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Implemented Aerial Engineer
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3 changed files with 71 additions and 7 deletions
66
Mage.Sets/src/mage/cards/a/AerialEngineer.java
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66
Mage.Sets/src/mage/cards/a/AerialEngineer.java
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@ -0,0 +1,66 @@
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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/**
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*
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* @author TheElk801
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*/
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public final class AerialEngineer extends CardImpl {
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public AerialEngineer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}{U}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.ARTIFICER);
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this.power = new MageInt(2);
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this.toughness = new MageInt(4);
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// As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
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Ability ability = new SimpleStaticAbility(
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Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(
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new BoostSourceEffect(2, 0, Duration.WhileOnBattlefield),
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new PermanentsOnTheBattlefieldCondition(
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StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT
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),
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"As long as you control an artifact, {this} gets +2/+0"
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)
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);
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ability.addEffect(new ConditionalContinuousEffect(
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new GainAbilitySourceEffect(
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FlyingAbility.getInstance(),
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Duration.WhileOnBattlefield
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),
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new PermanentsOnTheBattlefieldCondition(
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StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT
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),
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"and has flying"
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));
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this.addAbility(ability);
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}
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public AerialEngineer(final AerialEngineer card) {
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super(card);
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}
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@Override
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public AerialEngineer copy() {
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return new AerialEngineer(this);
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}
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}
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@ -1,4 +1,3 @@
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package mage.cards.s;
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package mage.cards.s;
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import java.util.UUID;
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import java.util.UUID;
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@ -17,8 +16,7 @@ import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledArtifactPermanent;
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/**
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/**
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*
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*
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@ -27,7 +25,7 @@ import mage.filter.common.FilterControlledArtifactPermanent;
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public final class ScrapyardMongrel extends CardImpl {
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public final class ScrapyardMongrel extends CardImpl {
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public ScrapyardMongrel(UUID ownerId, CardSetInfo setInfo) {
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public ScrapyardMongrel(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}");
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this.subtype.add(SubType.HOUND);
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this.subtype.add(SubType.HOUND);
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this.color.setRed(true);
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this.color.setRed(true);
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@ -35,14 +33,13 @@ public final class ScrapyardMongrel extends CardImpl {
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this.toughness = new MageInt(3);
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this.toughness = new MageInt(3);
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// As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample.
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// As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample.
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FilterPermanent filter = new FilterControlledArtifactPermanent();
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Effect boostEffect = new ConditionalContinuousEffect(
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Effect boostEffect = new ConditionalContinuousEffect(
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new BoostSourceEffect(2, 0, Duration.WhileOnBattlefield),
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new BoostSourceEffect(2, 0, Duration.WhileOnBattlefield),
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new PermanentsOnTheBattlefieldCondition(filter),
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new PermanentsOnTheBattlefieldCondition(StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT),
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"As long as you control an artifact, {this} gets +2/+0");
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"As long as you control an artifact, {this} gets +2/+0");
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Effect gainAbilityEffect = new ConditionalContinuousEffect(
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Effect gainAbilityEffect = new ConditionalContinuousEffect(
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new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.WhileOnBattlefield),
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new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.WhileOnBattlefield),
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new PermanentsOnTheBattlefieldCondition(filter),
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new PermanentsOnTheBattlefieldCondition(StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT),
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"and has trample");
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"and has trample");
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, boostEffect);
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, boostEffect);
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ability.addEffect(gainAbilityEffect);
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ability.addEffect(gainAbilityEffect);
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@ -29,6 +29,7 @@ public final class CoreSet2019 extends ExpansionSet {
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this.maxCardNumberInBooster = 280;
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this.maxCardNumberInBooster = 280;
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cards.add(new SetCardInfo("Act of Treason", 127, Rarity.COMMON, mage.cards.a.ActOfTreason.class));
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cards.add(new SetCardInfo("Act of Treason", 127, Rarity.COMMON, mage.cards.a.ActOfTreason.class));
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cards.add(new SetCardInfo("Aerial Engineer", 211, Rarity.UNCOMMON, mage.cards.a.AerialEngineer.class));
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cards.add(new SetCardInfo("Aggressive Mammoth", 302, Rarity.RARE, mage.cards.a.AggressiveMammoth.class));
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cards.add(new SetCardInfo("Aggressive Mammoth", 302, Rarity.RARE, mage.cards.a.AggressiveMammoth.class));
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cards.add(new SetCardInfo("Air Elemental", 308, Rarity.UNCOMMON, mage.cards.a.AirElemental.class));
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cards.add(new SetCardInfo("Air Elemental", 308, Rarity.UNCOMMON, mage.cards.a.AirElemental.class));
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cards.add(new SetCardInfo("Ajani's Pridemate", 5, Rarity.UNCOMMON, mage.cards.a.AjanisPridemate.class));
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cards.add(new SetCardInfo("Ajani's Pridemate", 5, Rarity.UNCOMMON, mage.cards.a.AjanisPridemate.class));
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