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[VOW] updated spoiler
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2 changed files with 9 additions and 1 deletions
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@ -12,7 +12,7 @@ import java.util.List;
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public final class InnistradCrimsonVow extends ExpansionSet {
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public final class InnistradCrimsonVow extends ExpansionSet {
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private static final List<String> unfinished = Arrays.asList("Brine Comber", "Brinebound Gift", "Child of the Pack", "Savage Packmate", "Distracting Geist", "Clever Distraction", "Dorothea, Vengeful Victim", "Dorothea's Retribution", "Drogskol Infantry", "Drogskol Armaments", "Faithbound Judge", "Sinner's Judgment", "Fearful Villager", "Fearsome Werewolf", "Gutter Skulker", "Gutter Shortcut", "Howlpack Piper", "Wildsong Howler", "Infestation Expert", "Infested Werewolf", "Katilda, Dawnhart Martyr", "Katilda's Rising Dawn", "Kindly Ancestor", "Ancestor's Embrace", "Lambholt Raconteur", "Lambholt Ravager", "Lantern Bearer", "Lanterns' Lift", "Mirrorhall Mimic", "Ghastly Mimicry", "Mischievous Catgeist", "Catlike Curiosity", "Oakshade Stalker", "Twinblade Geist", "Twinblade Invocation", "Volatile Arsonist", "Dire-Strain Anarchist", "Weary Prisoner", "Wrathful Jailbreaker", "Weaver of Blossoms", "Blossom-Clad Werewolf", "Wolfkin Outcast", "Wedding Crasher");
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private static final List<String> unfinished = Arrays.asList("Avabruck Caretaker", "Hollowhenge Huntmaster", "Ballista Watcher", "Ballista Wielder", "Brine Comber", "Brinebound Gift", "Child of the Pack", "Savage Packmate", "Distracting Geist", "Clever Distraction", "Dorothea, Vengeful Victim", "Dorothea's Retribution", "Drogskol Infantry", "Drogskol Armaments", "Faithbound Judge", "Sinner's Judgment", "Fearful Villager", "Fearsome Werewolf", "Gutter Skulker", "Gutter Shortcut", "Howlpack Piper", "Wildsong Howler", "Infestation Expert", "Infested Werewolf", "Katilda, Dawnhart Martyr", "Katilda's Rising Dawn", "Kindly Ancestor", "Ancestor's Embrace", "Lambholt Raconteur", "Lambholt Ravager", "Lantern Bearer", "Lanterns' Lift", "Mirrorhall Mimic", "Ghastly Mimicry", "Mischievous Catgeist", "Catlike Curiosity", "Oakshade Stalker", "Twinblade Geist", "Twinblade Invocation", "Volatile Arsonist", "Dire-Strain Anarchist", "Weary Prisoner", "Wrathful Jailbreaker", "Weaver of Blossoms", "Blossom-Clad Werewolf", "Wolfkin Outcast", "Wedding Crasher");
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private static final InnistradCrimsonVow instance = new InnistradCrimsonVow();
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private static final InnistradCrimsonVow instance = new InnistradCrimsonVow();
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public static InnistradCrimsonVow getInstance() {
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public static InnistradCrimsonVow getInstance() {
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@ -43054,6 +43054,7 @@ Wedding Announcement|Innistrad: Crimson Vow|45|R|{2}{W}|Enchantment|||At the beg
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Wedding Festivity|Innistrad: Crimson Vow|45|R||Enchantment|||Creatures you control get +1/+1.|
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Wedding Festivity|Innistrad: Crimson Vow|45|R||Enchantment|||Creatures you control get +1/+1.|
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Biolume Egg|Innistrad: Crimson Vow|49|U|{2}{U}|Creature - Serpent Egg|0|4|Defender$When Biolume Egg enters the battlefield, scry 2.$When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.|
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Biolume Egg|Innistrad: Crimson Vow|49|U|{2}{U}|Creature - Serpent Egg|0|4|Defender$When Biolume Egg enters the battlefield, scry 2.$When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.|
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Biolume Serpent|Innistrad: Crimson Vow|49|U||Creature - Serpent|4|4|Sacrifice two Islands: Biolume Serpent can't be blocked this turn.|
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Biolume Serpent|Innistrad: Crimson Vow|49|U||Creature - Serpent|4|4|Sacrifice two Islands: Biolume Serpent can't be blocked this turn.|
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Cobbled Lancer|Innistrad: Crimson Vow|52|U|{U}|Creature - Zombie Horse|3|3|As an additional cost to cast this spell, exile a creature card from your graveyard.${3}{U}, Exile Cobbled Lancer from your graveyard: Draw a card.|
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Consuming Tide|Innistrad: Crimson Vow|53|R|{2}{U}{U}|Sorcery|||Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.|
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Consuming Tide|Innistrad: Crimson Vow|53|R|{2}{U}{U}|Sorcery|||Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.|
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Diver Skaab|Innistrad: Crimson Vow|56|U|{3}{U}{U}|Creature - Zombie|3|5|Exploit$When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library.|
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Diver Skaab|Innistrad: Crimson Vow|56|U|{3}{U}{U}|Creature - Zombie|3|5|Exploit$When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library.|
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Dreamshackle Geist|Innistrad: Crimson Vow|58|R|{1}{U}{U}|Creature - Spirit|3|1|Flying$At the beginning of combat on your turn, choose up to one —$• Tap target creature.$• Target creature doesn't untap during its controller's next untap step.|
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Dreamshackle Geist|Innistrad: Crimson Vow|58|R|{1}{U}{U}|Creature - Spirit|3|1|Flying$At the beginning of combat on your turn, choose up to one —$• Tap target creature.$• Target creature doesn't untap during its controller's next untap step.|
