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[LTR] Implement Gollum, Patient Plotter
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Mage.Sets/src/mage/cards/g/GollumPatientPlotter.java
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Mage.Sets/src/mage/cards/g/GollumPatientPlotter.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateAsSorceryActivatedAbility;
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import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
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import mage.abilities.effects.keyword.TheRingTemptsYouEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GollumPatientPlotter extends CardImpl {
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public GollumPatientPlotter(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HALFLING);
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this.subtype.add(SubType.HORROR);
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this.power = new MageInt(3);
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this.toughness = new MageInt(1);
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// When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you.
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this.addAbility(new LeavesBattlefieldTriggeredAbility(new TheRingTemptsYouEffect(), false));
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// {B}, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery.
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Ability ability = new ActivateAsSorceryActivatedAbility(
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Zone.GRAVEYARD, new ReturnSourceFromGraveyardToHandEffect(), new ManaCostsImpl<>("{B}")
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);
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ability.addCost(new SacrificeTargetCost(StaticFilters.FILTER_CONTROLLED_CREATURE_SHORT_TEXT));
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this.addAbility(ability);
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}
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private GollumPatientPlotter(final GollumPatientPlotter card) {
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super(card);
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}
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@Override
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public GollumPatientPlotter copy() {
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return new GollumPatientPlotter(this);
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}
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}
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@ -4,8 +4,12 @@ import mage.cards.ExpansionSet;
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import mage.constants.Rarity;
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import mage.constants.SetType;
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import java.util.Arrays;
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import java.util.List;
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public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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private static final List<String> unfinished = Arrays.asList("Frodo, Sauron's Bane", "Gollum, Patient Plotter", "Samwise the Stouthearted");
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private static final TheLordOfTheRingsTalesOfMiddleEarth instance = new TheLordOfTheRingsTalesOfMiddleEarth();
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public static TheLordOfTheRingsTalesOfMiddleEarth getInstance() {
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@ -21,6 +25,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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cards.add(new SetCardInfo("Aragorn and Arwen, Wed", 287, Rarity.MYTHIC, mage.cards.a.AragornAndArwenWed.class));
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cards.add(new SetCardInfo("Forest", 280, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Gandalf the Grey", 207, Rarity.RARE, mage.cards.g.GandalfTheGrey.class));
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cards.add(new SetCardInfo("Gollum, Patient Plotter", 84, Rarity.UNCOMMON, mage.cards.g.GollumPatientPlotter.class));
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cards.add(new SetCardInfo("Island", 274, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mount Doom", 258, Rarity.MYTHIC, mage.cards.m.MountDoom.class));
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cards.add(new SetCardInfo("Mountain", 278, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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@ -32,5 +37,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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cards.add(new SetCardInfo("The Shire", 260, Rarity.RARE, mage.cards.t.TheShire.class));
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cards.add(new SetCardInfo("Trailblazer's Boots", 398, Rarity.RARE, mage.cards.t.TrailblazersBoots.class));
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cards.add(new SetCardInfo("You Cannot Pass!", 38, Rarity.UNCOMMON, mage.cards.y.YouCannotPass.class));
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cards.removeIf(setCardInfo -> unfinished.contains(setCardInfo.getName())); // remove when mechanic is implemented
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}
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}
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@ -0,0 +1,32 @@
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package mage.abilities.effects.keyword;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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/**
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* @author TheElk801
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*/
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public class TheRingTemptsYouEffect extends OneShotEffect {
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public TheRingTemptsYouEffect() {
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super(Outcome.Benefit);
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staticText = "the Ring tempts you";
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}
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private TheRingTemptsYouEffect(final TheRingTemptsYouEffect effect) {
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super(effect);
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}
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@Override
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public TheRingTemptsYouEffect copy() {
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return new TheRingTemptsYouEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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// TODO: Implement when we know what the mechanic does
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return false;
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}
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}
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