Fix that celestial mantle incorrectly untapped all of its owners lands

This commit is contained in:
klayhamn 2015-07-29 22:13:07 +03:00
parent ef91d5b2a5
commit 2a3facd289

View file

@ -28,21 +28,15 @@
package mage.sets.zendikar;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.UntapAllLandsControllerEffect;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.constants.*;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
@ -52,6 +46,8 @@ import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author Loki
@ -88,7 +84,6 @@ class CelestialMantleAbility extends TriggeredAbilityImpl {
public CelestialMantleAbility() {
super(Zone.BATTLEFIELD, new CelestialMantleEffect());
this.addEffect(new UntapAllLandsControllerEffect());
}
public CelestialMantleAbility(final CelestialMantleAbility ability) {