Implemented Lich's Mastery

This commit is contained in:
Evan Kranzler 2018-04-16 19:06:53 -04:00
parent c9c760e5f9
commit 2e37902586
2 changed files with 253 additions and 0 deletions

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@ -0,0 +1,252 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.l;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.GainLifeControllerTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.LoseGameSourceControllerEffect;
import mage.constants.SuperType;
import mage.abilities.keyword.HexproofAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.common.TargetControlledPermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author TheElk801
*/
public class LichsMastery extends CardImpl {
public LichsMastery(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}{B}{B}");
this.addSuperType(SuperType.LEGENDARY);
// Hexproof
this.addAbility(HexproofAbility.getInstance());
// You can't lose the game.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new LichsMasteryCantLoseEffect()));
// Whenever you gain life, draw that many cards.
this.addAbility(new GainLifeControllerTriggeredAbility(new LichsMasteryDrawCardsEffect(), false, true));
// Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.
this.addAbility(new LichsMasteryLoseLifeTriggeredAbility());
// When Lich's Mastery leaves the battlefield, you lose the game.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new LoseGameSourceControllerEffect(), false));
}
public LichsMastery(final LichsMastery card) {
super(card);
}
@Override
public LichsMastery copy() {
return new LichsMastery(this);
}
}
class LichsMasteryCantLoseEffect extends ContinuousRuleModifyingEffectImpl {
public LichsMasteryCantLoseEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit, false, false);
staticText = "You can't lose the game";
}
public LichsMasteryCantLoseEffect(final LichsMasteryCantLoseEffect effect) {
super(effect);
}
@Override
public LichsMasteryCantLoseEffect copy() {
return new LichsMasteryCantLoseEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getType() == GameEvent.EventType.LOSES && event.getPlayerId().equals(source.getControllerId());
}
}
class LichsMasteryDrawCardsEffect extends OneShotEffect {
public LichsMasteryDrawCardsEffect() {
super(Outcome.Benefit);
this.staticText = "draw that many cards";
}
public LichsMasteryDrawCardsEffect(final LichsMasteryDrawCardsEffect effect) {
super(effect);
}
@Override
public LichsMasteryDrawCardsEffect copy() {
return new LichsMasteryDrawCardsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int lifeGained = (Integer) this.getValue("gainedLife");
if (lifeGained > 0) {
return new DrawCardSourceControllerEffect(lifeGained).apply(game, source);
}
return false;
}
}
class LichsMasteryLoseLifeTriggeredAbility extends TriggeredAbilityImpl {
public LichsMasteryLoseLifeTriggeredAbility() {
super(Zone.BATTLEFIELD, new LichsMasteryLoseLifeEffect(), false);
}
public LichsMasteryLoseLifeTriggeredAbility(final LichsMasteryLoseLifeTriggeredAbility ability) {
super(ability);
}
@Override
public LichsMasteryLoseLifeTriggeredAbility copy() {
return new LichsMasteryLoseLifeTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.LOST_LIFE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(this.getControllerId())) {
for (Effect effect : this.getEffects()) {
if (effect instanceof LichsMasteryLoseLifeEffect) {
((LichsMasteryLoseLifeEffect) effect).setAmount(event.getAmount());
}
}
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.";
}
}
class LichsMasteryLoseLifeEffect extends OneShotEffect {
private int amount = 0;
public LichsMasteryLoseLifeEffect() {
super(Outcome.Exile);
this.staticText = "for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.";
}
public LichsMasteryLoseLifeEffect(final LichsMasteryLoseLifeEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public LichsMasteryLoseLifeEffect copy() {
return new LichsMasteryLoseLifeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
FilterPermanent filter = new FilterPermanent();
filter.add(new ControllerIdPredicate(controller.getId()));
for (int i = 0; i < amount; i++) {
int handCount = controller.getHand().size();
int graveCount = controller.getGraveyard().size();
int permCount = game.getBattlefield().getActivePermanents(filter, controller.getId(), game).size();
if (graveCount + handCount == 0 || (permCount > 0 && controller.chooseUse(Outcome.Exile, "Exile permanent you control? (No = from hand or graveyard)", source, game))) {
Target target = new TargetControlledPermanent(1, 1, new FilterControlledPermanent(), true);
controller.choose(outcome, target, source.getSourceId(), game);
Effect effect = new ExileTargetEffect();
effect.setTargetPointer(new FixedTarget(target.getFirstTarget(), game));
effect.apply(game, source);
} else if (graveCount == 0 || (handCount > 0 && controller.chooseUse(Outcome.Exile, "Exile a card from your hand? (No = from graveyard)", source, game))) {
Target target = new TargetCardInHand(1, 1, new FilterCard());
controller.choose(outcome, target, source.getSourceId(), game);
Card card = controller.getHand().get(target.getFirstTarget(), game);
if (card != null) {
controller.moveCards(card, Zone.EXILED, source, game);
}
} else if (graveCount > 0) {
Target target = new TargetCardInYourGraveyard(1, 1, new FilterCard(), true);
target.choose(Outcome.Exile, source.getControllerId(), source.getSourceId(), game);
Card card = controller.getGraveyard().get(target.getFirstTarget(), game);
if (card != null) {
controller.moveCards(card, Zone.EXILED, source, game);
}
}
}
return true;
}
public void setAmount(int amount) {
this.amount = amount;
}
}

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@ -164,6 +164,7 @@ public class Dominaria extends ExpansionSet {
cards.add(new SetCardInfo("Knight of Malice", 97, Rarity.UNCOMMON, mage.cards.k.KnightOfMalice.class));
cards.add(new SetCardInfo("Knight of New Benalia", 24, Rarity.COMMON, mage.cards.k.KnightOfNewBenalia.class));
cards.add(new SetCardInfo("Kwende, Pride of Femeref", 25, Rarity.UNCOMMON, mage.cards.k.KwendePrideOfFemeref.class));
cards.add(new SetCardInfo("Lich's Mastery", 98, Rarity.RARE, mage.cards.l.LichsMastery.class));
cards.add(new SetCardInfo("Lingering Phantom", 99, Rarity.UNCOMMON, mage.cards.l.LingeringPhantom.class));
cards.add(new SetCardInfo("Llanowar Elves", 168, Rarity.COMMON, mage.cards.l.LlanowarElves.class));
cards.add(new SetCardInfo("Llanowar Envoy", 169, Rarity.COMMON, mage.cards.l.LlanowarEnvoy.class));