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[AFR] updated spoiler
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@ -41324,7 +41324,9 @@ Yavimaya Coast|Commander 2021|409|R||Land|||{T}: Add {C}.${T}: Add {G} or {U}. Y
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Celestial Unicorn|Adventures in the Forgotten Realms|5|C|{2}{W}|Creature - Unicorn|3|2|Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.|
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Celestial Unicorn|Adventures in the Forgotten Realms|5|C|{2}{W}|Creature - Unicorn|3|2|Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.|
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Cloister Gargoyle|Adventures in the Forgotten Realms|7|U|{2}{W}|Artifact Creature - Gargoyle|0|4|When Cloister Gargoyle enters the battlefield, venture into the dungeon.$As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.|
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Cloister Gargoyle|Adventures in the Forgotten Realms|7|U|{2}{W}|Artifact Creature - Gargoyle|0|4|When Cloister Gargoyle enters the battlefield, venture into the dungeon.$As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.|
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Dawnbringer Cleric|Adventures in the Forgotten Realms|9|C|{1}{W}|Creature - Human Cleric|1|3|When Dawnbringer Cleric enters the battlefield, choose one —$• Cure Wounds — You gain 2 life.$• Dispel Magic — Destroy target enchantment.$• Gentle Repose — Exile target card from a graveyard.|
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Dawnbringer Cleric|Adventures in the Forgotten Realms|9|C|{1}{W}|Creature - Human Cleric|1|3|When Dawnbringer Cleric enters the battlefield, choose one —$• Cure Wounds — You gain 2 life.$• Dispel Magic — Destroy target enchantment.$• Gentle Repose — Exile target card from a graveyard.|
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Delver's Torch|Adventures in the Forgotten Realms|10|C|{1}{W}|Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever equipped creature attacks, venture into the dungeon.$Equip {3}|
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Devoted Paladin|Adventures in the Forgotten Realms|11|C|{4}{W}|Creature - Orc Knight|4|4|Beacon of Hope — When Devoted Paladin enters the battelfield, creatures you control get +1/+1 and gain vigilance until end of turn.|
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Devoted Paladin|Adventures in the Forgotten Realms|11|C|{4}{W}|Creature - Orc Knight|4|4|Beacon of Hope — When Devoted Paladin enters the battelfield, creatures you control get +1/+1 and gain vigilance until end of turn.|
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Dragon's Disciple|Adventures in the Forgotten Realms|13|U|{1}{W}|Creature - Human Monk|1|3|As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.$Dragons you control have ward {1}.|
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Dwarfhold Champion|Adventures in the Forgotten Realms|14|C|{1}{W}|Creature - Dwarf Warrior|3|1|As long as Dwarfhold Champion is equipped, it gets +0/+2.|
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Dwarfhold Champion|Adventures in the Forgotten Realms|14|C|{1}{W}|Creature - Dwarf Warrior|3|1|As long as Dwarfhold Champion is equipped, it gets +0/+2.|
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Flumph|Adventures in the Forgotten Realms|15|R|{1}{W}|Creature - Jellyfish|0|4|Defender, flying$Whenever Flumph is dealt damage, you and target opponent each draw a card.|
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Flumph|Adventures in the Forgotten Realms|15|R|{1}{W}|Creature - Jellyfish|0|4|Defender, flying$Whenever Flumph is dealt damage, you and target opponent each draw a card.|
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Gloom Stalker|Adventures in the Forgotten Realms|16|C|{2}{W}|Creature - Dwarf Ranger|2|3|As long as you've completed a dungeon, Gloom Stalker has double strike.|
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Gloom Stalker|Adventures in the Forgotten Realms|16|C|{2}{W}|Creature - Dwarf Ranger|2|3|As long as you've completed a dungeon, Gloom Stalker has double strike.|
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@ -41332,8 +41334,10 @@ Half-Elf Monk|Adventures in the Forgotten Realms|19|C|{3}{W}|Creature - Human El
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Icingdeath, Frost Tyrant|Adventures in the Forgotten Realms|20|M|{2}{W}{W}|Legendary Creature - Dragon|4|3|Flying, vigilance$When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0", "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.|
