- Added Ground Seal. <M13>

This commit is contained in:
jeffwadsworth 2012-07-10 12:06:43 -05:00
parent 57489184ba
commit 2e25865d7a

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package mage.sets.magic2013;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.DrawCardControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.StackObject;
/**
*
* @author jeffwadsworth
*/
public class GroundSeal extends CardImpl<GroundSeal> {
public GroundSeal(UUID ownerId) {
super(ownerId, 176, "Ground Seal", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
this.expansionSetCode = "M13";
this.color.setGreen(true);
// When Ground Seal enters the battlefield, draw a card.
this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardControllerEffect(1)));
// Cards in graveyards can't be the targets of spells or abilities.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GroundSealEffect()));
}
public GroundSeal(final GroundSeal card) {
super(card);
}
@Override
public GroundSeal copy() {
return new GroundSeal(this);
}
}
class GroundSealEffect extends ReplacementEffectImpl<GroundSealEffect> {
public GroundSealEffect() {
super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Benefit);
staticText = "Cards in graveyards can't be the targets of spells or abilities";
}
public GroundSealEffect(final GroundSealEffect effect) {
super(effect);
}
@Override
public GroundSealEffect copy() {
return new GroundSealEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.TARGET) {
Card targetCard = game.getCard(event.getTargetId());
StackObject stackObject = (StackObject) game.getStack().getStackObject(event.getSourceId());
if (targetCard != null && stackObject != null) {
Constants.Zone zone = game.getState().getZone(targetCard.getId());
if (zone != null && (zone == Constants.Zone.GRAVEYARD)) {
return true;
}
}
}
return false;
}
}