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Change messages from popup window to gamelog by default for continuous rule modifying effects
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@ -31,7 +31,7 @@ public abstract class ContinuousRuleModifyingEffectImpl extends ContinuousEffect
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// They work technical like a replacement effect that replaces the event completely.
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// They work technical like a replacement effect that replaces the event completely.
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// But player isn't asked to choose order of effects if multiple are applied to the same event.
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// But player isn't asked to choose order of effects if multiple are applied to the same event.
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public ContinuousRuleModifyingEffectImpl(Duration duration, Outcome outcome) {
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public ContinuousRuleModifyingEffectImpl(Duration duration, Outcome outcome) {
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this(duration, outcome, true, false);
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this(duration, outcome, false, true);
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}
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}
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/**
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/**
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