Added Fury of the Horde and Conflagrate.

This commit is contained in:
LevelX2 2014-04-30 17:17:29 +02:00
parent 5d897ac321
commit 2fb026166a
4 changed files with 310 additions and 11 deletions

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@ -0,0 +1,205 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.coldsnap;
import java.util.Set;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.costs.AlternativeCostSourceAbility;
import mage.abilities.costs.common.ExileFromHandCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TurnPhase;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.turn.TurnMod;
import mage.target.common.TargetCardInHand;
import mage.watchers.Watcher;
import mage.watchers.common.AttackedThisTurnWatcher;
/**
*
* @author LevelX2
*/
public class FuryOfTheHorde extends CardImpl<FuryOfTheHorde> {
private static final FilterCard filter = new FilterCard("two red cards");
static {
filter.add(new ColorPredicate(ObjectColor.RED));
}
public FuryOfTheHorde(UUID ownerId) {
super(ownerId, 81, "Fury of the Horde", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{R}{R}");
this.expansionSetCode = "CSP";
this.color.setRed(true);
// You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.
this.addAbility(new AlternativeCostSourceAbility(new ExileFromHandCost(new TargetCardInHand(2, filter))));
// Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
this.getSpellAbility().addEffect(new FuryOfTheHordeUntapEffect());
this.getSpellAbility().addEffect(new FuryOfTheHordeAddPhasesEffect());
this.addWatcher(new AttackedThisTurnWatcher());
}
public FuryOfTheHorde(final FuryOfTheHorde card) {
super(card);
}
@Override
public FuryOfTheHorde copy() {
return new FuryOfTheHorde(this);
}
}
class FuryOfTheHordeUntapEffect extends OneShotEffect<FuryOfTheHordeUntapEffect> {
public FuryOfTheHordeUntapEffect() {
super(Outcome.Benefit);
staticText = " Untap all creatures that attacked this turn";
}
public FuryOfTheHordeUntapEffect(final FuryOfTheHordeUntapEffect effect) {
super(effect);
}
@Override
public FuryOfTheHordeUntapEffect copy() {
return new FuryOfTheHordeUntapEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Watcher watcher = game.getState().getWatchers().get("AttackedThisTurn");
if (watcher != null && watcher instanceof AttackedThisTurnWatcher) {
Set<UUID> attackedThisTurn = ((AttackedThisTurnWatcher)watcher).getAttackedThisTurnCreatures();
for (UUID uuid : attackedThisTurn) {
Permanent permanent = game.getPermanent(uuid);
if (permanent != null && permanent.getCardType().contains(CardType.CREATURE)) {
permanent.untap(game);
}
}
return true;
}
return false;
}
}
class FuryOfTheHordeAddPhasesEffect extends OneShotEffect<FuryOfTheHordeAddPhasesEffect> {
public FuryOfTheHordeAddPhasesEffect() {
super(Outcome.Benefit);
staticText = "After this main phase, there is an additional combat phase followed by an additional main phase";
}
public FuryOfTheHordeAddPhasesEffect(final FuryOfTheHordeAddPhasesEffect effect) {
super(effect);
}
@Override
public FuryOfTheHordeAddPhasesEffect copy() {
return new FuryOfTheHordeAddPhasesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
// 15.07.2006 If it's somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created.
if (game.getTurn().getPhaseType().equals(TurnPhase.PRECOMBAT_MAIN)
|| game.getTurn().getPhaseType().equals(TurnPhase.POSTCOMBAT_MAIN) ) {
// we can't add two turn modes at once, will add additional post combat on delayed trigger resolution
TurnMod combat = new TurnMod(source.getControllerId(), TurnPhase.COMBAT, TurnPhase.POSTCOMBAT_MAIN, false);
game.getState().getTurnMods().add(combat);
DelayedAddMainPhaseAbility delayedTriggeredAbility = new DelayedAddMainPhaseAbility();
delayedTriggeredAbility.setSourceId(source.getSourceId());
delayedTriggeredAbility.setControllerId(source.getControllerId());
delayedTriggeredAbility.setConnectedTurnMod(combat.getId());
game.addDelayedTriggeredAbility(delayedTriggeredAbility);
return true;
}
return false;
}
}
class DelayedAddMainPhaseAbility extends DelayedTriggeredAbility<DelayedAddMainPhaseAbility> {
private UUID connectedTurnMod;
private boolean enabled;
public DelayedAddMainPhaseAbility() {
super(null, Duration.EndOfTurn);
this.usesStack = false; // don't show this to the user
}
public DelayedAddMainPhaseAbility(DelayedAddMainPhaseAbility ability) {
super(ability);
this.connectedTurnMod = ability.connectedTurnMod;
this.enabled = ability.enabled;
}
@Override
public DelayedAddMainPhaseAbility copy() {
return new DelayedAddMainPhaseAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.PHASE_CHANGED && this.connectedTurnMod.equals(event.getSourceId())) {
enabled = true;
}
if (event.getType() == GameEvent.EventType.COMBAT_PHASE_PRE && enabled) {
// add additional post combat main phase after that - after phase == null because add it after this combat
game.getState().getTurnMods().add(new TurnMod(getControllerId(), TurnPhase.POSTCOMBAT_MAIN, null, false));
enabled = false;
}
return false;
}
public void setConnectedTurnMod(UUID connectedTurnMod) {
this.connectedTurnMod = connectedTurnMod;
}
@Override
public String getRule() {
return "add additional post combat main phase";
}
}

