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* Figure of Destiny - Fixed that effects didn't work correctly if Figure returned to battlefield.
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dec4794fbc
commit
2b916a5dfb
2 changed files with 33 additions and 10 deletions
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@ -63,17 +63,32 @@ public class ConditionalContinousEffect extends ContinuousEffectImpl<Conditional
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public ConditionalContinousEffect(final ConditionalContinousEffect effect) {
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super(effect);
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this.effect = effect.effect;
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this.otherwiseEffect = effect.otherwiseEffect;
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this.effect = (ContinuousEffect) effect.effect.copy();
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if (otherwiseEffect != null) {
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this.otherwiseEffect = (ContinuousEffect) effect.otherwiseEffect.copy();
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}
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this.condition = effect.condition;
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this.lockedInCondition = effect.lockedInCondition;
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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if (lockedInCondition && !(condition instanceof FixedCondition)) {
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public boolean isDiscarded() {
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return effect.isDiscarded() || (otherwiseEffect != null && otherwiseEffect.isDiscarded());
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}
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@Override
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public void init(Ability source, Game game) {
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if (lockedInCondition) {
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condition = new FixedCondition(condition.apply(game, source));
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}
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effect.init(source, game);
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if (otherwiseEffect != null) {
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otherwiseEffect.init(source, game);
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}
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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if (condition.apply(game, source)) {
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effect.setTargetPointer(this.targetPointer);
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return effect.apply(layer, sublayer, source, game);
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@ -28,8 +28,10 @@
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package mage.abilities.effects.common.continious;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.cards.Card;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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@ -47,6 +49,7 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl<BecomesCre
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protected Token token;
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protected String type;
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protected int zoneChangeCounter;
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public BecomesCreatureSourceEffect(Token token, String type, Duration duration) {
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super(duration, Outcome.BecomeCreature);
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@ -59,6 +62,7 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl<BecomesCre
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super(effect);
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this.token = effect.token.copy();
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this.type = effect.type;
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this.zoneChangeCounter = effect.zoneChangeCounter;
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}
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@Override
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@ -70,12 +74,16 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl<BecomesCre
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public void init(Ability source, Game game) {
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super.init(source, game);
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this.getAffectedObjects().add(source.getSourceId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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this.zoneChangeCounter = permanent.getZoneChangeCounter();
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}
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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if (permanent != null && permanent.getZoneChangeCounter() == this.zoneChangeCounter) {
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switch (layer) {
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case TypeChangingEffects_4:
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if (sublayer == SubLayer.NA) {
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@ -112,11 +120,11 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl<BecomesCre
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break;
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case PTChangingEffects_7:
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if (sublayer == SubLayer.SetPT_7b) {
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int power = token.getPower().getValue();
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int toughness = token.getToughness().getValue();
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if (power != 0 && toughness != 0) {
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permanent.getPower().setValue(power);
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permanent.getToughness().setValue(toughness);
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MageInt power = token.getPower();
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MageInt toughness = token.getToughness();
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if (power != null && toughness != null) {
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permanent.getPower().setValue(power.getValue());
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permanent.getToughness().setValue(toughness.getValue());
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}
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}
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}
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