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* Face of Fear - Fixed that the discard cost were wrongly randomly.
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1 changed files with 2 additions and 2 deletions
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@ -58,7 +58,7 @@ public class FaceOfFear extends CardImpl {
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// {2}{B}, Discard a card: Face of Fear gains fear until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(FearAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{2}{B}"));
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ability.addCost(new DiscardCardCost(true));
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ability.addCost(new DiscardCardCost(false));
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this.addAbility(ability);
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}
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