[mage-tests] Added synchronization between steps. Updated bdd classes for step state handling.

This commit is contained in:
magenoxx 2010-12-20 15:01:41 +03:00
parent 49eac2c737
commit 2e27a676ed
17 changed files with 96 additions and 50 deletions

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@ -95,6 +95,6 @@ public interface Server extends Remote, CallbackServer {
//test methods
public void cheat(UUID gameId, UUID sessionId, UUID playerId, DeckCardLists deckList) throws RemoteException, MageException;
public void cheat(UUID gameId, UUID sessionId, UUID playerId, String cardName) throws RemoteException, MageException;
public boolean cheat(UUID gameId, UUID sessionId, UUID playerId, String cardName) throws RemoteException, MageException;
public GameView getGameView(UUID gameId, UUID sessionId, UUID playerId) throws RemoteException, MageException;
}

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@ -56,6 +56,7 @@ import mage.server.game.ReplayManager;
import mage.server.game.TableManager;
import mage.server.util.ThreadExecutor;
import mage.util.Logging;
import mage.view.CardView;
import mage.view.ChatMessage.MessageColor;
import mage.view.GameView;
import mage.view.TableView;
@ -617,21 +618,12 @@ public class ServerImpl extends RemoteServer implements Server {
}
@Override
public void cheat(final UUID gameId, final UUID sessionId, final UUID playerId, final String cardName) throws MageException {
try {
rmiExecutor.execute(
new Runnable() {
@Override
public void run() {
if (testMode)
GameManager.getInstance().cheat(gameId, sessionId, playerId, cardName);
}
}
);
}
catch (Exception ex) {
handleException(ex);
}
public boolean cheat(final UUID gameId, final UUID sessionId, final UUID playerId, final String cardName) throws MageException {
if (testMode) {
return GameManager.getInstance().cheat(gameId, sessionId, playerId, cardName);
} else {
return false;
}
}
public void handleException(Exception ex) throws MageException {

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@ -235,14 +235,17 @@ public class GameController implements GameCallback {
updateGame();
}
public void cheat(UUID sessionId, UUID playerId, String cardName) {
public boolean cheat(UUID sessionId, UUID playerId, String cardName) {
String clazz = Sets.findCard(cardName);
if (clazz != null) {
Card card = CardImpl.createCard(clazz);
Set<Card> cards = new HashSet<Card>();
cards.add(card);
game.loadCards(cards, playerId);
updateGame();
card.moveToZone(Zone.HAND, null, game, false);
return true;
} else {
return false;
}
}

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@ -113,8 +113,8 @@ public class GameManager {
gameControllers.get(gameId).cheat(sessionId, playerId, deckList);
}
public void cheat(UUID gameId, UUID sessionId, UUID playerId, String cardName) {
gameControllers.get(gameId).cheat(sessionId, playerId, cardName);
public boolean cheat(UUID gameId, UUID sessionId, UUID playerId, String cardName) {
return gameControllers.get(gameId).cheat(sessionId, playerId, cardName);
}
void timeout(UUID gameId, UUID sessionId) {

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@ -13,11 +13,10 @@ public class LandTest extends MageAPI {
@Test
public void testPlayingLandInMainPhase() throws Exception {
//TODO: add test framework callback for synchronization and removing Thread.sleep calls
Given.I.have.a.card("Island");
Given.I.have.a.card("Mountain");
And.phase.is("Precombat Main", mine);
When.I.play("Island");
Then.battlefield.has("Island");
When.I.play("Mountain");
Then.battlefield.has("Mountain");
And.graveyards.empty();
}

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@ -1,7 +1,8 @@
package org.mage.test.base;
import mage.game.turn.Phase;
import org.junit.BeforeClass;
import org.mage.test.bdd.StepController;
import org.mage.test.bdd.StepState;
import sun.reflect.generics.reflectiveObjects.NotImplementedException;
/**
@ -19,7 +20,6 @@ public class MageAPI {
@BeforeClass
public static void startServer() throws Exception {
MageBase.getInstance().start();
Thread.sleep(3000);
}
public void giveme(String card) throws Exception {
@ -50,4 +50,23 @@ public class MageAPI {
public boolean checkGraveyardsEmpty() throws Exception {
return MageBase.getInstance().checkGraveyardsEmpty();
}
/**
* Defined step depending on input parameter.
* If step is UNKNOWN, then use previous remember step, otherwise remember it as current.
*
* Used for replacing "And." by "Given", "When", "Then"
*
* @param step
* @return
*/
public static StepState defineStep(StepState step) {
StepState current = step;
if (!step.equals(StepState.UNKNOWN)) {
StepController.currentState = step;
} else {
current = StepController.currentState;
}
return current;
}
}

