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https://github.com/correl/mage.git
synced 2024-12-26 03:00:11 +00:00
[mage-tests] Added synchronization between steps. Updated bdd classes for step state handling.
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parent
49eac2c737
commit
2e27a676ed
17 changed files with 96 additions and 50 deletions
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@ -95,6 +95,6 @@ public interface Server extends Remote, CallbackServer {
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//test methods
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public void cheat(UUID gameId, UUID sessionId, UUID playerId, DeckCardLists deckList) throws RemoteException, MageException;
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public void cheat(UUID gameId, UUID sessionId, UUID playerId, String cardName) throws RemoteException, MageException;
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public boolean cheat(UUID gameId, UUID sessionId, UUID playerId, String cardName) throws RemoteException, MageException;
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public GameView getGameView(UUID gameId, UUID sessionId, UUID playerId) throws RemoteException, MageException;
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}
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@ -56,6 +56,7 @@ import mage.server.game.ReplayManager;
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import mage.server.game.TableManager;
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import mage.server.util.ThreadExecutor;
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import mage.util.Logging;
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import mage.view.CardView;
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import mage.view.ChatMessage.MessageColor;
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import mage.view.GameView;
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import mage.view.TableView;
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@ -617,21 +618,12 @@ public class ServerImpl extends RemoteServer implements Server {
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}
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@Override
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public void cheat(final UUID gameId, final UUID sessionId, final UUID playerId, final String cardName) throws MageException {
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try {
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rmiExecutor.execute(
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new Runnable() {
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@Override
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public void run() {
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if (testMode)
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GameManager.getInstance().cheat(gameId, sessionId, playerId, cardName);
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}
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}
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);
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}
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catch (Exception ex) {
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handleException(ex);
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}
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public boolean cheat(final UUID gameId, final UUID sessionId, final UUID playerId, final String cardName) throws MageException {
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if (testMode) {
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return GameManager.getInstance().cheat(gameId, sessionId, playerId, cardName);
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} else {
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return false;
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}
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}
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public void handleException(Exception ex) throws MageException {
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@ -235,14 +235,17 @@ public class GameController implements GameCallback {
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updateGame();
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}
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public void cheat(UUID sessionId, UUID playerId, String cardName) {
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public boolean cheat(UUID sessionId, UUID playerId, String cardName) {
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String clazz = Sets.findCard(cardName);
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if (clazz != null) {
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Card card = CardImpl.createCard(clazz);
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Set<Card> cards = new HashSet<Card>();
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cards.add(card);
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game.loadCards(cards, playerId);
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updateGame();
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card.moveToZone(Zone.HAND, null, game, false);
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return true;
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} else {
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return false;
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}
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}
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@ -113,8 +113,8 @@ public class GameManager {
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gameControllers.get(gameId).cheat(sessionId, playerId, deckList);
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}
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public void cheat(UUID gameId, UUID sessionId, UUID playerId, String cardName) {
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gameControllers.get(gameId).cheat(sessionId, playerId, cardName);
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public boolean cheat(UUID gameId, UUID sessionId, UUID playerId, String cardName) {
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return gameControllers.get(gameId).cheat(sessionId, playerId, cardName);
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}
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void timeout(UUID gameId, UUID sessionId) {
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@ -13,11 +13,10 @@ public class LandTest extends MageAPI {
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@Test
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public void testPlayingLandInMainPhase() throws Exception {
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//TODO: add test framework callback for synchronization and removing Thread.sleep calls
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Given.I.have.a.card("Island");
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Given.I.have.a.card("Mountain");
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And.phase.is("Precombat Main", mine);
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When.I.play("Island");
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Then.battlefield.has("Island");
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When.I.play("Mountain");
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Then.battlefield.has("Mountain");
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And.graveyards.empty();
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}
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@ -1,7 +1,8 @@
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package org.mage.test.base;
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import mage.game.turn.Phase;
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import org.junit.BeforeClass;
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import org.mage.test.bdd.StepController;
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import org.mage.test.bdd.StepState;
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import sun.reflect.generics.reflectiveObjects.NotImplementedException;
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/**
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@ -19,7 +20,6 @@ public class MageAPI {
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@BeforeClass
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public static void startServer() throws Exception {
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MageBase.getInstance().start();
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Thread.sleep(3000);
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}
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public void giveme(String card) throws Exception {
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@ -50,4 +50,23 @@ public class MageAPI {
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public boolean checkGraveyardsEmpty() throws Exception {
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return MageBase.getInstance().checkGraveyardsEmpty();
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}
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/**
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* Defined step depending on input parameter.
