mirror of
https://github.com/correl/mage.git
synced 2024-12-25 03:00:15 +00:00
commit
2a810e898f
8 changed files with 405 additions and 6 deletions
|
@ -1062,6 +1062,7 @@
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|||
|Generate|TOK:USG|Minion|||MinionToken|
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||||
|Generate|TOK:USG|Saproling|||SaprolingToken|
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||||
|Generate|TOK:UST|Dragon|||DragonTokenGold|
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||||
|Generate|TOK:UST|StormCrow|||StormCrowToken|
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||||
|Generate|TOK:V10|Wolf|||WolfToken|
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||||
|Generate|TOK:V11|Faerie Rogue|||OonaQueenFaerieToken|
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||||
|Generate|TOK:V12|Spirit|||SpiritToken|
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||||
|
|
123
Mage.Sets/src/mage/cards/k/KrarksOtherThumb.java
Normal file
123
Mage.Sets/src/mage/cards/k/KrarksOtherThumb.java
Normal file
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@ -0,0 +1,123 @@
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|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.cards.k;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.util.RandomUtil;
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/**
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*
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* @author spjspj
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*/
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public class KrarksOtherThumb extends CardImpl {
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public KrarksOtherThumb(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
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addSuperType(SuperType.LEGENDARY);
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// If you would roll a die, instead roll two of those dice and ignore one of those results.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new KrarksOtherThumbEffect()));
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}
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public KrarksOtherThumb(final KrarksOtherThumb card) {
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super(card);
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}
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@Override
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public KrarksOtherThumb copy() {
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return new KrarksOtherThumb(this);
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}
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}
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class KrarksOtherThumbEffect extends ReplacementEffectImpl {
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KrarksOtherThumbEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "If you would roll a die, instead roll two die and ignore one";
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}
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KrarksOtherThumbEffect(final KrarksOtherThumbEffect effect) {
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super(effect);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player player = game.getPlayer(event.getPlayerId());
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if (player != null) {
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// event.getData holds the num of sides of the die to roll
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String data = event.getData();
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int numSides = Integer.parseInt(data);
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int secondDieRoll = RandomUtil.nextInt(numSides) + 1;
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if (!game.isSimulation()) {
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game.informPlayers("[Roll a die] " + player.getLogName() + " rolled a " + secondDieRoll);
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}
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if (player.chooseUse(outcome, "Ignore the first die roll?", source, game)) {
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event.setAmount(secondDieRoll);
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game.informPlayers(player.getLogName() + " ignores the first die roll.");
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} else {
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game.informPlayers(player.getLogName() + " ignores the second die roll.");
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}
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}
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ROLL_DICE;
|
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}
|
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|
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return source.getControllerId().equals(event.getPlayerId());
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}
|
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|
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public KrarksOtherThumbEffect copy() {
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return new KrarksOtherThumbEffect(this);
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}
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}
|
116
Mage.Sets/src/mage/cards/l/LobeLobber.java
Normal file
116
Mage.Sets/src/mage/cards/l/LobeLobber.java
Normal file
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@ -0,0 +1,116 @@
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|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.cards.l;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
|
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import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.costs.common.TapSourceCost;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.UntapSourceEffect;
|
||||
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
|
||||
import mage.abilities.keyword.EquipAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.AttachmentType;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubType;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
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import mage.target.TargetPlayer;
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|
||||
/**
|
||||
*
|
||||
* @author spjspj
|
||||
*/
|
||||
public class LobeLobber extends CardImpl {
|
||||
|
||||
public LobeLobber(UUID ownerId, CardSetInfo setInfo) {
|
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.subtype.add(SubType.EQUIPMENT);
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|
||||
// Equipped creature has "T: This creature deals 1 damage to target player. Roll a six-sided die. On a 5 or higher, untap it."
