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* Vindictive Lich - Fixed cross mode target handling.
This commit is contained in:
parent
7b1ba214e2
commit
2880b32444
4 changed files with 216 additions and 166 deletions
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@ -1,106 +1,105 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
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||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
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||||
* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.v;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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import mage.abilities.effects.common.SacrificeEffect;
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import mage.abilities.effects.common.discard.DiscardTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.filter.FilterOpponent;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.mageobject.AnotherTargetPredicate;
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import mage.target.Target;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author anonymous
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*/
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public class VindictiveLich extends CardImpl {
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public VindictiveLich(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.subtype.add("Zombie");
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this.subtype.add("Wizard");
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this.power = new MageInt(4);
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this.toughness = new MageInt(1);
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// When Vindictive Lich dies, choose one or more. Each mode must target a different player.
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// *Target opponent sacrifices a creature.
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Ability ability = new DiesTriggeredAbility(new SacrificeEffect(StaticFilters.FILTER_PERMANENT_CREATURE, 1, "target opponent"));
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ability.getModes().setMinModes(1);
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ability.getModes().setMaxModes(3);
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FilterOpponent filter = new FilterOpponent();
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filter.add(new AnotherTargetPredicate(1));
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Target target = new TargetOpponent(filter, false);
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target.setTargetTag(1);
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ability.addTarget(target);
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// *Target opponent discards two cards.
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Mode mode = new Mode();
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mode.getEffects().add(new DiscardTargetEffect(2, false));
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filter = new FilterOpponent();
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filter.add(new AnotherTargetPredicate(2));
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target = new TargetOpponent(filter, false);
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target.setTargetTag(2);
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mode.getTargets().add(target);
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ability.addMode(mode);
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// *Target opponent loses 5 life.
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mode = new Mode();
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mode.getEffects().add(new LoseLifeTargetEffect(2));
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filter = new FilterOpponent();
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filter.add(new AnotherTargetPredicate(2));
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target = new TargetOpponent(filter, false);
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target.setTargetTag(3);
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mode.getTargets().add(target);
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ability.addMode(mode);
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this.addAbility(ability);
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}
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public VindictiveLich(final VindictiveLich card) {
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super(card);
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}
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@Override
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public VindictiveLich copy() {
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return new VindictiveLich(this);
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}
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.v;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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import mage.abilities.effects.common.SacrificeEffect;
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import mage.abilities.effects.common.discard.DiscardTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.filter.FilterOpponent;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.mageobject.AnotherTargetPredicate;
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import mage.target.Target;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author anonymous
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*/
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public class VindictiveLich extends CardImpl {
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public VindictiveLich(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.subtype.add(SubType.ZOMBIE, SubType.WIZARD);
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this.power = new MageInt(4);
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this.toughness = new MageInt(1);
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// When Vindictive Lich dies, choose one or more. Each mode must target a different player.
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// *Target opponent sacrifices a creature.
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Ability ability = new DiesTriggeredAbility(new SacrificeEffect(StaticFilters.FILTER_PERMANENT_CREATURE, 1, "target opponent"));
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ability.getModes().setMinModes(1);
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ability.getModes().setMaxModes(3);
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ability.getModes().setMaxModesFilter(new FilterOpponent("a different player"));
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FilterOpponent filter = new FilterOpponent("opponent (sacrifice)");
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filter.add(new AnotherTargetPredicate(1, true));
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Target target = new TargetOpponent(filter, false);
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target.setTargetTag(1);
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ability.addTarget(target);
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// *Target opponent discards two cards.
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Mode mode = new Mode();
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mode.getEffects().add(new DiscardTargetEffect(2, false));
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filter = new FilterOpponent("opponent (discard)");
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filter.add(new AnotherTargetPredicate(2, true));
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target = new TargetOpponent(filter, false);
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target.setTargetTag(2);
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mode.getTargets().add(target);
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ability.addMode(mode);
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// *Target opponent loses 5 life.
