* Flicker of Fate - fixed that it return permanents tapped;

This commit is contained in:
Oleg Agafonov 2020-01-30 05:38:23 +04:00
parent 9bcebded30
commit 2db9419ff1
2 changed files with 2 additions and 2 deletions

View file

@ -422,7 +422,7 @@ public final class SystemUtil {
});
// TODO: set priority for us?
Choice choice = new ChoiceImpl();
choice.setMessage("Choose playable ability to active by opponent " + opponent.getName());
choice.setMessage("Choose playable ability to activate by opponent " + opponent.getName());
choice.setKeyChoices(choices);
if (feedbackPlayer.choose(Outcome.Detriment, choice, game) && choice.getChoiceKey() != null) {
String needId = choice.getChoiceKey();

View file

@ -30,7 +30,7 @@ public final class FlickerOfFate extends CardImpl {
// Exile target creature or enchantment, then return it to the battlefield under its owner's control.
this.getSpellAbility().addEffect(new ExileTargetForSourceEffect());
this.getSpellAbility().addEffect(new ReturnToBattlefieldUnderOwnerControlTargetEffect(true));
this.getSpellAbility().addEffect(new ReturnToBattlefieldUnderOwnerControlTargetEffect(false));
this.getSpellAbility().addTarget(new TargetPermanent(filter));
}