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Icingdeath, Frost Tyrant|Adventures in the Forgotten Realms|20|M|{2}{W}{W}|Legendary Creature - Dragon|4|3|Flying, vigilance$When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0", "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.|
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Moon-Blessed Cleric|Adventures in the Forgotten Realms|26|U|{2}{W}|Creature - Human Elf Cleric|3|2|Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.|
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Moon-Blessed Cleric|Adventures in the Forgotten Realms|26|U|{2}{W}|Creature - Human Elf Cleric|3|2|Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.|
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Nadaar, Selfless Paladin|Adventures in the Forgotten Realms|27|R|{2}{W}|Legendary Creature - Dragon Knight|3|3|Vigilance$Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon.$Other creatures you control get +1/+1 as long as you've completed a dungeon.|
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Nadaar, Selfless Paladin|Adventures in the Forgotten Realms|27|R|{2}{W}|Legendary Creature - Dragon Knight|3|3|Vigilance$Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon.$Other creatures you control get +1/+1 as long as you've completed a dungeon.|
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Planar Ally|Adventures in the Forgotten Realms|31|C|{3}{W}{W}|Creature - Angel|3|3|Flying$Whenever Planar Ally attacks, venture into the dungeon.|
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Portable Hole|Adventures in the Forgotten Realms|33|U|{W}|Artifact|||When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.|
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Portable Hole|Adventures in the Forgotten Realms|33|U|{W}|Artifact|||When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.|
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Ranger's Hawk|Adventures in the Forgotten Realms|37|C|{W}|Creature - Bird|1|1|Flying${3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery.|
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Ranger's Hawk|Adventures in the Forgotten Realms|37|C|{W}|Creature - Bird|1|1|Flying${3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery.|
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Veteran Dungeoneer|Adventures in the Forgotten Realms|40|C|{3}{W}|Creature - Human Warrior|3|4|When Veteran Dungeoneer enters the battlefield, venture into the dungeon.|
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You Hear Something on Watch|Adventures in the Forgotten Realms|42|C|{1}{W}|Instant|||Choose one —$• Rouse the Party — Creatures you control get +1/+1 until end of turn.$• Set Off Traps — This spell deals 5 damage to target attacking creature.|
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You Hear Something on Watch|Adventures in the Forgotten Realms|42|C|{1}{W}|Instant|||Choose one —$• Rouse the Party — Creatures you control get +1/+1 until end of turn.$• Set Off Traps — This spell deals 5 damage to target attacking creature.|
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You're Ambushed on the Road|Adventures in the Forgotten Realms|43|C|{W}|Instant|||Choose one —$• Make a Retreat — Return target creature you control to its owner's hand.$• Stand and Fight — Target creature gets +1/+3 until end of turn.|
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You're Ambushed on the Road|Adventures in the Forgotten Realms|43|C|{W}|Instant|||Choose one —$• Make a Retreat — Return target creature you control to its owner's hand.$• Stand and Fight — Target creature gets +1/+3 until end of turn.|
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Air-Cult Elemental|Adventures in the Forgotten Realms|45|C|{4}{U}{U}|Creature - Elemental|2|5|Flying$Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.|
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Air-Cult Elemental|Adventures in the Forgotten Realms|45|C|{4}{U}{U}|Creature - Elemental|2|5|Flying$Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.|
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@ -41343,11 +41347,13 @@ Charmed Sleep|Adventures in the Forgotten Realms|50|C|{1}{U}{U}|Enchantment - Au
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Clever Conjurer|Adventures in the Forgotten Realms|51|C|{2}{U}|Creature - Gnome Wizard|2|3|Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.|
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Clever Conjurer|Adventures in the Forgotten Realms|51|C|{2}{U}|Creature - Gnome Wizard|2|3|Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.|
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Displacer Beast|Adventures in the Forgotten Realms|54|U|{2}{U}|Creature - Cat Beast|3|2|When Displacer Beast enters the battlefield, venture into the dungeon.$Displacement — {3}{U}: Return Displacer Beast to its owner's hand.|
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Displacer Beast|Adventures in the Forgotten Realms|54|U|{2}{U}|Creature - Cat Beast|3|2|When Displacer Beast enters the battlefield, venture into the dungeon.$Displacement — {3}{U}: Return Displacer Beast to its owner's hand.|
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Dragon Turtle|Adventures in the Forgotten Realms|56|R|{1}{U}{U}|Creature - Dragon Turtle|3|5|Flash$Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.|
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Dragon Turtle|Adventures in the Forgotten Realms|56|R|{1}{U}{U}|Creature - Dragon Turtle|3|5|Flash$Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.|
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Eccentric Apprentice|Adventures in the Forgotten Realms|57|U|{2}{U}|Creature - Tiefling Wizard|2|2|Flying$When Eccentric Apprentice enters the battlefield, venture into the dungeon.$At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.|
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Fly|Adventures in the Forgotten Realms|59|U|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon."|
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Fly|Adventures in the Forgotten Realms|59|U|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon."|
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Grazilaxx, Illithid Scholar|Adventures in the Forgotten Realms|60|R|{1}{U}{U}|Legendary Creature - Horror|3|2|Whenever a creature you control becomes blocked, you may return it to its owner's hand.$Whenever one or more creatures you control deal combat damage to a player, draw a card.|
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Grazilaxx, Illithid Scholar|Adventures in the Forgotten Realms|60|R|{1}{U}{U}|Legendary Creature - Horror|3|2|Whenever a creature you control becomes blocked, you may return it to its owner's hand.$Whenever one or more creatures you control deal combat damage to a player, draw a card.|
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Guild Thief|Adventures in the Forgotten Realms|61|U|{1}{U}|Creature - Orc Rogue|1|1|Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.$Cunning Action — {3}{U}: Guild Thief can't be blocked this turn.|
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Guild Thief|Adventures in the Forgotten Realms|61|U|{1}{U}|Creature - Orc Rogue|1|1|Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.$Cunning Action — {3}{U}: Guild Thief can't be blocked this turn.|
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Mordenkainen's Polymorph|Adventures in the Forgotten Realms|65|C|{1}{U}|Instant|||Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying.|
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Mordenkainen's Polymorph|Adventures in the Forgotten Realms|65|C|{1}{U}|Instant|||Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying.|
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Ray of Frost|Adventures in the Forgotten Realms|68|U|{1}{U}|Enchantment - Aura|||Flash$Enchant creature$When Ray of Frost enters the battlefield, if enchanted creature is red, tap it.$Enchanted creature loses all abilities as long as it is red.$Enchanted creature doesn't untap during its controller's untap step.|
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Ray of Frost|Adventures in the Forgotten Realms|68|U|{1}{U}|Enchantment - Aura|||Flash$Enchant creature$When Ray of Frost enters the battlefield, if enchanted creature is red, tap it.$Enchanted creature loses all abilities as long as it is red.$Enchanted creature doesn't untap during its controller's untap step.|
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Secret Door|Adventures in the Forgotten Realms|71|C|{U}|Artifact Creature - Wall|0|4|Defender${4}{U}: Venture into the dungeon. Activate only as a sorcery.|
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Shortcut Seeker|Adventures in the Forgotten Realms|73|C|{3}{U}|Creature - Human Rogue|2|5|Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon.|
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Shortcut Seeker|Adventures in the Forgotten Realms|73|C|{3}{U}|Creature - Human Rogue|2|5|Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon.|
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Tasha's Hideous Laughter|Adventures in the Forgotten Realms|78|R|{1}{U}{U}|Sorcery|||Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.|
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Tasha's Hideous Laughter|Adventures in the Forgotten Realms|78|R|{1}{U}{U}|Sorcery|||Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.|
