From 2fdaeffb3202edc3355051c0410e0780f43a9672 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 16 Sep 2014 23:47:00 +0200 Subject: [PATCH] * Avalanche Tusker - Fixed that the target creature did not have to block Avalanche Tusker itself. --- Mage.Sets/src/mage/sets/khansoftarkir/AvalancheTusker.java | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Mage.Sets/src/mage/sets/khansoftarkir/AvalancheTusker.java b/Mage.Sets/src/mage/sets/khansoftarkir/AvalancheTusker.java index f6dba3288c..c8a64f0a3a 100644 --- a/Mage.Sets/src/mage/sets/khansoftarkir/AvalancheTusker.java +++ b/Mage.Sets/src/mage/sets/khansoftarkir/AvalancheTusker.java @@ -31,6 +31,7 @@ import java.util.UUID; import mage.MageInt; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.common.combat.BlocksIfAbleTargetEffect; +import mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect; import mage.cards.CardImpl; import mage.constants.CardType; import mage.constants.Duration; @@ -60,7 +61,7 @@ public class AvalancheTusker extends CardImpl { this.power = new MageInt(6); this.toughness = new MageInt(4); - // Whenever Avalanche Tusker attacks, target creature defending player controls blocks this turn if able. + // Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this turn if able. this.addAbility(new AvalancheTuskerAbility()); } @@ -77,7 +78,7 @@ public class AvalancheTusker extends CardImpl { class AvalancheTuskerAbility extends TriggeredAbilityImpl { public AvalancheTuskerAbility() { - super(Zone.BATTLEFIELD, new BlocksIfAbleTargetEffect(Duration.EndOfTurn), true); + super(Zone.BATTLEFIELD, new MustBeBlockedByTargetSourceEffect(Duration.EndOfCombat), true); } public AvalancheTuskerAbility(final AvalancheTuskerAbility ability) { @@ -101,7 +102,7 @@ class AvalancheTuskerAbility extends TriggeredAbilityImpl { @Override public String getRule() { - return "Whenever {this} attacks, target creature defending player controls blocks this turn if able."; + return "Whenever {this} attacks, target creature defending player controls blocks it this combat if able."; } @Override