From 2d70db074d1b983a03d005c9c1b95e5a7f81497c Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 12 Mar 2016 10:59:29 +0100 Subject: [PATCH] * Undead Alchemist - Fixed that the second ability was handled optional. --- Mage.Sets/src/mage/sets/innistrad/UndeadAlchemist.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/innistrad/UndeadAlchemist.java b/Mage.Sets/src/mage/sets/innistrad/UndeadAlchemist.java index 4e39289c8d..b537d0996c 100644 --- a/Mage.Sets/src/mage/sets/innistrad/UndeadAlchemist.java +++ b/Mage.Sets/src/mage/sets/innistrad/UndeadAlchemist.java @@ -85,7 +85,7 @@ public class UndeadAlchemist extends CardImpl { class UndeadAlchemistTriggeredAbility extends TriggeredAbilityImpl { public UndeadAlchemistTriggeredAbility() { - super(Zone.BATTLEFIELD, new ExileTargetEffect(), true); + super(Zone.BATTLEFIELD, new ExileTargetEffect(), false); this.addEffect(new CreateTokenEffect(new ZombieToken())); }