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* Protection - Fixed that protection from spells is also checked for determining if a spell can be cast due to have a valid target available.
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2 changed files with 78 additions and 6 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.protection;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class ProtectionTest extends CardTestPlayerBase {
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@Test
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public void testProtectionFromColoredSpells() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
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// Delve
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// Destroy target creature.
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addCard(Zone.HAND, playerA, "Murderous Cut"); // {4}{B}
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// Emrakul, the Aeons Torn can't be countered.
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// When you cast Emrakul, take an extra turn after this one.
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// Flying, protection from colored spells, annihilator 6
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// When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
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addCard(Zone.BATTLEFIELD, playerB, "Emrakul, the Aeons Torn");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Murderous Cut", "Emrakul, the Aeons Torn");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerB, "Emrakul, the Aeons Torn", 1);
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assertHandCount(playerA, "Murderous Cut", 1);
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}
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}
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@ -31,6 +31,7 @@ import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.StaticAbility;
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import mage.cards.Card;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.FilterCard;
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@ -40,6 +41,7 @@ import mage.filter.FilterSpell;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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/**
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*
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@ -83,18 +85,25 @@ public class ProtectionAbility extends StaticAbility {
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}
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return true;
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}
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if (filter instanceof FilterSpell) {
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if (source instanceof Spell) {
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return !filter.match(source, game);
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}
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return true;
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}
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if (filter instanceof FilterCard) {
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if (source instanceof Card) {
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return !filter.match(source, game);
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}
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return true;
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}
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if (filter instanceof FilterSpell) {
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if (source instanceof Spell) {
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return !filter.match(source, game);
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}
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// Problem here is that for the check if a player can play a Spell, the source
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// object is still a card and not a spell yet. So retunr only if the source object can't be a spell
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// otherwise the following FilterObject check will be appied
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if (source instanceof StackObject
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|| (!source.getCardType().contains(CardType.INSTANT) && !source.getCardType().contains(CardType.SORCERY))) {
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return true;
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}
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}
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if (filter instanceof FilterObject) {
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return !filter.match(source, game);
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}
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