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Added SacrificeOpponentsEffect.
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dbedca4eb8
commit
2cea0215a2
4 changed files with 128 additions and 98 deletions
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@ -27,21 +27,12 @@
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*/
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package mage.sets.magic2010;
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import java.util.Set;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.SacrificeOpponentsEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetControlledPermanent;
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/**
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*
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@ -56,7 +47,7 @@ public class YawningFissure extends CardImpl<YawningFissure> {
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this.color.setRed(true);
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// Each opponent sacrifices a land.
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this.getSpellAbility().addEffect(new YawningFissureEffect());
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this.getSpellAbility().addEffect(new SacrificeOpponentsEffect(new FilterControlledLandPermanent()));
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}
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public YawningFissure(final YawningFissure card) {
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@ -68,44 +59,3 @@ public class YawningFissure extends CardImpl<YawningFissure> {
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return new YawningFissure(this);
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}
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}
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class YawningFissureEffect extends OneShotEffect<YawningFissureEffect> {
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private static final FilterControlledPermanent filter = new FilterControlledLandPermanent();
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public YawningFissureEffect() {
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super(Outcome.Sacrifice);
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this.staticText = "Each opponent sacrifices a land";
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}
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public YawningFissureEffect(final YawningFissureEffect effect) {
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super(effect);
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}
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@Override
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public YawningFissureEffect copy() {
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return new YawningFissureEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Set<UUID> opponents = game.getOpponents(source.getControllerId());
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for (UUID opponentId : opponents) {
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Player player = game.getPlayer(opponentId);
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Target target = new TargetControlledPermanent(filter);
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if (target.canChoose(player.getId(), game)) {
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while (!target.isChosen() && target.canChoose(player.getId(), game)) {
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player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
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}
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent != null) {
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permanent.sacrifice(source.getSourceId(), game);
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}
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}
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}
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return true;
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}
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}
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@ -29,22 +29,16 @@ package mage.sets.worldwake;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesThisOrAnotherCreatureTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.SacrificeOpponentsEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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*
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@ -71,7 +65,7 @@ public class ButcherOfMalakir extends CardImpl<ButcherOfMalakir> {
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
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this.addAbility(new DiesThisOrAnotherCreatureTriggeredAbility(new ButcherOfMalakirEffect(), false, filter));
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this.addAbility(new DiesThisOrAnotherCreatureTriggeredAbility(new SacrificeOpponentsEffect(new FilterControlledCreaturePermanent()), false, filter));
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}
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public ButcherOfMalakir(final ButcherOfMalakir card) {
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@ -83,36 +77,3 @@ public class ButcherOfMalakir extends CardImpl<ButcherOfMalakir> {
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return new ButcherOfMalakir(this);
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}
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}
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class ButcherOfMalakirEffect extends OneShotEffect<ButcherOfMalakirEffect> {
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public ButcherOfMalakirEffect() {
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super(Outcome.Sacrifice);
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this.staticText = "Each opponent sacrifices a creature";
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}
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public ButcherOfMalakirEffect(final ButcherOfMalakirEffect effect) {
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super(effect);
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}
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@Override
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public ButcherOfMalakirEffect copy() {
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return new ButcherOfMalakirEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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Player player = game.getPlayer(opponentId);
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Target target = new TargetControlledCreaturePermanent(true);
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if (target.canChoose(player.getId(), game)) {
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player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent != null) {
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permanent.sacrifice(source.getSourceId(), game);
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}
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}
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}
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return true;
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}
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}
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@ -27,8 +27,6 @@
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*/
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package mage.abilities.effects.common;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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@ -37,6 +35,8 @@ import mage.game.Game;
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import mage.target.targetpointer.FixedTarget;
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/**
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* The controlling player of the source ability has to sacrifice [count] permanents
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* that match the [filter].
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*
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* @author LevelX
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*/
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@ -0,0 +1,119 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetControlledPermanent;
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import mage.util.CardUtil;
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/**
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* All opponents have to sacrifice [amount] permanents
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* that match the [filter].
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*
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* @author LevelX2
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*/
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public class SacrificeOpponentsEffect extends OneShotEffect<SacrificeOpponentsEffect> {
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protected DynamicValue amount;
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protected FilterControlledPermanent filter;
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public SacrificeOpponentsEffect(FilterControlledPermanent filter) {
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this(1, filter);
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}
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public SacrificeOpponentsEffect(int amount, FilterControlledPermanent filter) {
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this(new StaticValue(amount), filter);
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}
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public SacrificeOpponentsEffect(DynamicValue amount, FilterControlledPermanent filter) {
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super(Outcome.Sacrifice);
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this.amount = amount;
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this.filter = filter;
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setText();
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}
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public SacrificeOpponentsEffect(final SacrificeOpponentsEffect effect) {
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super(effect);
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this.amount = effect.amount;
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this.filter = effect.filter.copy();
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}
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@Override
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public SacrificeOpponentsEffect copy() {
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return new SacrificeOpponentsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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List<UUID> perms = new ArrayList<UUID>();
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for (UUID playerId : game.getOpponents(source.getControllerId())) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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int numTargets = Math.min(amount.calculate(game, source), game.getBattlefield().countAll(filter, player.getId(), game));
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TargetControlledPermanent target = new TargetControlledPermanent(numTargets, numTargets, filter, false);
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if (target.canChoose(player.getId(), game)) {
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while (!target.isChosen()) {
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player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
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}
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perms.addAll(target.getTargets());
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}
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}
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}
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for (UUID permID : perms) {
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Permanent permanent = game.getPermanent(permID);
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if (permanent != null) {
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permanent.sacrifice(source.getSourceId(), game);
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}
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}
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return true;
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}
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private void setText() {
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StringBuilder sb = new StringBuilder();
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sb.append("Each opponent sacrifices ");
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if (amount.toString().equals("X")) {
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sb.append(amount.toString()).append(" ");
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} else {
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sb.append(CardUtil.numberToText(amount.toString()));
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}
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sb.append(filter.getMessage());
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staticText = sb.toString();
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}
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}
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