* Golden Guardian - Fixed that the death trigger did not work correctly.

This commit is contained in:
LevelX2 2018-02-12 22:19:23 +01:00
parent fcfb431290
commit 2cb86e2fc0

View file

@ -151,10 +151,7 @@ class GoldenGuardianDelayedTriggeredAbility extends DelayedTriggeredAbility {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (((ZoneChangeEvent) event).isDiesEvent()) {
return true;
}
return false;
return ((ZoneChangeEvent) event).isDiesEvent() && event.getTargetId().equals(getSourceId());
}
@Override