|
||||
Effect effect = new LobeLobberEffect();
|
||||
SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new TapSourceCost());
|
||||
ability.addTarget(new TargetPlayer());
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||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ability, AttachmentType.EQUIPMENT)));
|
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|
||||
// Equip 2
|
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
|
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}
|
||||
|
||||
public LobeLobber(final LobeLobber card) {
|
||||
super(card);
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}
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||||
|
||||
@Override
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public LobeLobber copy() {
|
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return new LobeLobber(this);
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}
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||||
}
|
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class LobeLobberEffect extends OneShotEffect {
|
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||||
public LobeLobberEffect() {
|
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super(Outcome.Benefit);
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this.staticText = "This creature deals 1 damage to target player. Roll a six-sided die. On a 5 or higher, untap it";
|
||||
}
|
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|
||||
public LobeLobberEffect(final LobeLobberEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LobeLobberEffect copy() {
|
||||
return new LobeLobberEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
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Permanent equipment = game.getPermanent(source.getSourceId());
|
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Player player = game.getPlayer(source.getFirstTarget());
|
||||
|
||||
if (controller != null && equipment != null && player != null) {
|
||||
player.damage(1, source.getSourceId(), game, false, true);
|
||||
int amount = controller.rollDice(game, 6);
|
||||
if (amount >= 5) {
|
||||
new UntapSourceEffect().apply(game, source);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
151
Mage.Sets/src/mage/cards/s/SteelSquirrel.java
Normal file
151
Mage.Sets/src/mage/cards/s/SteelSquirrel.java
Normal file
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@ -0,0 +1,151 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.cards.s;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.RollDiceEffect;
|
||||
import mage.abilities.effects.common.continuous.BoostSourceEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubType;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author spjspj
|
||||
*/
|
||||
public class SteelSquirrel extends CardImpl {
|
||||
|
||||
public SteelSquirrel(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}");
|
||||
|
||||
this.subtype.add(SubType.SQUIRREL);
|
||||
this.power = new MageInt(1);
|
||||
this.toughness = new MageInt(1);
|
||||
|
||||
// Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
|
||||
this.addAbility(new SteelSquirrelTriggeredAbility());
|
||||
|
||||
// 6: Roll a six-sided die.
|
||||
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RollDiceEffect(null, 6), new GenericManaCost(6));
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public SteelSquirrel(final SteelSquirrel card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SteelSquirrel copy() {
|
||||
return new SteelSquirrel(this);
|
||||
}
|
||||
}
|
||||
|
||||
class SteelSquirrelTriggeredAbility extends TriggeredAbilityImpl {
|
||||
|
||||
public SteelSquirrelTriggeredAbility() {
|
||||
super(Zone.BATTLEFIELD, new SteelSquirrelEffect());
|
||||
}
|
||||
|
||||
public SteelSquirrelTriggeredAbility(final SteelSquirrelTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SteelSquirrelTriggeredAbility copy() {
|
||||
return new SteelSquirrelTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
return event.getType() == GameEvent.EventType.DICE_ROLLED;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (this.getControllerId().equals(event.getPlayerId()) && event.getFlag()) {
|
||||
if (event.getAmount() >= 5) {
|
||||
for (Effect effect : this.getEffects()) {
|
||||
effect.setValue("rolled", event.getAmount());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "Whenever you roll a 5 or higher on a die, " + super.getRule();
|
||||
}
|
||||
}
|
||||
|
||||
class SteelSquirrelEffect extends OneShotEffect {
|
||||
|
||||
public SteelSquirrelEffect() {
|
||||
super(Outcome.Benefit);
|
||||
this.staticText = "{this} gets +X/+X until end of turn, where X is the result";
|
||||
}
|
||||
|
||||
