 cannot attack alone
addCard(Zone.HAND, playerA, dTransformations);
addCard(Zone.BATTLEFIELD, playerA, memnite);
addCard(Zone.BATTLEFIELD, playerB, gBears);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6); // costs 1 less with Undaunted
addCard(Zone.LIBRARY, playerA, hGiant);
addCard(Zone.LIBRARY, playerB, mFlunkies);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, dTransformations, memnite + "^" + gBears);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, dTransformations, 1);
assertTappedCount("Mountain", true, 6);
assertExileCount(playerA, memnite, 1);
assertExileCount(playerA, 1);
assertExileCount(playerB, gBears, 1);
assertExileCount(playerB, 1);
assertPermanentCount(playerA, memnite, 0);
assertPermanentCount(playerB, gBears, 0);
assertPermanentCount(playerA, hGiant, 1); // revealed and brought to battlefield
assertPermanentCount(playerB, mFlunkies, 1);
}
}