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@ -16,6 +16,7 @@ import java.rmi.RemoteException;
import java.rmi.registry.LocateRegistry;
import java.rmi.registry.Registry;
import java.util.ArrayList;
import java.util.Date;
import java.util.List;
import java.util.UUID;
import java.util.logging.Level;
@ -54,6 +55,7 @@ public class MageBase {
private static GameView gameView;
private static String phaseToWait;
private static Object sync = new Object();
private static Object syncStart = new Object();
public void start() throws Exception {
if (server == null) {
@ -70,6 +72,16 @@ public class MageBase {
server.joinTable(sessionId, roomId, table.getTableId(), "Human", Sets.loadDeck("UW Control.dck"));
server.joinTable(sessionId, roomId, table.getTableId(), "Computer", Sets.loadDeck("UW Control.dck"));
server.startGame(sessionId, roomId, table.getTableId());
synchronized (syncStart) {
int waitTime = 7000;
Date prev = new Date();
syncStart.wait(waitTime);
Date intermediate = new Date();
if (intermediate.getTime() - prev.getTime() > waitTime - 500) {
throw new IllegalStateException("Couldn't start server");
}
}
}
}
@ -96,6 +108,9 @@ public class MageBase {
logger.info("ASK >> " + message.getMessage());
if (message.getMessage().equals("Do you want to take a mulligan?")) {
server.sendPlayerBoolean(gameId, sessionId, false);
}
synchronized (syncStart) {
syncStart.notify();
}
} else if (callback.getMethod().equals("gameTarget")) {
GameClientMessage message = (GameClientMessage) callback.getData();
@ -176,8 +191,8 @@ public class MageBase {
}
public void giveme(String cardName) throws Exception {
server.cheat(gameId, sessionId, playerId, cardName);
public boolean giveme(String cardName) throws Exception {
return server.cheat(gameId, sessionId, playerId, cardName);
}
public boolean checkIhave(String cardName) throws Exception {

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@ -15,5 +15,5 @@ package org.mage.test.bdd;
*
*/
public class StepController {
public static StepState currentState = StepState.NONE;
public static StepState currentState = StepState.UNKNOWN;
}

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@ -4,5 +4,5 @@ public enum StepState {
GIVEN,
WHEN,
THEN,
NONE
UNKNOWN
}

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@ -1,6 +1,10 @@
package org.mage.test.bdd.and;
import org.mage.test.bdd.StepState;
import org.mage.test.bdd.given.I;
public class And {
public static Phase phase;
public static Graveyards graveyards;
public static Phase phase = new Phase(StepState.UNKNOWN);
public static Graveyards graveyards = new Graveyards();
public static I I = new I(StepState.UNKNOWN);
}

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@ -2,19 +2,29 @@ package org.mage.test.bdd.and;
import org.mage.test.base.MageAPI;
import org.mage.test.base.MageBase;
import org.mage.test.bdd.StepState;
import org.mage.test.bdd.given.Have;
import sun.reflect.generics.reflectiveObjects.NotImplementedException;
import static org.mage.test.base.MageAPI.*;
import static org.mage.test.base.MageAPI.Owner.*;
public class Phase {
public static void is(String phase, MageAPI.Owner owner) throws Exception {
if ("Precombat Main".equals(phase) && (owner.equals(mine) || owner.equals(me))) {
MageBase.getInstance().goToPhase("Precombat Main - play spells and sorceries.");
Thread.sleep(3000);
return;
private StepState step;
public Phase(StepState step) {
this.step = step;
}
public void is(String phase, MageAPI.Owner owner) throws Exception {
StepState current = MageAPI.defineStep(this.step);
if (current.equals(StepState.GIVEN)) {
if ("Precombat Main".equals(phase) && (owner.equals(mine) || owner.equals(me))) {
MageBase.getInstance().goToPhase("Precombat Main - play spells and sorceries.");
return;
}
System.err.println("waitForPhase not implemented for phase="+phase+", owner="+owner.name());
throw new RuntimeException("Not implemented.");
} else {
throw new RuntimeException("Not implemented for step = " + current);
}
System.err.println("waitForPhase not implemented for phase="+phase+", owner="+owner.name());
throw new NotImplementedException();
}
}

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@ -1,5 +1,6 @@
package org.mage.test.bdd.given;
import org.mage.test.base.MageAPI;
import org.mage.test.base.MageBase;
import org.mage.test.bdd.StepController;
import org.mage.test.bdd.StepState;
@ -10,11 +11,15 @@ public class A {
this.step = step;
}
public void card(String cardName) throws Exception {
MageBase.getInstance().giveme(cardName);
Thread.sleep(4000);
if (!MageBase.getInstance().checkIhave(cardName)) {
throw new IllegalStateException("Couldn't find a card in hand: " + cardName);
StepState current = MageAPI.defineStep(this.step);
if (current.equals(StepState.GIVEN)) {
if (!MageBase.getInstance().giveme(cardName)) {
throw new IllegalStateException("Couldn't create card: " + cardName);
}
} else if (current.equals(StepState.THEN)) {
if (!MageBase.getInstance().checkIhave(cardName)) {
throw new IllegalStateException("Couldn't find requested card in hand: " + cardName);
}
}
StepController.currentState = this.step;
}
}

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@ -5,5 +5,5 @@ import org.mage.test.bdd.and.Phase;
public class Given {
public static I I = new I(StepState.GIVEN);
public static Phase phase;
public static Phase phase = new Phase(StepState.GIVEN);
}

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@ -3,7 +3,7 @@ package org.mage.test.bdd.then;
import org.mage.test.base.MageBase;
public class Battlefield {
public static boolean has(String cardName) throws Exception {
public boolean has(String cardName) throws Exception {
return MageBase.getInstance().checkBattlefield(cardName);
}
}

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@ -1,5 +1,5 @@
package org.mage.test.bdd.then;
public class Then {
public static Battlefield battlefield;
public static Battlefield battlefield = new Battlefield();
}

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@ -3,8 +3,7 @@ package org.mage.test.bdd.when;
import org.mage.test.base.MageBase;
public class I {
public static void play(String cardName) throws Exception {
public void play(String cardName) throws Exception {
MageBase.getInstance().playCard(cardName);
Thread.sleep(3000);
}
}

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@ -1,5 +1,5 @@
package org.mage.test.bdd.when;
public class When {
public static I I;
public static I I = new I();
}