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@ -43087,6 +43088,8 @@ Bloodcrazed Socialite|Innistrad: Crimson Vow|96|C|{3}{B}|Creature - Vampire|3|3|
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Bloodsworn Squire|Innistrad: Crimson Vow|97|U|{3}{B}|Creature - Vampire Soldier|3|3|{1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire.|
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Bloodsworn Squire|Innistrad: Crimson Vow|97|U|{3}{B}|Creature - Vampire Soldier|3|3|{1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire.|
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Bloodsworn Knight|Innistrad: Crimson Vow|97|U||Creature - Vampire Knight|*|*|Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.${1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it.|
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Bloodsworn Knight|Innistrad: Crimson Vow|97|U||Creature - Vampire Knight|*|*|Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.${1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it.|
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Bloodvial Purveyor|Innistrad: Crimson Vow|98|R|{2}{B}{B}|Creature - Vampire|5|6|Flying, trample$Whenever an opponent casts a spell, that player creates a Blood token.$Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.|
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Bloodvial Purveyor|Innistrad: Crimson Vow|98|R|{2}{B}{B}|Creature - Vampire|5|6|Flying, trample$Whenever an opponent casts a spell, that player creates a Blood token.$Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.|
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Catapult Fodder|Innistrad: Crimson Vow|99|U|{2}{B}|Creature - Zombie|1|5|At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.|
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Catapult Captain|Innistrad: Crimson Vow|99|U||Creature - Zombie|2|6|{2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.|
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Cemetery Desecrator|Innistrad: Crimson Vow|100|M|{4}{B}{B}|Creature - Zombie|4|4|Menace$When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one —$• Remove X counters from target permanent, where X is the mana value of the exiled card.$• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.|
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Cemetery Desecrator|Innistrad: Crimson Vow|100|M|{4}{B}{B}|Creature - Zombie|4|4|Menace$When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one —$• Remove X counters from target permanent, where X is the mana value of the exiled card.$• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.|
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Concealing Curtains|Innistrad: Crimson Vow|101|R|{B}|Creature - Wall|0|4|Defender${2}{B}: Transform Concealing Curtains. Activate only as a sorcery.|
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Concealing Curtains|Innistrad: Crimson Vow|101|R|{B}|Creature - Wall|0|4|Defender${2}{B}: Transform Concealing Curtains. Activate only as a sorcery.|
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Revealing Eye|Innistrad: Crimson Vow|101|R||Creature - Eye Horror|3|4|Menace$When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.|
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Revealing Eye|Innistrad: Crimson Vow|101|R||Creature - Eye Horror|3|4|Menace$When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.|
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@ -43124,6 +43127,8 @@ Abrade|Innistrad: Crimson Vow|139|C|{1}{R}|Instant|||Choose one —$• Abrade d
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Alchemist's Gambit|Innistrad: Crimson Vow|140|R|{1}{R}{R}|Sorcery|||Cleave {4}{U}{U}{R}$Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]$Exile Alchemist's Gambit.|
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Alchemist's Gambit|Innistrad: Crimson Vow|140|R|{1}{R}{R}|Sorcery|||Cleave {4}{U}{U}{R}$Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]$Exile Alchemist's Gambit.|
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Alluring Suitor|Innistrad: Crimson Vow|141|U|{2}{R}|Creature - Vampire|2|3|When you attack with exactly two creatures, transform Alluring Suitor.|
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Alluring Suitor|Innistrad: Crimson Vow|141|U|{2}{R}|Creature - Vampire|2|3|When you attack with exactly two creatures, transform Alluring Suitor.|
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Deadly Dancer|Innistrad: Crimson Vow|141|U||Creature - Vampire|3|3|Trample$When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end.${R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn.|
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Deadly Dancer|Innistrad: Crimson Vow|141|U||Creature - Vampire|3|3|Trample$When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end.${R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn.|
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Ballista Watcher|Innistrad: Crimson Vow|143|U|{2}{R}{R}|Creature - Human Soldier Werewolf|4|3|{2}{R}, {T}: Ballista Watcher deals 1 damage to any target.$Daybound|
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Ballista Wielder|Innistrad: Crimson Vow|143|U||Creature - Werewolf|5|5|{2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.$Nightbound|
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Belligerent Guest|Innistrad: Crimson Vow|144|C|{2}{R}|Creature - Vampire|3|2|Trample$Whenever Belligerent Guest deals combat damage to a player, create a Blood token.|
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Belligerent Guest|Innistrad: Crimson Vow|144|C|{2}{R}|Creature - Vampire|3|2|Trample$Whenever Belligerent Guest deals combat damage to a player, create a Blood token.|
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Blood Hypnotist|Innistrad: Crimson Vow|145|U|{2}{R}|Creature - Vampire|3|3|Blood Hypnotist can't block.$Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.|
