* Fixed missing ability of Gallia of the Endless Dance.

This commit is contained in:
LevelX2 2020-01-12 22:04:51 +01:00
parent 1067761e3f
commit 2b01ec156e

View file

@ -1,5 +1,6 @@
package mage.cards.g; package mage.cards.g;
import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.AttacksWithCreaturesTriggeredAbility; import mage.abilities.common.AttacksWithCreaturesTriggeredAbility;
@ -18,8 +19,6 @@ import mage.constants.SubType;
import mage.constants.SuperType; import mage.constants.SuperType;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import java.util.UUID;
/** /**
* @author TheElk801 * @author TheElk801
*/ */
@ -45,6 +44,7 @@ public final class GalliaOfTheEndlessDance extends CardImpl {
ability.addEffect(new GainAbilityControlledEffect( ability.addEffect(new GainAbilityControlledEffect(
HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter, true HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter, true
).setText("and have haste")); ).setText("and have haste"));
this.addAbility(ability);
// Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. // Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
this.addAbility(new AttacksWithCreaturesTriggeredAbility(new DoIfCostPaid( this.addAbility(new AttacksWithCreaturesTriggeredAbility(new DoIfCostPaid(