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You Come to a River|Adventures in the Forgotten Realms|83|C|{1}{U}|Instant|||Choose one —$• Fight the Current — Return target nonland permanent top its owner's hand.$• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.|
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You Come to a River|Adventures in the Forgotten Realms|83|C|{1}{U}|Instant|||Choose one —$• Fight the Current — Return target nonland permanent top its owner's hand.$• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.|
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@ -41357,6 +41363,7 @@ Yuan-Ti Malison|Adventures in the Forgotten Realms|86|R|{1}{U}|Creature - Snake
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Baleful Beholder|Adventures in the Forgotten Realms|89|C|{4}{B}{B}|Creature - Beholder|6|5|When Baleful Beholder enters the battlefield, choose one —$• Antimagic Cone — Each opponent sacrifices an enchantment.$• Fear Ray — Creatures you control gain menace until end of turn.|
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Baleful Beholder|Adventures in the Forgotten Realms|89|C|{4}{B}{B}|Creature - Beholder|6|5|When Baleful Beholder enters the battlefield, choose one —$• Antimagic Cone — Each opponent sacrifices an enchantment.$• Fear Ray — Creatures you control gain menace until end of turn.|
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Black Dragon|Adventures in the Forgotten Realms|90|U|{5}{B}{B}|Creature - Dragon|4|4|Flying$Acid Breath — When Black Dragon enters the battlefield, target creature an oppon ent controls gets -3/-3 until end of turn.|
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Black Dragon|Adventures in the Forgotten Realms|90|U|{5}{B}{B}|Creature - Dragon|4|4|Flying$Acid Breath — When Black Dragon enters the battlefield, target creature an oppon ent controls gets -3/-3 until end of turn.|
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The Book of Vile Darkness|Adventures in the Forgotten Realms|91|M|{B}{B}{B}|Legendary Artifact|||At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.${T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible. It gains all triggered abilities of the exiled cards.|
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The Book of Vile Darkness|Adventures in the Forgotten Realms|91|M|{B}{B}{B}|Legendary Artifact|||At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.${T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible. It gains all triggered abilities of the exiled cards.|
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Clattering Skeletons|Adventures in the Forgotten Realms|93|C|{3}{B}|Creature - Skeleton|4|3|When Clattering Skeletons dies, venture into the dungeon.|
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Devour Intellect|Adventures in the Forgotten Realms|97|C|{B}|Sorcery|||Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards a card.|
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Devour Intellect|Adventures in the Forgotten Realms|97|C|{B}|Sorcery|||Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards a card.|
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Drider|Adventures in the Forgotten Realms|98|U|{4}{B}|Creature - Elf Spider|4|3|Reach$Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.|
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Drider|Adventures in the Forgotten Realms|98|U|{4}{B}|Creature - Elf Spider|4|3|Reach$Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.|
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Dungeon Crawler|Adventures in the Forgotten Realms|99|U|{B}|Creature - Zombie|2|1|Dungeon Crawler enters the battlefield tapped.$Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand.|
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Dungeon Crawler|Adventures in the Forgotten Realms|99|U|{B}|Creature - Zombie|2|1|Dungeon Crawler enters the battlefield tapped.$Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand.|
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@ -41368,6 +41375,7 @@ Grim Wanderer|Adventures in the Forgotten Realms|107|U|{1}{B}|Creature - Goblin
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Lolth, Spider Queen|Adventures in the Forgotten Realms|112|M|{3}{B}{B}|Legendary Planeswalker - Lolth|4|Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.$0: You draw a card and you lose 1 life.$−3: Create two 2/1 black Spider creature tokens with menace and reach.$−8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."|
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Lolth, Spider Queen|Adventures in the Forgotten Realms|112|M|{3}{B}{B}|Legendary Planeswalker - Lolth|4|Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.$0: You draw a card and you lose 1 life.$−3: Create two 2/1 black Spider creature tokens with menace and reach.$−8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."|
