diff --git a/Mage.Sets/src/mage/cards/s/ScarwoodBandits.java b/Mage.Sets/src/mage/cards/s/ScarwoodBandits.java new file mode 100644 index 0000000000..d6fd2a6c25 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/ScarwoodBandits.java @@ -0,0 +1,190 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.s; + +import java.util.UUID; +import mage.MageInt; +import mage.MageObject; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.condition.common.SourceOnBattlefieldCondition; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.Cost; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.effects.common.continuous.GainControlTargetEffect; +import mage.abilities.effects.ContinuousEffect; +import mage.abilities.effects.Effect; +import mage.abilities.effects.Effects; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.keyword.ForestwalkAbility; +import mage.abilities.Mode; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetArtifactPermanent; +import mage.util.CardUtil; + +/** + * + * @author L_J + */ +public class ScarwoodBandits extends CardImpl { + + public ScarwoodBandits(UUID ownerId, CardSetInfo setInfo) { + super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{G}"); + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.ROGUE); + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // Forestwalk + this.addAbility(new ForestwalkAbility()); + + // {2}{G}, {tap}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, + new DoUnlessAnyOpponentPaysEffect( + new ConditionalContinuousEffect( + new GainControlTargetEffect(Duration.Custom, true), + new SourceOnBattlefieldCondition(), + "gain control of target artifact for as long as {this} remains on the battlefield"), + new GenericManaCost(2)), + new ManaCostsImpl("{2}{G}")); + ability.addCost(new TapSourceCost()); + ability.addTarget(new TargetArtifactPermanent()); + this.addAbility(ability); + } + + public ScarwoodBandits(final ScarwoodBandits card) { + super(card); + } + + @Override + public ScarwoodBandits copy() { + return new ScarwoodBandits(this); + } +} + +class DoUnlessAnyOpponentPaysEffect extends OneShotEffect { + + protected Effects executingEffects = new Effects(); + private final Cost cost; + private String chooseUseText; + + public DoUnlessAnyOpponentPaysEffect(Effect effect, Cost cost) { + this(effect, cost, null); + } + + public DoUnlessAnyOpponentPaysEffect(Effect effect, Cost cost, String chooseUseText) { + super(Outcome.Benefit); + this.executingEffects.add(effect); + this.cost = cost; + this.chooseUseText = chooseUseText; + } + + public DoUnlessAnyOpponentPaysEffect(final DoUnlessAnyOpponentPaysEffect effect) { + super(effect); + this.executingEffects = effect.executingEffects.copy(); + this.cost = effect.cost.copy(); + this.chooseUseText = effect.chooseUseText; + } + + public void addEffect(Effect effect) { + executingEffects.add(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + Player controller = game.getPlayer(source.getControllerId()); + MageObject sourceObject = game.getObject(source.getSourceId()); + if (controller != null && sourceObject != null) { + String message; + if (chooseUseText == null) { + String effectText = executingEffects.getText(source.getModes().getMode()); + message = "Pay " + cost.getText() + " to prevent (" + effectText.substring(0, effectText.length() - 1) + ")?"; + } else { + message = chooseUseText; + } + message = CardUtil.replaceSourceName(message, sourceObject.getName()); + boolean result = true; + boolean doEffect = true; + // check if any opponent is willing to pay + for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { + Player player = game.getPlayer(playerId); + if (player != null && player != controller && cost.canPay(source, source.getSourceId(), player.getId(), game) && player.chooseUse(Outcome.Detriment, message, source, game)) { + cost.clearPaid(); + if (cost.pay(source, game, source.getSourceId(), player.getId(), false, null)) { + if (!game.isSimulation()) { + game.informPlayers(player.getLogName() + " pays the cost to prevent the effect"); + } + doEffect = false; + } + } + } + // do the effects if nobody paid + if (doEffect) { + for (Effect effect : executingEffects) { + effect.setTargetPointer(this.targetPointer); + if (effect instanceof OneShotEffect) { + result &= effect.apply(game, source); + } else { + game.addEffect((ContinuousEffect) effect, source); + } + } + } + return result; + } + return false; + } + + protected Player getPayingPlayer(Game game, Ability source) { + return game.getPlayer(source.getControllerId()); + } + + @Override + public String getText(Mode mode) { + if (!staticText.isEmpty()) { + return staticText; + } + String effectsText = executingEffects.getText(mode); + return effectsText.substring(0, effectsText.length() - 1) + " unless any opponent pays " + cost.getText(); + } + + @Override + public DoUnlessAnyOpponentPaysEffect copy() { + return new DoUnlessAnyOpponentPaysEffect(this); + } +} diff --git a/Mage.Sets/src/mage/sets/TheDark.java b/Mage.Sets/src/mage/sets/TheDark.java index 7ff996766d..293189e1d4 100644 --- a/Mage.Sets/src/mage/sets/TheDark.java +++ b/Mage.Sets/src/mage/sets/TheDark.java @@ -68,7 +68,7 @@ public class TheDark extends ExpansionSet { cards.add(new SetCardInfo("Carnivorous Plant", 38, Rarity.COMMON, mage.cards.c.CarnivorousPlant.class)); cards.add(new SetCardInfo("Cave People", 59, Rarity.UNCOMMON, mage.cards.c.CavePeople.class)); cards.add(new SetCardInfo("City of Shadows", 113, Rarity.RARE, mage.cards.c.CityOfShadows.class)); - cards.add(new SetCardInfo("Cleansing", 77, Rarity.RARE, mage.cards.c.Cleansing.class)); + cards.add(new SetCardInfo("Cleansing", 77, Rarity.RARE, mage.cards.c.Cleansing.class)); cards.add(new SetCardInfo("Coal Golem", 96, Rarity.UNCOMMON, mage.cards.c.CoalGolem.class)); cards.add(new SetCardInfo("Dance of Many", 21, Rarity.RARE, mage.cards.d.DanceOfMany.class)); cards.add(new SetCardInfo("Dark Heart of the Wood", 117, Rarity.COMMON, mage.cards.d.DarkHeartOfTheWood.class)); @@ -105,7 +105,7 @@ public class TheDark extends ExpansionSet { cards.add(new SetCardInfo("Marsh Viper", 44, Rarity.COMMON, mage.cards.m.MarshViper.class)); cards.add(new SetCardInfo("Maze of Ith", 114, Rarity.UNCOMMON, mage.cards.m.MazeOfIth.class)); cards.add(new SetCardInfo("Merfolk Assassin", 31, Rarity.UNCOMMON, mage.cards.m.MerfolkAssassin.class)); - cards.add(new SetCardInfo("Mind Bomb", 32, Rarity.RARE, mage.cards.m.MindBomb.class)); + cards.add(new SetCardInfo("Mind Bomb", 32, Rarity.RARE, mage.cards.m.MindBomb.class)); cards.add(new SetCardInfo("Morale", 87, Rarity.COMMON, mage.cards.m.Morale.class)); cards.add(new SetCardInfo("Murk Dwellers", 11, Rarity.COMMON, mage.cards.m.MurkDwellers.class)); cards.add(new SetCardInfo("Niall Silvain", 45, Rarity.RARE, mage.cards.n.NiallSilvain.class)); @@ -116,6 +116,7 @@ public class TheDark extends ExpansionSet { cards.add(new SetCardInfo("Riptide", 34, Rarity.COMMON, mage.cards.r.Riptide.class)); cards.add(new SetCardInfo("Safe Haven", 115, Rarity.RARE, mage.cards.s.SafeHaven.class)); cards.add(new SetCardInfo("Savaen Elves", 47, Rarity.COMMON, mage.cards.s.SavaenElves.class)); + cards.add(new SetCardInfo("Scarwood Bandits", 48, Rarity.RARE, mage.cards.s.ScarwoodBandits.class)); cards.add(new SetCardInfo("Scarwood Goblins", 119, Rarity.COMMON, mage.cards.s.ScarwoodGoblins.class)); cards.add(new SetCardInfo("Scarwood Hag", 49, Rarity.UNCOMMON, mage.cards.s.ScarwoodHag.class)); cards.add(new SetCardInfo("Scavenger Folk", 50, Rarity.COMMON, mage.cards.s.ScavengerFolk.class));