* Mossbridge Troll - Fixed that the Troll was also regenerated of detroy effect if it was not possible to regenerate.

This commit is contained in:
LevelX2 2015-06-23 13:10:49 +02:00
parent a9ba34395f
commit 2f996847b3
2 changed files with 72 additions and 1 deletions

View file

@ -105,7 +105,7 @@ class MossbridgeTrollReplacementEffect extends ReplacementEffectImpl {
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent mossbridgeTroll = game.getPermanent(event.getTargetId());
if (mossbridgeTroll != null) {
if (mossbridgeTroll != null && event.getAmount() == 0) { // 1=noRegen
return mossbridgeTroll.regenerate(source.getSourceId(), game);
}
return false;

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@ -0,0 +1,71 @@
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package org.mage.test.cards.abilities.oneshot.destroy;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class WrathOfGodTest extends CardTestPlayerBase {
@Test
public void testDestroy() {
addCard(Zone.BATTLEFIELD, playerA, "Plains",4);
addCard(Zone.HAND, playerA, "Wrath of God");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
// If Mossbridge Troll would be destroyed, regenerate it.
// Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.
addCard(Zone.BATTLEFIELD, playerA, "Mossbridge Troll");
// Flying
// Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.)
addCard(Zone.BATTLEFIELD, playerA, "Darksteel Gargoyle");
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerB, "Mossbridge Troll");
addCard(Zone.BATTLEFIELD, playerB, "Darksteel Gargoyle");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wrath of God");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Silvercoat Lion", 0);
assertPermanentCount(playerA, "Mossbridge Troll", 0);
assertPermanentCount(playerA, "Darksteel Gargoyle", 1);
assertPermanentCount(playerB, "Silvercoat Lion", 0);
assertPermanentCount(playerB, "Mossbridge Troll", 0);
assertPermanentCount(playerB, "Darksteel Gargoyle", 1);
}
}