Added SacrificeOpponentsEffect.

This commit is contained in:
LevelX2 2013-09-13 12:52:44 +02:00
parent dbedca4eb8
commit 2cea0215a2
4 changed files with 128 additions and 98 deletions

View file

@ -27,21 +27,12 @@
*/
package mage.sets.magic2010;
import java.util.Set;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeOpponentsEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
/**
*
@ -56,7 +47,7 @@ public class YawningFissure extends CardImpl<YawningFissure> {
this.color.setRed(true);
// Each opponent sacrifices a land.
this.getSpellAbility().addEffect(new YawningFissureEffect());
this.getSpellAbility().addEffect(new SacrificeOpponentsEffect(new FilterControlledLandPermanent()));
}
public YawningFissure(final YawningFissure card) {
@ -68,44 +59,3 @@ public class YawningFissure extends CardImpl<YawningFissure> {
return new YawningFissure(this);
}
}
class YawningFissureEffect extends OneShotEffect<YawningFissureEffect> {
private static final FilterControlledPermanent filter = new FilterControlledLandPermanent();
public YawningFissureEffect() {
super(Outcome.Sacrifice);
this.staticText = "Each opponent sacrifices a land";
}
public YawningFissureEffect(final YawningFissureEffect effect) {
super(effect);
}
@Override
public YawningFissureEffect copy() {
return new YawningFissureEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Set<UUID> opponents = game.getOpponents(source.getControllerId());
for (UUID opponentId : opponents) {
Player player = game.getPlayer(opponentId);
Target target = new TargetControlledPermanent(filter);
if (target.canChoose(player.getId(), game)) {
while (!target.isChosen() && target.canChoose(player.getId(), game)) {
player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
}
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
}
}
}
return true;
}
}

View file

@ -29,22 +29,16 @@ package mage.sets.worldwake;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesThisOrAnotherCreatureTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeOpponentsEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
@ -71,7 +65,7 @@ public class ButcherOfMalakir extends CardImpl<ButcherOfMalakir> {
this.addAbility(FlyingAbility.getInstance());
// Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
this.addAbility(new DiesThisOrAnotherCreatureTriggeredAbility(new ButcherOfMalakirEffect(), false, filter));
this.addAbility(new DiesThisOrAnotherCreatureTriggeredAbility(new SacrificeOpponentsEffect(new FilterControlledCreaturePermanent()), false, filter));
}
public ButcherOfMalakir(final ButcherOfMalakir card) {
@ -83,36 +77,3 @@ public class ButcherOfMalakir extends CardImpl<ButcherOfMalakir> {
return new ButcherOfMalakir(this);
}
}
class ButcherOfMalakirEffect extends OneShotEffect<ButcherOfMalakirEffect> {
public ButcherOfMalakirEffect() {
super(Outcome.Sacrifice);
this.staticText = "Each opponent sacrifices a creature";
}
public ButcherOfMalakirEffect(final ButcherOfMalakirEffect effect) {
super(effect);
}
@Override
public ButcherOfMalakirEffect copy() {
return new ButcherOfMalakirEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
Player player = game.getPlayer(opponentId);
Target target = new TargetControlledCreaturePermanent(true);
if (target.canChoose(player.getId(), game)) {
player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
}
}
}
return true;
}
}

View file

@ -27,8 +27,6 @@
*/
package mage.abilities.effects.common;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
@ -37,6 +35,8 @@ import mage.game.Game;
import mage.target.targetpointer.FixedTarget;
/**
* The controlling player of the source ability has to sacrifice [count] permanents
* that match the [filter].
*
* @author LevelX
*/

View file

@ -0,0 +1,119 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
import mage.util.CardUtil;
/**
* All opponents have to sacrifice [amount] permanents
* that match the [filter].
*
* @author LevelX2
*/
public class SacrificeOpponentsEffect extends OneShotEffect<SacrificeOpponentsEffect> {
protected DynamicValue amount;
protected FilterControlledPermanent filter;
public SacrificeOpponentsEffect(FilterControlledPermanent filter) {
this(1, filter);
}
public SacrificeOpponentsEffect(int amount, FilterControlledPermanent filter) {
this(new StaticValue(amount), filter);
}
public SacrificeOpponentsEffect(DynamicValue amount, FilterControlledPermanent filter) {
super(Outcome.Sacrifice);
this.amount = amount;
this.filter = filter;
setText();
}
public SacrificeOpponentsEffect(final SacrificeOpponentsEffect effect) {
super(effect);
this.amount = effect.amount;
this.filter = effect.filter.copy();
}
@Override
public SacrificeOpponentsEffect copy() {
return new SacrificeOpponentsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
List<UUID> perms = new ArrayList<UUID>();
for (UUID playerId : game.getOpponents(source.getControllerId())) {
Player player = game.getPlayer(playerId);
if (player != null) {
int numTargets = Math.min(amount.calculate(game, source), game.getBattlefield().countAll(filter, player.getId(), game));
TargetControlledPermanent target = new TargetControlledPermanent(numTargets, numTargets, filter, false);
if (target.canChoose(player.getId(), game)) {
while (!target.isChosen()) {
player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
}
perms.addAll(target.getTargets());
}
}
}
for (UUID permID : perms) {
Permanent permanent = game.getPermanent(permID);
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
}
}
return true;
}
private void setText() {
StringBuilder sb = new StringBuilder();
sb.append("Each opponent sacrifices ");
if (amount.toString().equals("X")) {
sb.append(amount.toString()).append(" ");
} else {
sb.append(CardUtil.numberToText(amount.toString()));
}
sb.append(filter.getMessage());
staticText = sb.toString();
}
}