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@ -0,0 +1,77 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.timespiral;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.common.DiscardXTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.common.DamageMultiEffect;
import mage.abilities.keyword.FlashbackAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TimingRule;
import mage.filter.FilterCard;
import mage.target.common.TargetCreatureOrPlayerAmount;
/**
*
* @author LevelX2
*/
public class Conflagrate extends CardImpl<Conflagrate> {
public Conflagrate(UUID ownerId) {
super(ownerId, 151, "Conflagrate", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{X}{X}{R}");
this.expansionSetCode = "TSP";
this.color.setRed(true);
// Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.
DynamicValue xValue = new ManacostVariableValue();
this.getSpellAbility().addEffect(new DamageMultiEffect(xValue));
this.getSpellAbility().addTarget(new TargetCreatureOrPlayerAmount(xValue));
// Flashback-{R}{R}, Discard X cards.
Ability ability = new FlashbackAbility(new ManaCostsImpl("{R}{R}"), TimingRule.SORCERY);
ability.addCost(new DiscardXTargetCost(new FilterCard("cards")));
this.addAbility(ability);
}
public Conflagrate(final Conflagrate card) {
super(card);
}
@Override
public Conflagrate copy() {
return new Conflagrate(this);
}
}

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@ -27,7 +27,6 @@
*/
package mage.sets.weatherlight;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.common.DiscardXTargetCost;

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@ -28,9 +28,13 @@
package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
@ -39,10 +43,6 @@ import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
@ -61,12 +61,11 @@ public class SphinxOfJwarIsle extends CardImpl<SphinxOfJwarIsle> {
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Flying, shroud
this.addAbility(FlyingAbility.getInstance());
this.addAbility(ShroudAbility.getInstance());
// TODO: this should be a static ability
this.addAbility(new SphinxOfJwarIsleLookAbility());
// You may look at the top card of your library. (You may do this at any time.)
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new SphinxOfJwarIsleEffect(), new GenericManaCost(0)));
}
public SphinxOfJwarIsle(final SphinxOfJwarIsle card) {
@ -79,10 +78,28 @@ public class SphinxOfJwarIsle extends CardImpl<SphinxOfJwarIsle> {
}
}
class SphinxOfJwarIsleLookAbility extends ActivatedAbilityImpl<SphinxOfJwarIsleLookAbility> {
public SphinxOfJwarIsleLookAbility() {
super(Zone.BATTLEFIELD, new SphinxOfJwarIsleEffect(), new GenericManaCost(0));
this.usesStack = false;
}
public SphinxOfJwarIsleLookAbility(SphinxOfJwarIsleLookAbility ability) {
super(ability);
}
@Override
public SphinxOfJwarIsleLookAbility copy() {
return new SphinxOfJwarIsleLookAbility(this);
}
}
class SphinxOfJwarIsleEffect extends OneShotEffect<SphinxOfJwarIsleEffect> {
public SphinxOfJwarIsleEffect() {
super(Outcome.AIDontUseIt); // AI can't use the information anyway and seems to do it again and again
super(Outcome.Neutral);
this.staticText = "You may look at the top card of your library";
}
@ -104,7 +121,8 @@ class SphinxOfJwarIsleEffect extends OneShotEffect<SphinxOfJwarIsleEffect> {
Card card = player.getLibrary().getFromTop(game);
if (card != null) {
Cards cards = new CardsImpl(card);
Cards cards = new CardsImpl(Zone.PICK);
cards.add(card);
player.lookAtCards("Sphinx of Jwar Isle", cards, game);
} else {
return false;