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[BRO] Implement Rescue Retriever ()

* [BRO] Implement Rescue Retriever

* [BRO] Update Rescue Retriever based on review

Tests fail because of merge. Manual tests on Rescue Retriever pass.
This commit is contained in:
Lucas Nélis 2022-11-11 14:07:33 +01:00 committed by GitHub
parent 9e57437ae1
commit 30a498145e
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 62 additions and 0 deletions
Mage.Sets/src/mage

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@ -0,0 +1,61 @@
package mage.cards.r;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.PreventAllDamageToAllEffect;
import mage.abilities.effects.common.counter.AddCountersAllEffect;
import mage.constants.*;
import mage.abilities.keyword.FlashAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.counters.CounterType;
import mage.filter.common.FilterAttackingCreature;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
/**
*
* @author lunelis
*/
public final class RescueRetriever extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent(SubType.SOLDIER, "other Soldier you control");
private static final FilterAttackingCreature filterAttacking = new FilterAttackingCreature("attacking Soldiers you control");
static {
filter.add(AnotherPredicate.instance);
filterAttacking.add(SubType.SOLDIER.getPredicate());
filterAttacking.add(TargetController.YOU.getControllerPredicate());
filterAttacking.add(AnotherPredicate.instance);
}
public RescueRetriever(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}{W}");
this.subtype.add(SubType.DOG);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Flash
this.addAbility(FlashAbility.getInstance());
// When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.
this.addAbility(new EntersBattlefieldTriggeredAbility(
new AddCountersAllEffect(CounterType.P1P1.createInstance(), filter), false));
// Prevent all damage that would be dealt to other attacking Soldiers you control.
this.addAbility(new SimpleStaticAbility(new PreventAllDamageToAllEffect(Duration.WhileOnBattlefield, filterAttacking)));
}
private RescueRetriever(final RescueRetriever card) {
super(card);
}
@Override
public RescueRetriever copy() {
return new RescueRetriever(this);
}
}

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@ -215,6 +215,7 @@ public final class TheBrothersWar extends ExpansionSet {
cards.add(new SetCardInfo("Reconstructed Thopter", 242, Rarity.UNCOMMON, mage.cards.r.ReconstructedThopter.class));
cards.add(new SetCardInfo("Recruitment Officer", 23, Rarity.UNCOMMON, mage.cards.r.RecruitmentOfficer.class));
cards.add(new SetCardInfo("Repair and Recharge", 24, Rarity.UNCOMMON, mage.cards.r.RepairAndRecharge.class));
cards.add(new SetCardInfo("Rescue Retriever", 288, Rarity.RARE, mage.cards.r.RescueRetriever.class));
cards.add(new SetCardInfo("Retrieval Agent", 60, Rarity.COMMON, mage.cards.r.RetrievalAgent.class));
cards.add(new SetCardInfo("Roc Hunter", 150, Rarity.COMMON, mage.cards.r.RocHunter.class));
cards.add(new SetCardInfo("Rootwire Amalgam", 203, Rarity.MYTHIC, mage.cards.r.RootwireAmalgam.class));