mirror of
https://github.com/correl/mage.git
synced 2024-11-15 19:19:33 +00:00
* Bounty of the Luxa - Fixed handling of triggered ability if Bounty of the Luxa left the battlefield before resolving.
This commit is contained in:
parent
7ac35ebfbe
commit
2c6be695ba
1 changed files with 13 additions and 9 deletions
|
@ -27,16 +27,15 @@
|
|||
*/
|
||||
package mage.cards.b;
|
||||
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import java.util.UUID;
|
||||
import mage.Mana;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.BeginningOfPreCombatMainTriggeredAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
|
||||
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.TargetController;
|
||||
import mage.counters.CounterType;
|
||||
|
@ -89,9 +88,12 @@ class BountyOfTheLuxaEffect extends OneShotEffect {
|
|||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
Permanent bountyOfLuxa = game.getPermanent(source.getSourceId());
|
||||
if (controller != null
|
||||
&& bountyOfLuxa != null) {
|
||||
if (bountyOfLuxa.getCounters(game).getCount(CounterType.FLOOD) > 0) {
|
||||
if (bountyOfLuxa != null && bountyOfLuxa.getZoneChangeCounter(game) != source.getSourceObjectZoneChangeCounter()) {
|
||||
bountyOfLuxa = null;
|
||||
}
|
||||
if (controller != null) {
|
||||
if (bountyOfLuxa != null
|
||||
&& bountyOfLuxa.getCounters(game).getCount(CounterType.FLOOD) > 0) {
|
||||
bountyOfLuxa.removeCounters(CounterType.FLOOD.createInstance(bountyOfLuxa.getCounters(game).getCount(CounterType.FLOOD)), game);
|
||||
if (bountyOfLuxa.getCounters(game).getCount(CounterType.FLOOD) == 0) {
|
||||
Mana manaToAdd = new Mana();
|
||||
|
@ -101,8 +103,10 @@ class BountyOfTheLuxaEffect extends OneShotEffect {
|
|||
controller.getManaPool().addMana(manaToAdd, game, source);
|
||||
}
|
||||
} else {
|
||||
if (bountyOfLuxa != null) {
|
||||
new AddCountersSourceEffect(CounterType.FLOOD.createInstance()).apply(game, source);
|
||||
new DrawCardSourceControllerEffect(1).apply(game, source);
|
||||
}
|
||||
controller.drawCards(1, game);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue