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Create RepentantVampire.java
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Mage.Sets/src/mage/sets/odyssey/RepentantVampire.java
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Mage.Sets/src/mage/sets/odyssey/RepentantVampire.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.odyssey;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility;
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import mage.abilities.condition.common.CardsInControllerGraveCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.effects.common.continious.SetCardColorSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author cbt33, Nantuko (Sengir Vampire)
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*/
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public class RepentantVampire extends CardImpl<RepentantVampire> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("black creature");
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static {
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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}
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public RepentantVampire(UUID ownerId) {
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super(ownerId, 157, "Repentant Vampire", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
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this.expansionSetCode = "ODY";
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this.subtype.add("Vampire");
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this.color.setBlack(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.
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this.addAbility(new DiesAndDealtDamageThisTurnTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false));
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// Threshold - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{tap}: Destroy target black creature."
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
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new DestroyTargetEffect(),
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new TapSourceCost(),
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new CardsInControllerGraveCondition(7),
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"<br/><br/><i>Threshold</i> - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has \"{tap}: Destroy target black creature.");
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ability.addTarget(new TargetCreaturePermanent(filter));
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ability.addEffect(new ConditionalContinousEffect(new SetCardColorSourceEffect(ObjectColor.WHITE, Duration.EndOfGame), new CardsInControllerGraveCondition(7), ""));
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this.addAbility(ability);
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}
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public RepentantVampire(final RepentantVampire card) {
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super(card);
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}
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@Override
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public RepentantVampire copy() {
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return new RepentantVampire(this);
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}
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}
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