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[MH2] Implemented Carth the Lion (#7848)
* [MH2] Implemented Carth the Lion * [MH2] Carth the Lion - Fixed loyalty cost modification * Fix copy constructor and add getters/setters * Call sourceObject.adjustCosts before checking cost modifications * Add unit test * Added additional comments, checks and tests; Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
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7 changed files with 353 additions and 24 deletions
130
Mage.Sets/src/mage/cards/c/CarthTheLion.java
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130
Mage.Sets/src/mage/cards/c/CarthTheLion.java
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@ -0,0 +1,130 @@
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.constants.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.filter.common.FilterPlaneswalkerCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author weirddan455
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*/
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public final class CarthTheLion extends CardImpl {
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public CarthTheLion(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{G}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(3);
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this.toughness = new MageInt(5);
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// Whenever Carth the Lion enters the battlefield, or a planeswalker you control dies, look at the top seven cards of your library.
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// You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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this.addAbility(new CarthTheLionTriggeredAbility());
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// Planeswalkers' loyalty abilities you activate cost an additonal {+1} to activate.
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this.addAbility(new SimpleStaticAbility(new CarthTheLionLoyaltyCostEffect()));
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}
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private CarthTheLion(final CarthTheLion card) {
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super(card);
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}
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@Override
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public CarthTheLion copy() {
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return new CarthTheLion(this);
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}
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}
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class CarthTheLionTriggeredAbility extends TriggeredAbilityImpl {
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private static final FilterPlaneswalkerCard filter = new FilterPlaneswalkerCard("a planeswalker card");
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public CarthTheLionTriggeredAbility() {
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super(Zone.BATTLEFIELD, new LookLibraryAndPickControllerEffect(
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7, 1, filter, true, false, Zone.HAND, true)
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.setBackInRandomOrder(true)
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);
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}
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private CarthTheLionTriggeredAbility(final CarthTheLionTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public CarthTheLionTriggeredAbility copy() {
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return new CarthTheLionTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
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|| event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
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&& event.getTargetId().equals(getSourceId())) {
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return true;
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}
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getPlayerId().equals(getControllerId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.isDiesEvent()) {
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Permanent permanent = game.getPermanentOrLKIBattlefield(zEvent.getTargetId());
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return permanent != null && permanent.isPlaneswalker();
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever {this} enters the battlefield, or a planeswalker you control dies, " + super.getRule();
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}
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}
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class CarthTheLionLoyaltyCostEffect extends CostModificationEffectImpl {
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public CarthTheLionLoyaltyCostEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.INCREASE_COST);
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this.staticText = "Planeswalkers' loyalty abilities you activate cost an additonal +1 to activate";
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}
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private CarthTheLionLoyaltyCostEffect(final CarthTheLionLoyaltyCostEffect effect) {
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super(effect);
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}
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@Override
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public CarthTheLionLoyaltyCostEffect copy() {
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return new CarthTheLionLoyaltyCostEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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if (abilityToModify instanceof LoyaltyAbility) {
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((LoyaltyAbility) abilityToModify).increaseLoyaltyCost(1);
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return true;
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}
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return false;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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return abilityToModify instanceof LoyaltyAbility && abilityToModify.getControllerId().equals(source.getControllerId());
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}
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}
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@ -72,6 +72,7 @@ public final class ModernHorizons2 extends ExpansionSet {
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cards.add(new SetCardInfo("Burdened Aerialist", 38, Rarity.COMMON, mage.cards.b.BurdenedAerialist.class));
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cards.add(new SetCardInfo("Cabal Coffers", 301, Rarity.MYTHIC, mage.cards.c.CabalCoffers.class));
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cards.add(new SetCardInfo("Cabal Initiate", 78, Rarity.COMMON, mage.cards.c.CabalInitiate.class));
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cards.add(new SetCardInfo("Carth the Lion", 189, Rarity.RARE, mage.cards.c.CarthTheLion.class));
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cards.add(new SetCardInfo("Calibrated Blast", 118, Rarity.RARE, mage.cards.c.CalibratedBlast.class));
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cards.add(new SetCardInfo("Caprichrome", 9, Rarity.UNCOMMON, mage.cards.c.Caprichrome.class));
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cards.add(new SetCardInfo("Captain Ripley Vance", 119, Rarity.UNCOMMON, mage.cards.c.CaptainRipleyVance.class));
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@ -154,7 +154,7 @@ public class SpliceOnArcaneTest extends CardTestPlayerBase {
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@Test
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@Ignore
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public void testCounteredBecauseOfNoLegalTarget() {
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// TODO: rewrite test, it's wrong and misleading-- user report about Griselbrand was destroyed by Terminate after splice anounce, but tests don't use it at all (Griselbrand legal target all the time)
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// TODO: rewrite test, it's wrong and misleading-- user report about Griselbrand was destroyed by Terminate after splice announce, but tests don't use it at all (Griselbrand legal target all the time)
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 8);
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@ -1,8 +1,12 @@
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package org.mage.test.cards.cost.modification;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.costs.common.PayVariableLoyaltyCost;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -382,4 +386,100 @@ public class CostModificationTest extends CardTestPlayerBase {
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execute();
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assertAllCommandsUsed();
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}
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@Test
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public void test_PlaneswalkerLoyalty_CostModification_Single() {
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// Carth the Lion
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// Planeswalkers' loyalty abilities you activate cost an additional {+1} to activate.