public SteelSquirrelEffect(final SteelSquirrelEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SteelSquirrelEffect copy() {
|
||||
return new SteelSquirrelEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
Permanent permanent = game.getPermanent(source.getSourceId());
|
||||
if (controller != null && permanent != null) {
|
||||
if (this.getValue("rolled") != null) {
|
||||
int rolled = (Integer) this.getValue("rolled");
|
||||
game.addEffect(new BoostSourceEffect(rolled, rolled, Duration.EndOfTurn), source);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -159,13 +159,14 @@ class SwordOfDungeonsAndDragonsEffect extends OneShotEffect {
|
|||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
int count = 1;
|
||||
int dice = (int)(Math.random()*20+1);
|
||||
while (dice == 20) {
|
||||
int amount = controller.rollDice(game, 20);
|
||||
|
||||
while (amount == 20) {
|
||||
count += 1;
|
||||
dice = (int)(Math.random()*20+1);
|
||||
amount = controller.rollDice(game, 20);
|
||||
}
|
||||
return new CreateTokenEffect(new DragonTokenGold(), count).apply(game, source);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,12 +59,15 @@ public class Unstable extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Hammer Helper", 85, Rarity.COMMON, mage.cards.h.HammerHelper.class));
|
||||
cards.add(new SetCardInfo("Hydradoodle", 112, Rarity.RARE, mage.cards.h.Hydradoodle.class));
|
||||
cards.add(new SetCardInfo("Island", 213, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
|
||||
cards.add(new SetCardInfo("Krark's Other Thumb", 151, Rarity.UNCOMMON, mage.cards.k.KrarksOtherThumb.class));
|
||||
cards.add(new SetCardInfo("Lobe Lobber", 153, Rarity.UNCOMMON, mage.cards.l.LobeLobber.class));
|
||||
cards.add(new SetCardInfo("Mad Science Fair Project", 154, Rarity.COMMON, mage.cards.m.MadScienceFairProject.class));
|
||||
cards.add(new SetCardInfo("Mountain", 215, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
|
||||
cards.add(new SetCardInfo("Painiac", 91, Rarity.COMMON, mage.cards.p.Painiac.class));
|
||||
cards.add(new SetCardInfo("Plains", 212, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
|
||||
cards.add(new SetCardInfo("Snickering Squirrel", 68, Rarity.COMMON, mage.cards.s.SnickeringSquirrel.class));
|
||||
cards.add(new SetCardInfo("Squirrel-Powered Scheme", 70, Rarity.UNCOMMON, mage.cards.s.SquirrelPoweredScheme.class));
|
||||
cards.add(new SetCardInfo("Steel Squirrel", 162, Rarity.UNCOMMON, mage.cards.s.SteelSquirrel.class));
|
||||
cards.add(new SetCardInfo("Swamp", 214, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
|
||||
cards.add(new SetCardInfo("Sword of Dungeons and Dragons", 1, Rarity.MYTHIC, mage.cards.s.SwordOfDungeonsAndDragons.class));
|
||||
cards.add(new SetCardInfo("Target Minotaur", 98, Rarity.COMMON, mage.cards.t.TargetMinotaur.class));
|
||||
|
|
|
@ -2346,13 +2346,16 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
public int rollDice(Game game, ArrayList<UUID> appliedEffects, int numSides) {
|
||||
int result = RandomUtil.nextInt(numSides) + 1;
|
||||
if (!game.isSimulation()) {
|
||||
game.informPlayers("[Roll a dice] " + getLogName() + " rolled a " + result + " on a " + numSides + " sided dice");
|
||||
game.informPlayers("[Roll a die] " + getLogName() + " rolled a " + result + " on a " + numSides + " sided dice");
|
||||
}
|
||||
GameEvent event = new GameEvent(GameEvent.EventType.ROLL_DICE, playerId, null, playerId, result, true);
|
||||
event.setAppliedEffects(appliedEffects);
|
||||
event.setAmount(result);
|
||||
event.setData(numSides + "");
|
||||
if (!game.replaceEvent(event)) {
|
||||
game.fireEvent(new GameEvent(GameEvent.EventType.DICE_ROLLED, playerId, null, playerId, event.getAmount(), event.getFlag()));
|
||||
GameEvent ge = new GameEvent(GameEvent.EventType.DICE_ROLLED, playerId, null, playerId, event.getAmount(), event.getFlag());
|
||||
ge.setData(numSides + "");
|
||||
game.fireEvent(ge);
|
||||
}
|
||||
return event.getAmount();
|
||||
}
|
||||
|
|
|
@ -32763,3 +32763,4 @@ Voracious Vacuum|Unstable|164|C|{3}|Host Creature - Construct|1|1|When this crea
|
|||
Wall of Fortune|Unstable|50|C|{1}{U}|Artifact Creature - Wall|0|4|Defender$You may tap an untapped Wall you control to have any player reroll a die that player rolled.|
|
||||
Wild Crocodile|Unstable|125|C|{1}{G}|Host Creature - Crocodile|1|1|When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.|
|
||||
Willing Test Subject|Unstable|126|C|{2}{G}|Creature- Spider Monkey Scientist|2|2|Reach$Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.$6: Roll a six-sided die.|
|
||||
Garbage Elemental|Unstable|82|U|{4}{R}|Creature - Elemental|3|2|Battle cry <i>(Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)</i>$When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.|
|
||||
|
|
Loading…
Reference in a new issue