mirror of
https://github.com/correl/mage.git
synced 2024-12-25 03:00:15 +00:00
Correct param name
This commit is contained in:
parent
429df8cf77
commit
307cddcbee
2 changed files with 10 additions and 10 deletions
|
@ -660,15 +660,15 @@ public class TestPlayer implements Player {
|
|||
}
|
||||
}
|
||||
} else if (action.getAction().startsWith("waitStackResolved")) {
|
||||
boolean oneTime = action.getAction().equals("waitStackResolved:1");
|
||||
boolean skipOneStackObjectOnly = action.getAction().equals("waitStackResolved:1");
|
||||
if (game.getStack().isEmpty()) {
|
||||
// all done, can use next command
|
||||
actions.remove(action);
|
||||
continue;
|
||||
} else {
|
||||
// need to wait (don't remove command, except one time)
|
||||
// need to wait (don't remove command, except one skip only)
|
||||
tryToPlayPriority(game);
|
||||
if (oneTime) {
|
||||
if (skipOneStackObjectOnly) {
|
||||
actions.remove(action);
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -1486,8 +1486,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
|
||||
}
|
||||
|
||||
public void waitStackResolved(int turnNum, PhaseStep step, TestPlayer player, boolean oneTime) {
|
||||
String command = "waitStackResolved" + (oneTime ? ":1" : "");
|
||||
public void waitStackResolved(int turnNum, PhaseStep step, TestPlayer player, boolean skipOneStackObjectOnly) {
|
||||
String command = "waitStackResolved" + (skipOneStackObjectOnly ? ":1" : "");
|
||||
player.addAction(turnNum, step, command);
|
||||
}
|
||||
|
||||
|
@ -1845,18 +1845,18 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
waitStackResolved(turnNum, step, false);
|
||||
}
|
||||
|
||||
public void waitStackResolved(int turnNum, PhaseStep step, boolean oneTime) {
|
||||
public void waitStackResolved(int turnNum, PhaseStep step, boolean skipOneStackObjectOnly) {
|
||||
if (playerA != null) {
|
||||
waitStackResolved(turnNum, step, playerA, oneTime);
|
||||
waitStackResolved(turnNum, step, playerA, skipOneStackObjectOnly);
|
||||
}
|
||||
if (playerB != null) {
|
||||
waitStackResolved(turnNum, step, playerB, oneTime);
|
||||
waitStackResolved(turnNum, step, playerB, skipOneStackObjectOnly);
|
||||
}
|
||||
if (playerC != null) {
|
||||
waitStackResolved(turnNum, step, playerC, oneTime);
|
||||
waitStackResolved(turnNum, step, playerC, skipOneStackObjectOnly);
|
||||
}
|
||||
if (playerD != null) {
|
||||
waitStackResolved(turnNum, step, playerD, oneTime);
|
||||
waitStackResolved(turnNum, step, playerD, skipOneStackObjectOnly);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue