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Correct param name
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parent
429df8cf77
commit
307cddcbee
2 changed files with 10 additions and 10 deletions
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@ -660,15 +660,15 @@ public class TestPlayer implements Player {
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}
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}
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} else if (action.getAction().startsWith("waitStackResolved")) {
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boolean oneTime = action.getAction().equals("waitStackResolved:1");
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boolean skipOneStackObjectOnly = action.getAction().equals("waitStackResolved:1");
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if (game.getStack().isEmpty()) {
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// all done, can use next command
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actions.remove(action);
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continue;
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} else {
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// need to wait (don't remove command, except one time)
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// need to wait (don't remove command, except one skip only)
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tryToPlayPriority(game);
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if (oneTime) {
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if (skipOneStackObjectOnly) {
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actions.remove(action);
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}
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return true;
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@ -1486,8 +1486,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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}
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public void waitStackResolved(int turnNum, PhaseStep step, TestPlayer player, boolean oneTime) {
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String command = "waitStackResolved" + (oneTime ? ":1" : "");
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public void waitStackResolved(int turnNum, PhaseStep step, TestPlayer player, boolean skipOneStackObjectOnly) {
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String command = "waitStackResolved" + (skipOneStackObjectOnly ? ":1" : "");
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player.addAction(turnNum, step, command);
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}
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@ -1845,18 +1845,18 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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waitStackResolved(turnNum, step, false);
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}
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public void waitStackResolved(int turnNum, PhaseStep step, boolean oneTime) {
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public void waitStackResolved(int turnNum, PhaseStep step, boolean skipOneStackObjectOnly) {
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if (playerA != null) {
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waitStackResolved(turnNum, step, playerA, oneTime);
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waitStackResolved(turnNum, step, playerA, skipOneStackObjectOnly);
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}
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if (playerB != null) {
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waitStackResolved(turnNum, step, playerB, oneTime);
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waitStackResolved(turnNum, step, playerB, skipOneStackObjectOnly);
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}
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if (playerC != null) {
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waitStackResolved(turnNum, step, playerC, oneTime);
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waitStackResolved(turnNum, step, playerC, skipOneStackObjectOnly);
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}
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if (playerD != null) {
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waitStackResolved(turnNum, step, playerD, oneTime);
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waitStackResolved(turnNum, step, playerD, skipOneStackObjectOnly);
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}
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}
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