[M12] Goblin Bangchuckers

This commit is contained in:
magenoxx 2011-08-09 22:37:58 +04:00
parent 395d86f87e
commit 300cc90d56
4 changed files with 126 additions and 4 deletions

View file

@ -87,7 +87,7 @@ class SorcerersStrongboxEffect extends OneShotEffect<SorcerersStrongboxEffect> {
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
if (player.flipCoin()) {
if (player.flipCoin(game)) {
Permanent perm = game.getPermanent(source.getSourceId());
if (perm != null) {
perm.sacrifice(source.getId(), game);

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@ -0,0 +1,120 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2012;
import java.util.Random;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author nantuko
*/
public class GoblinBangchuckers extends CardImpl<GoblinBangchuckers> {
public GoblinBangchuckers(UUID ownerId) {
super(ownerId, 137, "Goblin Bangchuckers", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
this.expansionSetCode = "M12";
this.subtype.add("Goblin");
this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// {tap}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new GoblinBangchuckersEffect(), new TapSourceCost());
ability.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability);
}
public GoblinBangchuckers(final GoblinBangchuckers card) {
super(card);
}
@Override
public GoblinBangchuckers copy() {
return new GoblinBangchuckers(this);
}
}
class GoblinBangchuckersEffect extends OneShotEffect<GoblinBangchuckersEffect> {
public GoblinBangchuckersEffect() {
super(Constants.Outcome.Damage);
staticText = "{tap}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself";
}
public GoblinBangchuckersEffect(GoblinBangchuckersEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (controller.flipCoin(game)) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(source));
if (permanent != null) {
permanent.damage(2, source.getSourceId(), game, true, false);
return true;
}
Player player = game.getPlayer(targetPointer.getFirst(source));
if (player != null) {
player.damage(2, source.getSourceId(), game, false, true);
return true;
}
} else {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
permanent.damage(2, source.getSourceId(), game, true, false);
return true;
}
}
}
return false;
}
@Override
public GoblinBangchuckersEffect copy() {
return new GoblinBangchuckersEffect(this);
}
}

View file

@ -171,7 +171,7 @@ public interface Player extends MageItem, Copyable<Player> {
public boolean triggerAbility(TriggeredAbility ability, Game game);
public boolean canBeTargetedBy(MageObject source);
public boolean hasProtectionFrom(MageObject source);
public boolean flipCoin();
public boolean flipCoin(Game game);
public void checkTriggers(GameEvent event, Game game);
public void discard(int amount, Ability source, Game game);
public void discardToMax(Game game);

View file

@ -924,8 +924,10 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
* @return true if player won the toss
*/
@Override
public boolean flipCoin() {
return new Random().nextBoolean();
public boolean flipCoin(Game game) {
boolean result = new Random().nextBoolean();
game.informPlayers("[Flip a coin] " + getName() + (result ? " won." : " lost."));
return result;
}
@Override