Adding Quilled Sliver by merging Gemhide Sliver with Crossbow Infantry

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Clint Herron 2016-09-22 14:37:23 -04:00
parent b7f3a4b202
commit 2ca0639f15

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package mage.sets.timespiral;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.target.common.TargetAttackingOrBlockingCreature;
/**
*
* @author HanClinto
*
* A relatively straightforward merge between GemhideSliver.java and CrossbowInfantry.java
*/
public class QuilledSliver extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("Sliver", "All Slivers");
public QuilledSliver(UUID ownerId) {
super(ownerId, 37, "Quilled Sliver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.expansionSetCode = "TSP";
this.subtype.add("Sliver");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// All Slivers have "{tap}: This permanent deals 1 damage to target attacking or blocking creature."
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new TapSourceCost());
ability.addTarget(new TargetAttackingOrBlockingCreature());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new GainAbilityAllEffect(ability,
Duration.WhileOnBattlefield, filter,
"All Slivers have \"{T}: This permanent deals 1 damage to target attacking or blocking creature.\"")));
}
public QuilledSliver(final QuilledSliver card) {
super(card);
}
@Override
public QuilledSliver copy() {
return new QuilledSliver(this);
}
}