diff --git a/Mage.Tests/src/test/java/org/mage/test/combat/AttackBlockRestrictionsTest.java b/Mage.Tests/src/test/java/org/mage/test/combat/AttackBlockRestrictionsTest.java index 22db23e6fd..191d4f0c89 100644 --- a/Mage.Tests/src/test/java/org/mage/test/combat/AttackBlockRestrictionsTest.java +++ b/Mage.Tests/src/test/java/org/mage/test/combat/AttackBlockRestrictionsTest.java @@ -304,15 +304,20 @@ public class AttackBlockRestrictionsTest extends CardTestPlayerBase { */ @Test public void testTurntimberBasilisk() { + // Landfall - Whenever a land enters the battlefield under your control, you may + // have target creature block Turntimber Basilisk this turn if able. addCard(Zone.BATTLEFIELD, playerA, "Turntimber Basilisk"); addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears"); addCard(Zone.HAND, playerA, "Forest"); addCard(Zone.BATTLEFIELD, playerB, "Storm Crow"); + // Turntimber Basilisk's Landfall ability targets Storm Crow, + // so Storm Crow must block Turntimber Basilisk if able playLand(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Forest"); addTarget(playerA, "Storm Crow"); + // Turntimber Basilisk doesn't attack and Storm Crow can block Grizzly Bears attack(3, playerA, "Grizzly Bears"); block(3, playerB, "Storm Crow", "Grizzly Bears");