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* If step is UNKNOWN, then use previous remember step, otherwise remember it as current.
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*
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* Used for replacing "And." by "Given", "When", "Then"
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*
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* @param step
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* @return
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*/
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public static StepState defineStep(StepState step) {
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StepState current = step;
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if (!step.equals(StepState.UNKNOWN)) {
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StepController.currentState = step;
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} else {
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current = StepController.currentState;
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}
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return current;
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}
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}
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@ -16,6 +16,7 @@ import java.rmi.RemoteException;
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import java.rmi.registry.LocateRegistry;
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import java.rmi.registry.Registry;
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import java.util.ArrayList;
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import java.util.Date;
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import java.util.List;
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import java.util.UUID;
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import java.util.logging.Level;
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@ -54,6 +55,7 @@ public class MageBase {
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private static GameView gameView;
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private static String phaseToWait;
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private static Object sync = new Object();
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private static Object syncStart = new Object();
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public void start() throws Exception {
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if (server == null) {
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@ -70,6 +72,16 @@ public class MageBase {
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server.joinTable(sessionId, roomId, table.getTableId(), "Human", Sets.loadDeck("UW Control.dck"));
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server.joinTable(sessionId, roomId, table.getTableId(), "Computer", Sets.loadDeck("UW Control.dck"));
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server.startGame(sessionId, roomId, table.getTableId());
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synchronized (syncStart) {
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int waitTime = 7000;
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Date prev = new Date();
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syncStart.wait(waitTime);
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Date intermediate = new Date();
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if (intermediate.getTime() - prev.getTime() > waitTime - 500) {
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throw new IllegalStateException("Couldn't start server");
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}
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}
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}
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}
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@ -96,6 +108,9 @@ public class MageBase {
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logger.info("ASK >> " + message.getMessage());
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if (message.getMessage().equals("Do you want to take a mulligan?")) {
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server.sendPlayerBoolean(gameId, sessionId, false);
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}
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synchronized (syncStart) {
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syncStart.notify();
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}
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} else if (callback.getMethod().equals("gameTarget")) {
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GameClientMessage message = (GameClientMessage) callback.getData();
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@ -176,8 +191,8 @@ public class MageBase {
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}
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public void giveme(String cardName) throws Exception {
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server.cheat(gameId, sessionId, playerId, cardName);
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public boolean giveme(String cardName) throws Exception {
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return server.cheat(gameId, sessionId, playerId, cardName);
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}
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public boolean checkIhave(String cardName) throws Exception {
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@ -15,5 +15,5 @@ package org.mage.test.bdd;
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*
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*/
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public class StepController {
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public static StepState currentState = StepState.NONE;
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public static StepState currentState = StepState.UNKNOWN;
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}
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@ -4,5 +4,5 @@ public enum StepState {
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GIVEN,
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WHEN,
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THEN,
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NONE
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UNKNOWN
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}
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@ -1,6 +1,10 @@
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package org.mage.test.bdd.and;
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import org.mage.test.bdd.StepState;
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import org.mage.test.bdd.given.I;
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public class And {
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public static Phase phase;
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public static Graveyards graveyards;
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public static Phase phase = new Phase(StepState.UNKNOWN);
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public static Graveyards graveyards = new Graveyards();
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public static I I = new I(StepState.UNKNOWN);
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}
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@ -2,19 +2,29 @@ package org.mage.test.bdd.and;
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import org.mage.test.base.MageAPI;
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import org.mage.test.base.MageBase;
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import org.mage.test.bdd.StepState;
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import org.mage.test.bdd.given.Have;
