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Fixed a bug with Myrkul, Lord of Bones where creating an enchantment would crash the gameserver and require a rollback. (#9124)
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@ -107,7 +107,7 @@ class MyrkulLordOfBonesEffect extends OneShotEffect {
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).setPermanentModifier((token, g) -> {
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token.getCardType().clear();
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token.addCardType(CardType.ENCHANTMENT);
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token.retainAllEnchantmentSubTypes(null);
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token.retainAllEnchantmentSubTypes(g);
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}).apply(game, source);
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}
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}
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