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Added Fury of the Horde and Conflagrate.
This commit is contained in:
parent
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4 changed files with 310 additions and 11 deletions
205
Mage.Sets/src/mage/sets/coldsnap/FuryOfTheHorde.java
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205
Mage.Sets/src/mage/sets/coldsnap/FuryOfTheHorde.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.coldsnap;
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import java.util.Set;
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import java.util.UUID;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.costs.AlternativeCostSourceAbility;
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import mage.abilities.costs.common.ExileFromHandCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TurnPhase;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.turn.TurnMod;
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import mage.target.common.TargetCardInHand;
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import mage.watchers.Watcher;
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import mage.watchers.common.AttackedThisTurnWatcher;
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/**
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*
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* @author LevelX2
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*/
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public class FuryOfTheHorde extends CardImpl<FuryOfTheHorde> {
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private static final FilterCard filter = new FilterCard("two red cards");
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static {
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filter.add(new ColorPredicate(ObjectColor.RED));
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}
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public FuryOfTheHorde(UUID ownerId) {
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super(ownerId, 81, "Fury of the Horde", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{R}{R}");
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this.expansionSetCode = "CSP";
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this.color.setRed(true);
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// You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.
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this.addAbility(new AlternativeCostSourceAbility(new ExileFromHandCost(new TargetCardInHand(2, filter))));
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// Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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this.getSpellAbility().addEffect(new FuryOfTheHordeUntapEffect());
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this.getSpellAbility().addEffect(new FuryOfTheHordeAddPhasesEffect());
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this.addWatcher(new AttackedThisTurnWatcher());
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}
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public FuryOfTheHorde(final FuryOfTheHorde card) {
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super(card);
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}
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@Override
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public FuryOfTheHorde copy() {
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return new FuryOfTheHorde(this);
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}
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}
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class FuryOfTheHordeUntapEffect extends OneShotEffect<FuryOfTheHordeUntapEffect> {
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public FuryOfTheHordeUntapEffect() {
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super(Outcome.Benefit);
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staticText = " Untap all creatures that attacked this turn";
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}
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public FuryOfTheHordeUntapEffect(final FuryOfTheHordeUntapEffect effect) {
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super(effect);
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}
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@Override
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public FuryOfTheHordeUntapEffect copy() {
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return new FuryOfTheHordeUntapEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Watcher watcher = game.getState().getWatchers().get("AttackedThisTurn");
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if (watcher != null && watcher instanceof AttackedThisTurnWatcher) {
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Set<UUID> attackedThisTurn = ((AttackedThisTurnWatcher)watcher).getAttackedThisTurnCreatures();
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for (UUID uuid : attackedThisTurn) {
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Permanent permanent = game.getPermanent(uuid);
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if (permanent != null && permanent.getCardType().contains(CardType.CREATURE)) {
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permanent.untap(game);
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}
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}
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return true;
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}
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return false;
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}
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}
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class FuryOfTheHordeAddPhasesEffect extends OneShotEffect<FuryOfTheHordeAddPhasesEffect> {
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public FuryOfTheHordeAddPhasesEffect() {
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super(Outcome.Benefit);
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staticText = "After this main phase, there is an additional combat phase followed by an additional main phase";
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}
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public FuryOfTheHordeAddPhasesEffect(final FuryOfTheHordeAddPhasesEffect effect) {
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super(effect);
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}
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@Override
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public FuryOfTheHordeAddPhasesEffect copy() {
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return new FuryOfTheHordeAddPhasesEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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// 15.07.2006 If it's somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created.