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addCard(Zone.BATTLEFIELD, playerA, "Carth the Lion", 1);
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//
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// Vivien Reid
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// 5 Loyalty
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// +1, -3, -8 Abilities
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addCard(Zone.BATTLEFIELD, playerA, "Vivien Reid", 1);
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//
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// Huatli, Warrior Poet
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// 3 Loyalty
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// Testing X Ability
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// −X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can’t block this turn.
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addCard(Zone.BATTLEFIELD, playerA, "Huatli, Warrior Poet", 1);
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//
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// 2 toughness creatures for Huatli to kill
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addCard(Zone.BATTLEFIELD, playerB, "Grizzly Bears", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Ghitu Lavarunner", 1);
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// Vivien: make cost +2 instead +1 (total 7 counters)
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Look at the top four");
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setChoice(playerA, "No");
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checkPermanentCounters("Vivien Reid counter check", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Vivien Reid", CounterType.LOYALTY, 7);
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// loyalty cost modification doesn't affect card rule's text, so it still shown an old cost value for a user
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// Vivien: make cost -7 instead -8
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activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "-8: You get an emblem");
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// Huatli: check x cost changes
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runCode("check x cost", 3, PhaseStep.PRECOMBAT_MAIN, playerA, (info, player, game) -> {
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Permanent huatli = game.getBattlefield().getAllActivePermanents().stream().filter(p -> p.getName().equals("Huatli, Warrior Poet")).findFirst().orElse(null);
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Assert.assertNotNull("must have huatli on battlefield", huatli);
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LoyaltyAbility ability = (LoyaltyAbility) huatli.getAbilities(game).stream().filter(a -> a.getRule().startsWith("-X: ")).findFirst().orElse(null);
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Assert.assertNotNull("must have loyalty ability", ability);
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// counters: 3
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// cost modification: +1
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// max possible X to pay: 3 + 1 = 4
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PayVariableLoyaltyCost cost = (PayVariableLoyaltyCost) ability.getCosts().get(0);
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Assert.assertEquals("must have max possible X as 4", 4, cost.getMaxValue(ability, game));
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});
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// Huatli: make x cost -3 instead -4
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activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "-X: {this} deals X damage divided as you choose");
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setChoice(playerA, "X=4");
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addTargetAmount(playerA, "Grizzly Bears", 2);
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addTargetAmount(playerA, "Ghitu Lavarunner", 2);
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setStrictChooseMode(true);
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setStopAt(3, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertGraveyardCount(playerA, "Vivien Reid", 1);
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assertGraveyardCount(playerA, "Huatli, Warrior Poet", 1);
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assertGraveyardCount(playerB, "Grizzly Bears", 1);
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assertGraveyardCount(playerB, "Ghitu Lavarunner", 1);
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}
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@Test
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public void test_PlaneswalkerLoyalty_CostModification_Multiple() {
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// Carth the Lion
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// Planeswalkers' loyalty abilities you activate cost an additional {+1} to activate.