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Blood Hypnotist|Innistrad: Crimson Vow|145|U|{2}{R}|Creature - Vampire|3|3|Blood Hypnotist can't block.$Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.|
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Chandra, Dressed to Kill|Innistrad: Crimson Vow|149|M|{1}{R}{R}|Legendary Planeswalker - Chandra|3|+1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.$+1: Exile the top card of your library. If it's red, you may cast it this turn.$−7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."|
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Chandra, Dressed to Kill|Innistrad: Crimson Vow|149|M|{1}{R}{R}|Legendary Planeswalker - Chandra|3|+1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.$+1: Exile the top card of your library. If it's red, you may cast it this turn.$−7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."|
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@ -43156,10 +43161,13 @@ Weary Prisoner|Innistrad: Crimson Vow|184|C|{3}{R}|Creature - Human Werewolf|2|6
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Wrathful Jailbreaker|Innistrad: Crimson Vow|184|C||Creature - Werewolf|6|6|Wrathful Jailbreaker attacks each combat if able.$Nightbound|
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Wrathful Jailbreaker|Innistrad: Crimson Vow|184|C||Creature - Werewolf|6|6|Wrathful Jailbreaker attacks each combat if able.$Nightbound|
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Apprentice Sharpshooter|Innistrad: Crimson Vow|185|C|{2}{G}|Creature - Human Archer|1|4|Reach$Training|
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Apprentice Sharpshooter|Innistrad: Crimson Vow|185|C|{2}{G}|Creature - Human Archer|1|4|Reach$Training|
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Ascendant Packleader|Innistrad: Crimson Vow|186|R|{G}|Creature - Wolf|2|1|Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.$Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.|
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Ascendant Packleader|Innistrad: Crimson Vow|186|R|{G}|Creature - Wolf|2|1|Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.$Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.|
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Avabruck Caretaker|Innistrad: Crimson Vow|187|M|{4}{G}{G}|Creature - Human Werewolf|4|4|Hexproof$At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.$Daybound|
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Hollowhenge Huntmaster|Innistrad: Crimson Vow|187|M||Creature - Werewolf|6|6|Hexproof$Other permanents you control have hexproof.$At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.$Nightbound|
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Bramble Wurm|Innistrad: Crimson Vow|189|U|{6}{G}|Creature - Wurm|7|6|Reach, trample$When Bramble Wurm enters the battlefield, you gain 5 life.${2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life.|
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Bramble Wurm|Innistrad: Crimson Vow|189|U|{6}{G}|Creature - Wurm|7|6|Reach, trample$When Bramble Wurm enters the battlefield, you gain 5 life.${2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life.|
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Cartographer's Survey|Innistrad: Crimson Vow|190|U|{3}{G}|Sorcery|||Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.|
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Cartographer's Survey|Innistrad: Crimson Vow|190|U|{3}{G}|Sorcery|||Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.|
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Cemetery Prowler|Innistrad: Crimson Vow|191|M|{1}{G}{G}|Creature - Wolf|3|4|Vigilance$Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard.$Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler.|
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Cemetery Prowler|Innistrad: Crimson Vow|191|M|{1}{G}{G}|Creature - Wolf|3|4|Vigilance$Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard.$Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler.|
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Cloaked Cadet|Innistrad: Crimson Vow|192|U|{4}{G}|Creature - Human Ranger|2|4|Training$Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.|
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Cloaked Cadet|Innistrad: Crimson Vow|192|U|{4}{G}|Creature - Human Ranger|2|4|Training$Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.|
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Crawling Infestation|Innistrad: Crimson Vow|193|U|{2}{G}|Enchantment|||At the beginning of your upkeep, you may mill two cards.$Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.|
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Cultivator Colossus|Innistrad: Crimson Vow|195|M|{4}{G}{G}{G}|Creature - Plant Beast|*|*|Trample$Cultivator Colossus's power and toughness are each equal to the number of lands you control.$When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.|
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Cultivator Colossus|Innistrad: Crimson Vow|195|M|{4}{G}{G}{G}|Creature - Plant Beast|*|*|Trample$Cultivator Colossus's power and toughness are each equal to the number of lands you control.$When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.|
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Dawnhart Disciple|Innistrad: Crimson Vow|196|C|{1}{G}|Creature - Human Warlock|2|2|Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.|
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Dawnhart Disciple|Innistrad: Crimson Vow|196|C|{1}{G}|Creature - Human Warlock|2|2|Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.|
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Dig Up|Innistrad: Crimson Vow|197|R|{G}|Sorcery|||Cleave {1}{B}{B}{G}$Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.|
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Dig Up|Innistrad: Crimson Vow|197|R|{G}|Sorcery|||Cleave {1}{B}{B}{G}$Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.|
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