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Adding Quilled Sliver by merging Gemhide Sliver with Crossbow Infantry
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Mage.Sets/src/mage/sets/timespiral/QuilledSliver.java
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Mage.Sets/src/mage/sets/timespiral/QuilledSliver.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.timespiral;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.target.common.TargetAttackingOrBlockingCreature;
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/**
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*
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* @author HanClinto
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*
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* A relatively straightforward merge between GemhideSliver.java and CrossbowInfantry.java
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*/
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public class QuilledSliver extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent("Sliver", "All Slivers");
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public QuilledSliver(UUID ownerId) {
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super(ownerId, 37, "Quilled Sliver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.expansionSetCode = "TSP";
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this.subtype.add("Sliver");
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// All Slivers have "{tap}: This permanent deals 1 damage to target attacking or blocking creature."
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new TapSourceCost());
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ability.addTarget(new TargetAttackingOrBlockingCreature());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new GainAbilityAllEffect(ability,
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Duration.WhileOnBattlefield, filter,
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"All Slivers have \"{T}: This permanent deals 1 damage to target attacking or blocking creature.\"")));
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}
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public QuilledSliver(final QuilledSliver card) {
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super(card);
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}
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@Override
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public QuilledSliver copy() {
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return new QuilledSliver(this);
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}
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}
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