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addCard(Zone.BATTLEFIELD, playerA, "Carth the Lion", 1);
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//
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// Vivien Reid
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// 5 Loyalty
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// +1, -3, -8 Abilities
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addCard(Zone.BATTLEFIELD, playerA, "Vivien Reid", 1);
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//
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// You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control...
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addCard(Zone.HAND, playerA, "Spark Double", 2); // {3}{U}
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2 * 4);
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checkPlayableAbility("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "-8:", false);
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// prepare duplicates
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Spark Double");
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setChoice(playerA, "Yes"); // copy
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setChoice(playerA, "Carth the Lion"); // copy target
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Spark Double");
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setChoice(playerA, "Yes"); // copy
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setChoice(playerA, "Carth the Lion"); // copy target
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// x3 lions gives +3 in cost reduction (-8 -> -5)
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA);
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checkPlayableAbility("after", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "-8:", true);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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}
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}
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@ -1,6 +1,6 @@
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package mage.abilities;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.PayLoyaltyCost;
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import mage.abilities.costs.common.PayVariableLoyaltyCost;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class LoyaltyAbility extends ActivatedAbilityImpl {
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return new LoyaltyAbility(this);
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}
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/**
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* Change loyalty cost by amount value
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*
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* @param amount
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*/
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public void increaseLoyaltyCost(int amount) {
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// loyalty cost modification rules from Carth the Lion
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// If a planeswalker’s loyalty ability normally has a cost of [+1], Carth’s ability makes it cost [+2] instead.
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// A cost of [0] would become [+1], and a cost of [-6] would become [-5].
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// (2021-06-18)
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//
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// If you somehow manage to control two Carths (perhaps because of Spark Double), the cost-changing effect is
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// cumulative. In total, loyalty abilities will cost an additional [+2] to activate.
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// (2021-06-18)
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//
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// The total cost of a planeswalker’s loyalty ability is calculated before any counters are added or removed.
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// If a loyalty ability normally costs [-3] to activate, you do not remove three counters from it and then
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// put one counter on it. You remove two counters at one time when you pay the cost.
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// (2021-06-18)
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//
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// If an effect replaces the number of counters that would be placed on a planeswalker, such as that of
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// Vorinclex, Monstrous Raider, that replacement happens only once, at the time payment is made.
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// (2021-06-18)
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// cost modification support only 1 cost item
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int staticCount = 0;
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for (Cost cost : costs) {
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if (cost instanceof PayLoyaltyCost) {
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// static cost
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PayLoyaltyCost staticCost = (PayLoyaltyCost) cost;
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staticCost.setAmount(staticCost.getAmount() + amount);
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staticCount++;
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} else if (cost instanceof PayVariableLoyaltyCost) {
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// x cost (after x announce: x cost + static cost)
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PayVariableLoyaltyCost xCost = (PayVariableLoyaltyCost) cost;
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xCost.setCostModification(xCost.getCostModification() + amount);
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}
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}
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if (staticCount > 1) {
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throw new IllegalArgumentException(String.format("Loyalty ability must have only 1 static cost, but has %d: %s",
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staticCount, this.getRule()));
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}
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}
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}
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@ -1,7 +1,7 @@
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package mage.abilities.costs.common;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.counters.CounterType;
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import java.util.UUID;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class PayLoyaltyCost extends CostImpl {
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private final int amount;
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private int amount;
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public PayLoyaltyCost(int amount) {
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this.amount = amount;
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this.text = Integer.toString(amount);
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if (amount > 0) {
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this.text = '+' + this.text;
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}
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setAmount(amount);
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}
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public PayLoyaltyCost(PayLoyaltyCost cost) {
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@ -34,7 +29,26 @@ public class PayLoyaltyCost extends CostImpl {
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@Override
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public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) {
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Permanent planeswalker = game.getPermanent(source.getSourceId());
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return planeswalker != null && planeswalker.getCounters(game).getCount(CounterType.LOYALTY) + amount >= 0 && planeswalker.canLoyaltyBeUsed(game);
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if (planeswalker == null) {
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return false;
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}
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int loyaltyCost = amount;
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// apply cost modification
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if (ability instanceof LoyaltyAbility) {
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LoyaltyAbility copiedAbility = ((LoyaltyAbility) ability).copy();
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planeswalker.adjustCosts(copiedAbility, game);
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game.getContinuousEffects().costModification(copiedAbility, game);
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loyaltyCost = 0;
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for (Cost cost : copiedAbility.getCosts()) {
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if (cost instanceof PayLoyaltyCost) {
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loyaltyCost += ((PayLoyaltyCost) cost).getAmount();
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}
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}
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}
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return planeswalker.getCounters(game).getCount(CounterType.LOYALTY) + loyaltyCost >= 0 && planeswalker.canLoyaltyBeUsed(game);
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}
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/**
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@ -43,7 +57,6 @@ public class PayLoyaltyCost extends CostImpl {
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* ability whose cost has you put loyalty counters on a planeswalker, the
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* number you put on isn't doubled. This is because those counters are put
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* on as a cost, not as an effect.