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mode = new Mode();
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mode.getEffects().add(new LoseLifeTargetEffect(2));
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filter = new FilterOpponent("opponent (life loss)");
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filter.add(new AnotherTargetPredicate(3, true));
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target = new TargetOpponent(filter, false);
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target.setTargetTag(3);
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mode.getTargets().add(target);
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ability.addMode(mode);
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this.addAbility(ability);
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}
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public VindictiveLich(final VindictiveLich card) {
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super(card);
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}
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@Override
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public VindictiveLich copy() {
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return new VindictiveLich(this);
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}
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}
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@ -38,6 +38,8 @@ import mage.abilities.costs.OptionalAdditionalModeSourceCosts;
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import mage.cards.Card;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.filter.Filter;
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import mage.filter.FilterPlayer;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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@ -57,6 +59,7 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
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private boolean eachModeOnlyOnce; // state if each mode can be chosen only once as long as the source object exists
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private final LinkedHashMap<UUID, Mode> duplicateModes = new LinkedHashMap<>();
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private OptionalAdditionalModeSourceCosts optionalAdditionalModeSourceCosts = null; // only set if costs have to be paid
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private Filter maxModesFilter = null; // calculates the max number of available modes
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public Modes() {
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this.currentMode = new Mode();
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this.eachModeOnlyOnce = modes.eachModeOnlyOnce;
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this.eachModeMoreThanOnce = modes.eachModeMoreThanOnce;
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this.optionalAdditionalModeSourceCosts = modes.optionalAdditionalModeSourceCosts;
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this.maxModesFilter = modes.maxModesFilter; // can't change so no copy needed
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}
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public Modes copy() {
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this.maxModes = maxModes;
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}
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public Filter getMaxModesFilter() {
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return maxModesFilter;
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}
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public void setMaxModesFilter(Filter maxModesFilter) {
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this.maxModesFilter = maxModesFilter;
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}
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public int getMaxModes() {
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return this.maxModes;
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}
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@ -230,7 +242,19 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
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// player chooses modes manually
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this.currentMode = null;
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while (this.selectedModes.size() < this.getMaxModes()) {
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int currentMaxModes = this.getMaxModes();
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if (getMaxModesFilter() != null) {
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if (maxModesFilter instanceof FilterPlayer) {
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currentMaxModes = 0;
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for (UUID targetPlayerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player targetPlayer = game.getPlayer(targetPlayerId);
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if (((FilterPlayer) maxModesFilter).match(targetPlayer, source.getSourceId(), source.getControllerId(), game)) {
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currentMaxModes++;
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}
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}
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}
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}
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while (this.selectedModes.size() < currentMaxModes) {
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Mode choice = player.chooseMode(this, source, game);
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if (choice == null) {
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if (isEachModeOnlyOnce()) {
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return this.getMode().getEffects().getText(this.getMode());
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}
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StringBuilder sb = new StringBuilder();
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if (this.getMinModes() == 1 && this.getMaxModes() == 3) {
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if (this.getMaxModesFilter() != null) {
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sb.append("choose one or more. Each mode must target ").append(getMaxModesFilter().getMessage());
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} else if (this.getMinModes() == 1 && this.getMaxModes() == 3) {
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sb.append("choose one or more ");
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} else if (this.getMinModes() == 1 && this.getMaxModes() == 2) {
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sb.append("choose one or both ");
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@ -1,53 +1,57 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
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package mage.filter;
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import mage.constants.TargetController;
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import mage.filter.predicate.other.PlayerPredicate;
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/**
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*
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* @author LevelX2
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*/
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public class FilterOpponent extends FilterPlayer{
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public FilterOpponent() {
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super("opponent");
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add(new PlayerPredicate(TargetController.OPPONENT));
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}
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public FilterOpponent(final FilterOpponent filter) {
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super(filter);
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}
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@Override
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public FilterOpponent copy() {
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return new FilterOpponent(this);
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}
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}
|
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/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.filter;
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|
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import mage.constants.TargetController;
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import mage.filter.predicate.other.PlayerPredicate;
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/**
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*
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* @author LevelX2
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*/
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public class FilterOpponent extends FilterPlayer {
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public FilterOpponent() {
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this("opponent");
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}
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public FilterOpponent(String text) {
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super(text);
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add(new PlayerPredicate(TargetController.OPPONENT));
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}
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public FilterOpponent(final FilterOpponent filter) {
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super(filter);
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||||
|
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}
|
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|
||||
@Override
|
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public FilterOpponent copy() {
|
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return new FilterOpponent(this);
|
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}
|
||||
}
|
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|
|
|
@ -27,7 +27,9 @@
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*/
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package mage.filter.predicate.mageobject;
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import java.util.UUID;
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import mage.MageItem;
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import mage.abilities.Mode;
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import mage.filter.predicate.ObjectSourcePlayer;
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import mage.filter.predicate.ObjectSourcePlayerPredicate;
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import mage.game.Game;
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@ -45,24 +47,43 @@ import mage.target.Target;
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public class AnotherTargetPredicate implements ObjectSourcePlayerPredicate<ObjectSourcePlayer<MageItem>> {
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private final int targetTag;
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private final boolean crossModalCheck;
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/**
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*
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* @param targetTag tag of the target the filter belongs to
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||||
*/
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||||
public AnotherTargetPredicate(int targetTag) {
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this(targetTag, false);
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}
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public AnotherTargetPredicate(int targetTag, boolean crossModalCheck) {
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||||
this.targetTag = targetTag;
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this.crossModalCheck = crossModalCheck;
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}
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@Override
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public boolean apply(ObjectSourcePlayer<MageItem> input, Game game) {
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StackObject source = game.getStack().getStackObject(input.getSourceId());
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if (source != null && source.getStackAbility().getTargets() != null) {
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for (Target target : source.getStackAbility().getTargets()) {
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if (target.getTargetTag() > 0 // target is included in the target group to check
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&& target.getTargetTag() != targetTag // it's not the target of this predicate
|
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&& target.getTargets().contains(input.getObject().getId())) { // if the uuid already is used for another target in the group it's not allowed here
|
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return false;
|
||||
if (crossModalCheck) {
|
||||
for (UUID modeId : source.getStackAbility().getModes().getSelectedModes()) {
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||||
Mode mode = source.getStackAbility().getModes().get(modeId);
|
||||
for (Target target : mode.getTargets()) {
|
||||
if (target.getTargetTag() > 0 // target is included in the target group to check
|
||||
&& target.getTargetTag() != targetTag // it's not the target of this predicate
|
||||
&& target.getTargets().contains(input.getObject().getId())) { // if the uuid already is used for another target in the group it's not allowed here
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (Target target : source.getStackAbility().getTargets()) {
|
||||
if (target.getTargetTag() > 0 // target is included in the target group to check
|
||||
&& target.getTargetTag() != targetTag // it's not the target of this predicate
|
||||
&& target.getTargets().contains(input.getObject().getId())) { // if the uuid already is used for another target in the group it's not allowed here
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue