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- Added Musician and Illusionary Terrain.
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229
Mage.Sets/src/mage/cards/i/IllusionaryTerrain.java
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229
Mage.Sets/src/mage/cards/i/IllusionaryTerrain.java
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package mage.cards.i;
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import java.util.List;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.CumulativeUpkeepAbility;
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import mage.abilities.mana.BlackManaAbility;
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import mage.abilities.mana.BlueManaAbility;
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import mage.abilities.mana.GreenManaAbility;
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import mage.abilities.mana.RedManaAbility;
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import mage.abilities.mana.WhiteManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.choices.ChoiceBasicLandType;
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import mage.choices.ChoiceImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import static mage.constants.Layer.AbilityAddingRemovingEffects_6;
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import static mage.constants.Layer.TypeChangingEffects_4;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.util.CardUtil;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class IllusionaryTerrain extends CardImpl {
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public IllusionaryTerrain(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{U}{U}");
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// Cumulative upkeep {2}
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this.addAbility(new CumulativeUpkeepAbility(new ManaCostsImpl("{2}")));
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// As Illusionary Terrain enters the battlefield, choose two basic land types.
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseTwoBasicLandTypesEffect(Outcome.Neutral)));
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// Basic lands of the first chosen type are the second chosen type.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new IllusionaryTerrainEffect()));
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}
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private IllusionaryTerrain(final IllusionaryTerrain card) {
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super(card);
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}
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@Override
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public IllusionaryTerrain copy() {
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return new IllusionaryTerrain(this);
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}
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}
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class IllusionaryTerrainEffect extends ContinuousEffectImpl {
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public IllusionaryTerrainEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Neutral);
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staticText = "Basic lands of the first chosen type are the second chosen type";
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}
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public IllusionaryTerrainEffect(final IllusionaryTerrainEffect effect) {
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super(effect);
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}
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@Override
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public IllusionaryTerrainEffect copy() {
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return new IllusionaryTerrainEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Player controller = game.getPlayer(source.getControllerId());
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SubType firstChoice = SubType.byDescription((String) game.getState().getValue(source.getSourceId().toString() + "firstChoice"));
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SubType secondChoice = SubType.byDescription((String) game.getState().getValue(source.getSourceId().toString() + "secondChoice"));
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List<Permanent> lands = game.getBattlefield().getAllActivePermanents(CardType.LAND);
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if (controller != null
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&& firstChoice != null
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&& secondChoice != null) {
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for (Permanent land : lands) {
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if (land != null
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&& land.isBasic()) {
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switch (layer) {
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case TypeChangingEffects_4:
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if (sublayer == SubLayer.NA) {
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land.getSubtype(game).clear();
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land.getSubtype(game).add(secondChoice);
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}
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break;
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case AbilityAddingRemovingEffects_6:
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if (sublayer == SubLayer.NA) {
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boolean addAbility = true;
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land.getAbilities().clear();
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if (secondChoice.equals(SubType.FOREST)) {
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for (Ability existingAbility : land.getAbilities()) {
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if (existingAbility instanceof GreenManaAbility) {
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addAbility = false;
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break;
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}
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}
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if (addAbility) {
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land.addAbility(new GreenManaAbility(), source.getSourceId(), game);
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}
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}
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if (secondChoice.equals(SubType.PLAINS)) {
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for (Ability existingAbility : land.getAbilities()) {
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if (existingAbility instanceof WhiteManaAbility) {
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addAbility = false;
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break;
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}
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}
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if (addAbility) {
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land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
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}
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}
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if (secondChoice.equals(SubType.MOUNTAIN)) {
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for (Ability existingAbility : land.getAbilities()) {
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if (existingAbility instanceof RedManaAbility) {
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addAbility = false;
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break;
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}
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}
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if (addAbility) {
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land.addAbility(new RedManaAbility(), source.getSourceId(), game);
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}
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}
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if (secondChoice.equals(SubType.ISLAND)) {