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*
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*/
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@Override
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public boolean pay(Ability ability, Game game, Ability source, UUID controllerId, boolean noMana, Cost costToPay) {
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@ -65,4 +78,16 @@ public class PayLoyaltyCost extends CostImpl {
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return new PayLoyaltyCost(this);
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}
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public int getAmount() {
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return amount;
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}
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public void setAmount(int amount) {
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this.amount = amount;
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this.text = Integer.toString(this.amount);
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if (this.amount > 0) {
|
||||
this.text = '+' + this.text;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,21 +1,28 @@
|
|||
|
||||
|
||||
package mage.abilities.costs.common;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.LoyaltyAbility;
|
||||
import mage.abilities.costs.Cost;
|
||||
import mage.abilities.costs.VariableCostImpl;
|
||||
import mage.counters.CounterType;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
public class PayVariableLoyaltyCost extends VariableCostImpl {
|
||||
|
||||
// dynamic x cost modification from effects like Carth the Lion
|
||||
// GUI only (applies to -X value on X announce)
|
||||
// Example:
|
||||
// - counters: 3
|
||||
// - cost modification: +1
|
||||
// - max possible X to pay: 4
|
||||
private int costModification = 0;
|
||||
|
||||
public PayVariableLoyaltyCost() {
|
||||
super("loyality counters to remove");
|
||||
this.text = "-X";
|
||||
|
@ -23,6 +30,7 @@ public class PayVariableLoyaltyCost extends VariableCostImpl {
|
|||
|
||||
public PayVariableLoyaltyCost(final PayVariableLoyaltyCost cost) {
|
||||
super(cost);
|
||||
this.costModification = cost.costModification;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -33,7 +41,7 @@ public class PayVariableLoyaltyCost extends VariableCostImpl {
|
|||
@Override
|
||||
public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) {
|
||||
Permanent planeswalker = game.getPermanent(source.getSourceId());
|
||||
return planeswalker!= null && planeswalker.canLoyaltyBeUsed(game);
|
||||
return planeswalker != null && planeswalker.canLoyaltyBeUsed(game);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -43,12 +51,33 @@ public class PayVariableLoyaltyCost extends VariableCostImpl {
|
|||
|
||||
@Override
|
||||
public int getMaxValue(Ability source, Game game) {
|
||||
int maxValue = 0;
|
||||
Permanent permanent = game.getPermanent(source.getSourceId());
|
||||
if (permanent != null) {
|
||||
maxValue = permanent.getCounters(game).getCount(CounterType.LOYALTY.getName());
|
||||
}
|
||||
return maxValue;
|
||||
if (permanent == null) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int maxValue = permanent.getCounters(game).getCount(CounterType.LOYALTY.getName());
|
||||
|
||||
// apply cost modification
|
||||
if (source instanceof LoyaltyAbility) {
|
||||
LoyaltyAbility copiedAbility = ((LoyaltyAbility) source).copy();
|
||||
permanent.adjustCosts(copiedAbility, game);
|
||||
game.getContinuousEffects().costModification(copiedAbility, game);
|
||||
for (Cost cost : copiedAbility.getCosts()) {
|
||||
if (cost instanceof PayVariableLoyaltyCost) {
|
||||
maxValue += ((PayVariableLoyaltyCost) cost).getCostModification();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Math.max(0, maxValue);
|
||||
}
|
||||
|
||||
public int getCostModification() {
|
||||
return costModification;
|
||||
}
|
||||
|
||||
public void setCostModification(int costModification) {
|
||||
this.costModification = costModification;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue