Implemented Halfdane

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package mage.cards.h;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author L_J
*/
public class Halfdane extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("target creature other than Halfdane");
static {
filter.add(new AnotherPredicate());
}
public Halfdane(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{U}{B}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.SHAPESHIFTER);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new HalfdaneUpkeepEffect(), TargetController.YOU, false);
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
}
public Halfdane(final Halfdane card) {
super(card);
}
@Override
public Halfdane copy() {
return new Halfdane(this);
}
}
class HalfdaneUpkeepEffect extends OneShotEffect {
public HalfdaneUpkeepEffect() {
super(Outcome.Detriment);
this.staticText = "change {this}'s base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep";
}
public HalfdaneUpkeepEffect(final HalfdaneUpkeepEffect effect) {
super(effect);
}
@Override
public HalfdaneUpkeepEffect copy() {
return new HalfdaneUpkeepEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source));
if (permanent != null) {
ContinuousEffect effect = new HalfdaneSetPowerToughnessEffect(permanent.getPower().getValue(), permanent.getToughness().getValue());
game.addEffect(effect, source);
return true;
}
}
return false;
}
}
class HalfdaneSetPowerToughnessEffect extends SetPowerToughnessSourceEffect {
public HalfdaneSetPowerToughnessEffect(int power, int toughness) {
super(power, toughness, Duration.UntilYourNextTurn, SubLayer.SetPT_7b);
}
public HalfdaneSetPowerToughnessEffect(final HalfdaneSetPowerToughnessEffect effect) {
super(effect);
}
@Override
public boolean isInactive(Ability source, Game game) {
if (super.isInactive(source, game) && game.getStep().getType().isAfter(PhaseStep.UPKEEP)) {
return true;
}
return false;
}
@Override
public HalfdaneSetPowerToughnessEffect copy() {
return new HalfdaneSetPowerToughnessEffect(this);
}
}