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Fix that celestial mantle incorrectly untapped all of its owners lands
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1 changed files with 3 additions and 8 deletions
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@ -28,21 +28,15 @@
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package mage.sets.zendikar;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.UntapAllLandsControllerEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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@ -52,6 +46,8 @@ import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author Loki
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@ -88,7 +84,6 @@ class CelestialMantleAbility extends TriggeredAbilityImpl {
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public CelestialMantleAbility() {
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super(Zone.BATTLEFIELD, new CelestialMantleEffect());
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this.addEffect(new UntapAllLandsControllerEffect());
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}
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public CelestialMantleAbility(final CelestialMantleAbility ability) {
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