diff --git a/Mage.Sets/src/mage/sets/iceage/RiverDelta.java b/Mage.Sets/src/mage/sets/iceage/RiverDelta.java new file mode 100644 index 0000000000..b5f91fff06 --- /dev/null +++ b/Mage.Sets/src/mage/sets/iceage/RiverDelta.java @@ -0,0 +1,87 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.iceage; + +import java.util.UUID; +import mage.Mana; +import mage.abilities.Ability; +import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.condition.common.SourceHasCounterCondition; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.decorator.ConditionalContinuousRuleModifyingEffect; +import mage.abilities.effects.Effect; +import mage.abilities.effects.common.DontUntapInControllersUntapStepSourceEffect; +import mage.abilities.effects.common.counter.AddCountersSourceEffect; +import mage.abilities.effects.common.counter.RemoveCounterSourceEffect; +import mage.abilities.mana.SimpleManaAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Rarity; +import mage.constants.TargetController; +import mage.constants.Zone; +import mage.counters.CounterType; + +/** + * + * @author anonymous + */ +public class RiverDelta extends CardImpl { + + public RiverDelta(UUID ownerId) { + super(ownerId, 346, "River Delta", Rarity.RARE, new CardType[]{CardType.LAND}, ""); + this.expansionSetCode = "ICE"; + + // River Delta doesn't untap during your untap step if it has a depletion counter on it. + Effect effect = new ConditionalContinuousRuleModifyingEffect(new DontUntapInControllersUntapStepSourceEffect(), + new SourceHasCounterCondition(CounterType.DEPLETION, 0)); + effect.setText("{this} doesn't untap during your untap step if it has a depletion counter on it"); + Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect); + this.addAbility(ability); + // At the beginning of your upkeep, remove a depletion counter from River Delta. + Ability ability2 = new BeginningOfUpkeepTriggeredAbility(new RemoveCounterSourceEffect(CounterType.DEPLETION.createInstance()), TargetController.YOU, false); + this.addAbility(ability2); + // {tap}: Add {U} or {B} to your mana pool. Put a depletion counter on River Delta. + Ability ability3 = new SimpleManaAbility(Zone.BATTLEFIELD, Mana.BlueMana, new TapSourceCost()); + ability3.addEffect(new AddCountersSourceEffect(CounterType.DEPLETION.createInstance())); + this.addAbility(ability3); + Ability ability4 = new SimpleManaAbility(Zone.BATTLEFIELD, Mana.BlackMana, new TapSourceCost()); + ability4.addEffect(new AddCountersSourceEffect(CounterType.DEPLETION.createInstance())); + this.addAbility(ability4); + } + + public RiverDelta(final RiverDelta card) { + super(card); + } + + @Override + public RiverDelta copy() { + return new RiverDelta(this); + } +}