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[M12] Goblin Bangchuckers
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commit
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4 changed files with 126 additions and 4 deletions
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@ -87,7 +87,7 @@ class SorcerersStrongboxEffect extends OneShotEffect<SorcerersStrongboxEffect> {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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if (player.flipCoin()) {
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if (player.flipCoin(game)) {
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Permanent perm = game.getPermanent(source.getSourceId());
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if (perm != null) {
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perm.sacrifice(source.getId(), game);
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120
Mage.Sets/src/mage/sets/magic2012/GoblinBangchuckers.java
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120
Mage.Sets/src/mage/sets/magic2012/GoblinBangchuckers.java
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@ -0,0 +1,120 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2012;
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import java.util.Random;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreatureOrPlayer;
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/**
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*
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* @author nantuko
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*/
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public class GoblinBangchuckers extends CardImpl<GoblinBangchuckers> {
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public GoblinBangchuckers(UUID ownerId) {
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super(ownerId, 137, "Goblin Bangchuckers", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
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this.expansionSetCode = "M12";
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this.subtype.add("Goblin");
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this.subtype.add("Warrior");
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this.color.setRed(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// {tap}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.
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Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new GoblinBangchuckersEffect(), new TapSourceCost());
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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}
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public GoblinBangchuckers(final GoblinBangchuckers card) {
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super(card);
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}
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@Override
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public GoblinBangchuckers copy() {
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return new GoblinBangchuckers(this);
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}
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}
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class GoblinBangchuckersEffect extends OneShotEffect<GoblinBangchuckersEffect> {
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public GoblinBangchuckersEffect() {
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super(Constants.Outcome.Damage);
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staticText = "{tap}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself";
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}
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public GoblinBangchuckersEffect(GoblinBangchuckersEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller.flipCoin(game)) {
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Permanent permanent = game.getPermanent(targetPointer.getFirst(source));
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if (permanent != null) {
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permanent.damage(2, source.getSourceId(), game, true, false);
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return true;
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}
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Player player = game.getPlayer(targetPointer.getFirst(source));
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if (player != null) {
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player.damage(2, source.getSourceId(), game, false, true);
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return true;
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}
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} else {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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permanent.damage(2, source.getSourceId(), game, true, false);
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public GoblinBangchuckersEffect copy() {
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return new GoblinBangchuckersEffect(this);
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}
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}
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@ -171,7 +171,7 @@ public interface Player extends MageItem, Copyable<Player> {
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public boolean triggerAbility(TriggeredAbility ability, Game game);
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public boolean canBeTargetedBy(MageObject source);
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public boolean hasProtectionFrom(MageObject source);
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public boolean flipCoin();
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public boolean flipCoin(Game game);
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public void checkTriggers(GameEvent event, Game game);
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public void discard(int amount, Ability source, Game game);
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public void discardToMax(Game game);
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@ -924,8 +924,10 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
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* @return true if player won the toss
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*/
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@Override
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public boolean flipCoin() {
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return new Random().nextBoolean();
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public boolean flipCoin(Game game) {
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boolean result = new Random().nextBoolean();
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game.informPlayers("[Flip a coin] " + getName() + (result ? " won." : " lost."));
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return result;
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}
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@Override
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