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import sun.reflect.generics.reflectiveObjects.NotImplementedException;
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import static org.mage.test.base.MageAPI.*;
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import static org.mage.test.base.MageAPI.Owner.*;
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public class Phase {
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public static void is(String phase, MageAPI.Owner owner) throws Exception {
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if ("Precombat Main".equals(phase) && (owner.equals(mine) || owner.equals(me))) {
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MageBase.getInstance().goToPhase("Precombat Main - play spells and sorceries.");
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Thread.sleep(3000);
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return;
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private StepState step;
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public Phase(StepState step) {
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this.step = step;
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}
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public void is(String phase, MageAPI.Owner owner) throws Exception {
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StepState current = MageAPI.defineStep(this.step);
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if (current.equals(StepState.GIVEN)) {
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if ("Precombat Main".equals(phase) && (owner.equals(mine) || owner.equals(me))) {
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MageBase.getInstance().goToPhase("Precombat Main - play spells and sorceries.");
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return;
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}
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System.err.println("waitForPhase not implemented for phase="+phase+", owner="+owner.name());
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throw new RuntimeException("Not implemented.");
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} else {
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throw new RuntimeException("Not implemented for step = " + current);
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}
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System.err.println("waitForPhase not implemented for phase="+phase+", owner="+owner.name());
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throw new NotImplementedException();
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}
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}
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@ -1,5 +1,6 @@
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package org.mage.test.bdd.given;
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import org.mage.test.base.MageAPI;
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import org.mage.test.base.MageBase;
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import org.mage.test.bdd.StepController;
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import org.mage.test.bdd.StepState;
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@ -10,11 +11,15 @@ public class A {
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this.step = step;
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}
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public void card(String cardName) throws Exception {
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MageBase.getInstance().giveme(cardName);
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Thread.sleep(4000);
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if (!MageBase.getInstance().checkIhave(cardName)) {
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throw new IllegalStateException("Couldn't find a card in hand: " + cardName);
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StepState current = MageAPI.defineStep(this.step);
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if (current.equals(StepState.GIVEN)) {
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if (!MageBase.getInstance().giveme(cardName)) {
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throw new IllegalStateException("Couldn't create card: " + cardName);
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}
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} else if (current.equals(StepState.THEN)) {
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if (!MageBase.getInstance().checkIhave(cardName)) {
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throw new IllegalStateException("Couldn't find requested card in hand: " + cardName);
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}
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}
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StepController.currentState = this.step;
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}
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}
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@ -5,5 +5,5 @@ import org.mage.test.bdd.and.Phase;
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public class Given {
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public static I I = new I(StepState.GIVEN);
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public static Phase phase;
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public static Phase phase = new Phase(StepState.GIVEN);
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}
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@ -3,7 +3,7 @@ package org.mage.test.bdd.then;
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import org.mage.test.base.MageBase;
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public class Battlefield {
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public static boolean has(String cardName) throws Exception {
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public boolean has(String cardName) throws Exception {
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return MageBase.getInstance().checkBattlefield(cardName);
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}
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}
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@ -1,5 +1,5 @@
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package org.mage.test.bdd.then;
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public class Then {
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public static Battlefield battlefield;
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public static Battlefield battlefield = new Battlefield();
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}
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@ -3,8 +3,7 @@ package org.mage.test.bdd.when;
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import org.mage.test.base.MageBase;
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public class I {
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public static void play(String cardName) throws Exception {
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public void play(String cardName) throws Exception {
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MageBase.getInstance().playCard(cardName);
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Thread.sleep(3000);
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}
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}
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@ -1,5 +1,5 @@
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package org.mage.test.bdd.when;
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public class When {
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public static I I;
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public static I I = new I();
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}
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