diff --git a/Mage.Sets/src/mage/cards/j/JazalGoldmane.java b/Mage.Sets/src/mage/cards/j/JazalGoldmane.java index 7c4b17d902..84a1a8f311 100644 --- a/Mage.Sets/src/mage/cards/j/JazalGoldmane.java +++ b/Mage.Sets/src/mage/cards/j/JazalGoldmane.java @@ -49,7 +49,7 @@ import mage.filter.common.FilterAttackingCreature; public class JazalGoldmane extends CardImpl { public JazalGoldmane(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}{W}"); + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}{W}"); this.supertype.add("Legendary"); this.subtype.add("Cat"); this.subtype.add("Warrior"); @@ -63,7 +63,7 @@ public class JazalGoldmane extends CardImpl { DynamicValue xValue = new AttackingCreatureCount("the number of attacking creatures"); this.addAbility(new SimpleActivatedAbility( Zone.BATTLEFIELD, - new BoostControlledEffect(xValue, xValue , Duration.EndOfTurn, new FilterAttackingCreature("Attacking creatures"), false), + new BoostControlledEffect(xValue, xValue, Duration.EndOfTurn, new FilterAttackingCreature("Attacking creatures"), false, true), new ManaCostsImpl("{3}{W}{W}"))); } diff --git a/Mage.Sets/src/mage/cards/o/OvalchaseDaredevil.java b/Mage.Sets/src/mage/cards/o/OvalchaseDaredevil.java index b3256b8ecd..9d51943a0d 100644 --- a/Mage.Sets/src/mage/cards/o/OvalchaseDaredevil.java +++ b/Mage.Sets/src/mage/cards/o/OvalchaseDaredevil.java @@ -34,6 +34,7 @@ import mage.abilities.effects.common.ReturnToHandSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; +import mage.constants.SetTargetPointer; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.FilterPermanent; @@ -53,14 +54,14 @@ public class OvalchaseDaredevil extends CardImpl { } public OvalchaseDaredevil(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}"); + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}"); this.subtype.add("Human"); this.subtype.add("Pilot"); this.power = new MageInt(4); this.toughness = new MageInt(2); // Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand. - this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.GRAVEYARD, new ReturnToHandSourceEffect(), filter, true)); + this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.GRAVEYARD, new ReturnToHandSourceEffect(), filter, true, SetTargetPointer.NONE, null, true)); } public OvalchaseDaredevil(final OvalchaseDaredevil card) {