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if (game.getTurn().getPhaseType().equals(TurnPhase.PRECOMBAT_MAIN)
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|| game.getTurn().getPhaseType().equals(TurnPhase.POSTCOMBAT_MAIN) ) {
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// we can't add two turn modes at once, will add additional post combat on delayed trigger resolution
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TurnMod combat = new TurnMod(source.getControllerId(), TurnPhase.COMBAT, TurnPhase.POSTCOMBAT_MAIN, false);
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game.getState().getTurnMods().add(combat);
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DelayedAddMainPhaseAbility delayedTriggeredAbility = new DelayedAddMainPhaseAbility();
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delayedTriggeredAbility.setSourceId(source.getSourceId());
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delayedTriggeredAbility.setControllerId(source.getControllerId());
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delayedTriggeredAbility.setConnectedTurnMod(combat.getId());
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game.addDelayedTriggeredAbility(delayedTriggeredAbility);
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return true;
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}
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return false;
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}
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}
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class DelayedAddMainPhaseAbility extends DelayedTriggeredAbility<DelayedAddMainPhaseAbility> {
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private UUID connectedTurnMod;
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private boolean enabled;
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public DelayedAddMainPhaseAbility() {
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super(null, Duration.EndOfTurn);
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this.usesStack = false; // don't show this to the user
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}
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public DelayedAddMainPhaseAbility(DelayedAddMainPhaseAbility ability) {
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super(ability);
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this.connectedTurnMod = ability.connectedTurnMod;
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this.enabled = ability.enabled;
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}
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@Override
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public DelayedAddMainPhaseAbility copy() {
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return new DelayedAddMainPhaseAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.PHASE_CHANGED && this.connectedTurnMod.equals(event.getSourceId())) {
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enabled = true;
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}
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if (event.getType() == GameEvent.EventType.COMBAT_PHASE_PRE && enabled) {
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// add additional post combat main phase after that - after phase == null because add it after this combat
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game.getState().getTurnMods().add(new TurnMod(getControllerId(), TurnPhase.POSTCOMBAT_MAIN, null, false));
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enabled = false;
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}
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return false;
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}
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public void setConnectedTurnMod(UUID connectedTurnMod) {
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this.connectedTurnMod = connectedTurnMod;
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}
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@Override
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public String getRule() {
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return "add additional post combat main phase";
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}
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}
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77
Mage.Sets/src/mage/sets/timespiral/Conflagrate.java
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77
Mage.Sets/src/mage/sets/timespiral/Conflagrate.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||
*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.timespiral;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.costs.common.DiscardXTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.ManacostVariableValue;
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import mage.abilities.effects.common.DamageMultiEffect;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.TimingRule;
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import mage.filter.FilterCard;
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import mage.target.common.TargetCreatureOrPlayerAmount;
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/**
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*
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* @author LevelX2
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*/
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public class Conflagrate extends CardImpl<Conflagrate> {
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public Conflagrate(UUID ownerId) {
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super(ownerId, 151, "Conflagrate", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{X}{X}{R}");
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this.expansionSetCode = "TSP";
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this.color.setRed(true);
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// Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.
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DynamicValue xValue = new ManacostVariableValue();
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this.getSpellAbility().addEffect(new DamageMultiEffect(xValue));
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayerAmount(xValue));
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// Flashback-{R}{R}, Discard X cards.
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Ability ability = new FlashbackAbility(new ManaCostsImpl("{R}{R}"), TimingRule.SORCERY);
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ability.addCost(new DiscardXTargetCost(new FilterCard("cards")));
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this.addAbility(ability);
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}
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public Conflagrate(final Conflagrate card) {
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super(card);
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}
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@Override
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public Conflagrate copy() {
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return new Conflagrate(this);
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}
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}
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@ -27,7 +27,6 @@
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*/
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package mage.sets.weatherlight;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.costs.common.DiscardXTargetCost;
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@ -28,9 +28,13 @@
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package mage.sets.zendikar;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.ActivatedAbilityImpl;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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@ -39,10 +43,6 @@ import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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@ -61,12 +61,11 @@ public class SphinxOfJwarIsle extends CardImpl<SphinxOfJwarIsle> {
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this.power = new MageInt(5);
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this.toughness = new MageInt(5);
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// Flying, shroud
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(ShroudAbility.getInstance());
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// TODO: this should be a static ability
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this.addAbility(new SphinxOfJwarIsleLookAbility());
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// You may look at the top card of your library. (You may do this at any time.)
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new SphinxOfJwarIsleEffect(), new GenericManaCost(0)));
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}
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public SphinxOfJwarIsle(final SphinxOfJwarIsle card) {
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}
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}
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class SphinxOfJwarIsleLookAbility extends ActivatedAbilityImpl<SphinxOfJwarIsleLookAbility> {
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public SphinxOfJwarIsleLookAbility() {
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super(Zone.BATTLEFIELD, new SphinxOfJwarIsleEffect(), new GenericManaCost(0));
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this.usesStack = false;
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}
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public SphinxOfJwarIsleLookAbility(SphinxOfJwarIsleLookAbility ability) {
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super(ability);
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}
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@Override
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public SphinxOfJwarIsleLookAbility copy() {
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return new SphinxOfJwarIsleLookAbility(this);
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}
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}
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class SphinxOfJwarIsleEffect extends OneShotEffect<SphinxOfJwarIsleEffect> {
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public SphinxOfJwarIsleEffect() {
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super(Outcome.AIDontUseIt); // AI can't use the information anyway and seems to do it again and again
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super(Outcome.Neutral);
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this.staticText = "You may look at the top card of your library";
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}
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Card card = player.getLibrary().getFromTop(game);
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if (card != null) {
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Cards cards = new CardsImpl(card);
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Cards cards = new CardsImpl(Zone.PICK);
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cards.add(card);
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player.lookAtCards("Sphinx of Jwar Isle", cards, game);
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} else {
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return false;
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