From 2a553c35d9572c27cd9bb5579e9974ca68cf9615 Mon Sep 17 00:00:00 2001 From: BetaSteward Date: Mon, 3 Oct 2011 21:20:02 -0400 Subject: [PATCH] ISD - Undead Alchemist --- .../mage/sets/innistrad/UndeadAlchemist.java | 175 ++++++++++++++++++ 1 file changed, 175 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/innistrad/UndeadAlchemist.java diff --git a/Mage.Sets/src/mage/sets/innistrad/UndeadAlchemist.java b/Mage.Sets/src/mage/sets/innistrad/UndeadAlchemist.java new file mode 100644 index 0000000000..d48c4bf335 --- /dev/null +++ b/Mage.Sets/src/mage/sets/innistrad/UndeadAlchemist.java @@ -0,0 +1,175 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.innistrad; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.Constants.Zone; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.ReplacementEffectImpl; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.effects.common.ExileTargetEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.game.Game; +import mage.game.events.DamagePlayerEvent; +import mage.game.events.GameEvent; +import mage.game.events.ZoneChangeEvent; +import mage.game.permanent.Permanent; +import mage.game.permanent.token.ZombieToken; +import mage.players.Player; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author BetaSteward + */ +public class UndeadAlchemist extends CardImpl { + + public UndeadAlchemist(UUID ownerId) { + super(ownerId, 84, "Undead Alchemist", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U}"); + this.expansionSetCode = "ISD"; + this.subtype.add("Zombie"); + + this.color.setBlue(true); + this.power = new MageInt(4); + this.toughness = new MageInt(2); + + // If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UndeadAlchemistEffect())); + + // Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield. + this.addAbility(new UndeadAlchemistTriggeredAbility()); + } + + public UndeadAlchemist(final UndeadAlchemist card) { + super(card); + } + + @Override + public UndeadAlchemist copy() { + return new UndeadAlchemist(this); + } +} + +class UndeadAlchemistTriggeredAbility extends TriggeredAbilityImpl { + + public UndeadAlchemistTriggeredAbility() { + super(Constants.Zone.BATTLEFIELD, new ExileTargetEffect(), true); + this.addEffect(new CreateTokenEffect(new ZombieToken())); + } + + public UndeadAlchemistTriggeredAbility(final UndeadAlchemistTriggeredAbility ability) { + super(ability); + } + + @Override + public UndeadAlchemistTriggeredAbility copy() { + return new UndeadAlchemistTriggeredAbility(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.ZONE_CHANGE) { + ZoneChangeEvent zEvent = (ZoneChangeEvent)event; + if (zEvent.getFromZone() == Constants.Zone.LIBRARY && zEvent.getToZone() == Constants.Zone.GRAVEYARD && game.getOpponents(this.getControllerId()).contains(zEvent.getPlayerId())) { + Card card = game.getCard(event.getTargetId()); + if (card != null && card.getCardType().contains(CardType.CREATURE)) { + this.getEffects().get(0).setTargetPointer(new FixedTarget(card.getId())); + return true; + } + } + } + return false; + } + + @Override + public String getRule() { + return "Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield."; + } +} + +class UndeadAlchemistEffect extends ReplacementEffectImpl { + + UndeadAlchemistEffect() { + super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.RedirectDamage); + staticText = "If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard"; + } + + UndeadAlchemistEffect(final UndeadAlchemistEffect effect) { + super(effect); + } + + @Override + public boolean replaceEvent(GameEvent event, Ability source, Game game) { + Player player = game.getPlayer(event.getTargetId()); + if (player != null) { + int cardsCount = Math.min(event.getAmount(), player.getLibrary().size()); + for (int i = 0; i < cardsCount; i++) { + Card card = player.getLibrary().removeFromTop(game); + if (card != null) + card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false); + else + break; + } + + return true; + } + return true; + } + + @Override + public boolean applies(GameEvent event, Ability source, Game game) { + if (event.getType() == GameEvent.EventType.DAMAGE_PLAYER && event instanceof DamagePlayerEvent) { + DamagePlayerEvent damageEvent = (DamagePlayerEvent) event; + if (damageEvent.isCombatDamage()) { + Permanent permanent = game.getPermanent(event.getSourceId()); + if (permanent != null && permanent.getSubtype().contains("Zombie")) + return true; + } + } + return false; + } + + @Override + public boolean apply(Game game, Ability source) { + return true; + } + + @Override + public UndeadAlchemistEffect copy() { + return new UndeadAlchemistEffect(this); + } +}