mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
fixed Ulvenwald Hydra should be a may ability
This commit is contained in:
parent
400353e973
commit
2ae32e1b3a
1 changed files with 1 additions and 1 deletions
|
@ -71,7 +71,7 @@ public class UlvenwaldHydra extends CardImpl {
|
||||||
|
|
||||||
// When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
|
// When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
|
||||||
TargetCardInLibrary target = new TargetCardInLibrary(new FilterLandCard());
|
TargetCardInLibrary target = new TargetCardInLibrary(new FilterLandCard());
|
||||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInPlayEffect(target, true, true, Outcome.PutLandInPlay)));
|
this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInPlayEffect(target, true, true, Outcome.PutLandInPlay), true));
|
||||||
}
|
}
|
||||||
|
|
||||||
public UlvenwaldHydra(final UlvenwaldHydra card) {
|
public UlvenwaldHydra(final UlvenwaldHydra card) {
|
||||||
|
|
Loading…
Reference in a new issue