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for (Ability existingAbility : land.getAbilities()) {
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if (existingAbility instanceof BlueManaAbility) {
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addAbility = false;
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break;
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}
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}
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if (addAbility) {
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land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
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}
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}
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if (secondChoice.equals(SubType.SWAMP)) {
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for (Ability existingAbility : land.getAbilities()) {
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if (existingAbility instanceof BlackManaAbility) {
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addAbility = false;
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break;
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}
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}
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if (addAbility) {
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land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
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}
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}
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}
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break;
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}
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.AbilityAddingRemovingEffects_6
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|| layer == Layer.TypeChangingEffects_4;
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}
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}
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class ChooseTwoBasicLandTypesEffect extends OneShotEffect {
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String choiceOne;
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String choiceTwo;
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public ChooseTwoBasicLandTypesEffect(Outcome outcome) {
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super(outcome);
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this.staticText = "choose two basic land types";
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}
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public ChooseTwoBasicLandTypesEffect(final ChooseTwoBasicLandTypesEffect effect) {
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super(effect);
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}
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@Override
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public ChooseTwoBasicLandTypesEffect copy() {
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return new ChooseTwoBasicLandTypesEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject mageObject = game.getPermanentEntering(source.getSourceId());
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if (mageObject == null) {
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mageObject = game.getObject(source.getSourceId());
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}
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if (controller != null
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&& mageObject != null) {
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ChoiceImpl choices = new ChoiceBasicLandType();
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if (controller.choose(Outcome.Neutral, choices, game)) {
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game.informPlayers(mageObject.getName() + ": First chosen basic land type is " + choices.getChoice());
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game.getState().setValue(mageObject.getId().toString() + "firstChoice", choices.getChoice());
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choiceOne = SubType.byDescription((String) game.getState().getValue(source.getSourceId().toString() + "firstChoice")).getDescription();
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}
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if (controller.choose(Outcome.Neutral, choices, game)) {
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game.informPlayers(mageObject.getName() + ": Second chosen basic land type is " + choices.getChoice());
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game.getState().setValue(mageObject.getId().toString() + "secondChoice", choices.getChoice());
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choiceTwo = SubType.byDescription((String) game.getState().getValue(source.getSourceId().toString() + "secondChoice")).getDescription();
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if (mageObject instanceof Permanent) {
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((Permanent) mageObject).addInfo("Chosen Types", CardUtil.addToolTipMarkTags("First chosen basic land type: " + choiceOne
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+ "\n Second chosen basic land type: " + choiceTwo), game);
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}
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return true;
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}
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}
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return false;
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}
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}
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134
Mage.Sets/src/mage/cards/m/Musician.java
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134
Mage.Sets/src/mage/cards/m/Musician.java
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package mage.cards.m;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.constants.SubType;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DestroySourceEffect;
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import mage.abilities.effects.common.DoUnlessControllerPaysEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.CumulativeUpkeepAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class Musician extends CardImpl {
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public Musician(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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// Cumulative upkeep {1}
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this.addAbility(new CumulativeUpkeepAbility(new ManaCostsImpl("{1}")));
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// {tap}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
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Effect effect = new DoUnlessControllerPaysEffect(
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new DestroySourceEffect(),
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new DynamicValueGenericManaCost(
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new CountersSourceCount(
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CounterType.MUSIC)));
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effect.setText("destroy this creature unless you pay {1} for each music counter on it");
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Ability ability = new BeginningOfUpkeepTriggeredAbility(
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Zone.BATTLEFIELD,
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effect,
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TargetController.YOU,
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false,
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false,
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"At the beginning of your upkeep, ");
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Effect effect2 = new AddCountersTargetEffect(CounterType.MUSIC.createInstance());
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effect2.setText("Put a music counter on target creature");
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Effect effect3 = new GainAbilityTargetEffect(
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ability,
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Duration.WhileOnBattlefield);
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effect3.setText("If it doesn't have \"At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it,\" it gains that ability");
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Ability ability2 = new SimpleActivatedAbility(
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Zone.BATTLEFIELD,
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effect2,
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new TapSourceCost());
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ability2.addTarget(new TargetCreaturePermanent());
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ability2.addEffect(effect3);
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this.addAbility(ability2);
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}
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private Musician(final Musician card) {
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super(card);
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}
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@Override
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public Musician copy() {
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return new Musician(this);
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}
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}
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class DynamicValueGenericManaCost extends CostImpl {
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DynamicValue amount;
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public DynamicValueGenericManaCost(DynamicValue amount) {
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this.amount = amount;
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setText();
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}
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public DynamicValueGenericManaCost(DynamicValueGenericManaCost cost) {
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super(cost);
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this.amount = cost.amount;
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}
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@Override
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public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
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Player controller = game.getPlayer(controllerId);
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if (controller == null) {
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return false;
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}
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int convertedCost = amount.calculate(game, ability, null);
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Cost cost = new GenericManaCost(convertedCost);
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return cost.canPay(ability, sourceId, controllerId, game);
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}
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@Override
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
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Player controller = game.getPlayer(controllerId);
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int convertedCost = amount.calculate(game, ability, null);
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Cost cost = new GenericManaCost(convertedCost);
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if (controller != null) {
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paid = cost.pay(ability, game, sourceId, controllerId, noMana);
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}
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return paid;
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}
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@Override
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public DynamicValueGenericManaCost copy() {
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return new DynamicValueGenericManaCost(this);
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}
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private void setText() {
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text = ("{1} for each music counter on {this}");
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}
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}
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@ -162,6 +162,7 @@ public final class IceAge extends ExpansionSet {
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cards.add(new SetCardInfo("Icy Manipulator", 322, Rarity.UNCOMMON, mage.cards.i.IcyManipulator.class));
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cards.add(new SetCardInfo("Icy Prison", 74, Rarity.RARE, mage.cards.i.IcyPrison.class));
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cards.add(new SetCardInfo("Illusionary Forces", 75, Rarity.COMMON, mage.cards.i.IllusionaryForces.class));
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cards.add(new SetCardInfo("Illusionary Terrain", 77, Rarity.UNCOMMON, mage.cards.i.IllusionaryTerrain.class));
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cards.add(new SetCardInfo("Illusionary Wall", 78, Rarity.COMMON, mage.cards.i.IllusionaryWall.class));
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cards.add(new SetCardInfo("Illusions of Grandeur", 79, Rarity.RARE, mage.cards.i.IllusionsOfGrandeur.class));
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cards.add(new SetCardInfo("Imposing Visage", 193, Rarity.COMMON, mage.cards.i.ImposingVisage.class));
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@ -231,6 +232,7 @@ public final class IceAge extends ExpansionSet {
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cards.add(new SetCardInfo("Mountain", 377, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 378, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Mudslide", 204, Rarity.RARE, mage.cards.m.Mudslide.class));
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cards.add(new SetCardInfo("Musician", 85, Rarity.RARE, mage.cards.m.Musician.class));
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cards.add(new SetCardInfo("Mystic Might", 86, Rarity.RARE, mage.cards.m.MysticMight.class));
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cards.add(new SetCardInfo("Mystic Remora", 87, Rarity.COMMON, mage.cards.m.MysticRemora.class));
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cards.add(new SetCardInfo("Nacre Talisman", 329, Rarity.UNCOMMON, mage.cards.n.NacreTalisman.class));
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@ -161,6 +161,7 @@ public final class MastersEditionII extends ExpansionSet {
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cards.add(new SetCardInfo("Mishra's Groundbreaker", 215, Rarity.UNCOMMON, mage.cards.m.MishrasGroundbreaker.class));
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cards.add(new SetCardInfo("Misinformation", 105, Rarity.UNCOMMON, mage.cards.m.Misinformation.class));
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cards.add(new SetCardInfo("Mudslide", 136, Rarity.RARE, mage.cards.m.Mudslide.class));
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cards.add(new SetCardInfo("Musician", 56, Rarity.RARE, mage.cards.m.Musician.class));
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cards.add(new SetCardInfo("Narwhal", 57, Rarity.UNCOMMON, mage.cards.n.Narwhal.class));
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cards.add(new SetCardInfo("Nature's Blessing", 196, Rarity.UNCOMMON, mage.cards.n.NaturesBlessing.class));
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cards.add(new SetCardInfo("Nature's Wrath", 172, Rarity.RARE, mage.cards.n.NaturesWrath.class));
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@ -80,6 +80,7 @@ public enum CounterType {
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MINE("mine"),
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MINING("mining"),
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MIRE("mire"),
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MUSIC("music"),
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MUSTER("muster"),
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NET("net"),
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OMEN("omen"),
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