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Manticore|Adventures in the Forgotten Realms|113|C|{3}{B}|Creature - Manticore|2|1|Flash$Flying$Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.|
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Manticore|Adventures in the Forgotten Realms|113|C|{3}{B}|Creature - Manticore|2|1|Flash$Flying$Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.|
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Power Word Kill|Adventures in the Forgotten Realms|114|U|{1}{B}|Instant|||Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.|
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Power Word Kill|Adventures in the Forgotten Realms|114|U|{1}{B}|Instant|||Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.|
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Precipitous Drop|Adventures in the Forgotten Realms|115|C|{2}{B}|Enchantment - Aura|||Enchant creature$When Precipitous Drop enters the battlefield, venture into the dungeon.$Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.|
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Shambling Ghast|Adventures in the Forgotten Realms|119|C|{B}|Creature - Zombie|1|1|When Shambling Ghast dies, choose one —$• Brave the Stench — Target creature an opponent controls -1/-1 until end of turn.$• Search the Body — Create a Treasure token.|
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Shambling Ghast|Adventures in the Forgotten Realms|119|C|{B}|Creature - Zombie|1|1|When Shambling Ghast dies, choose one —$• Brave the Stench — Target creature an opponent controls -1/-1 until end of turn.$• Search the Body — Create a Treasure token.|
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Sphere of Annihilation|Adventures in the Forgotten Realms|121|R|{X}{B}|Artifact|||Sphere of Annihilation enters the battlefield with X void counters on it.$At the beginning of your upkeep, exile Sphere of Annihilation, all creatuers and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it.|
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Sphere of Annihilation|Adventures in the Forgotten Realms|121|R|{X}{B}|Artifact|||Sphere of Annihilation enters the battlefield with X void counters on it.$At the beginning of your upkeep, exile Sphere of Annihilation, all creatuers and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it.|
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Vorpal Sword|Adventures in the Forgotten Realms|124|R|{B}|Artifact - Equipment|||Equipped creature gets +2/+0 and has deathtouch.${5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."$Equip {B}{B}|
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Vorpal Sword|Adventures in the Forgotten Realms|124|R|{B}|Artifact - Equipment|||Equipped creature gets +2/+0 and has deathtouch.${5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."$Equip {B}{B}|
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@ -41410,6 +41418,7 @@ Owlbear|Adventures in the Forgotten Realms|198|C|{3}{G}{G}|Creature - Bird Bear|
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Prosperous Innkeeper|Adventures in the Forgotten Realms|200|U|{1}{G}|Creature - Halfling Citizen|1|1|When Prosperous Innkeeper enters the battlefield, create a Treasure token.$Whenever another creature enters the battlefield under your control, you gain 1 life.|
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Prosperous Innkeeper|Adventures in the Forgotten Realms|200|U|{1}{G}|Creature - Halfling Citizen|1|1|When Prosperous Innkeeper enters the battlefield, create a Treasure token.$Whenever another creature enters the battlefield under your control, you gain 1 life.|
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Purple Worm|Adventures in the Forgotten Realms|201|U|{5}{G}{G}|Creature - Worm|8|7|This spell costs {2} less to cast if a creature died this turn.$Ward {2}|
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Purple Worm|Adventures in the Forgotten Realms|201|U|{5}{G}{G}|Creature - Worm|8|7|This spell costs {2} less to cast if a creature died this turn.$Ward {2}|
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Varis, Silverymoon Ranger|Adventures in the Forgotten Realms|209|R|{1}{G}{G}|Legendary Creature - Human Elf Ranger|3|3|Reach, ward {1}$Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn.$Whenever you complete a dungeon, create a 2/2 green Wolf creature token.|
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Varis, Silverymoon Ranger|Adventures in the Forgotten Realms|209|R|{1}{G}{G}|Legendary Creature - Human Elf Ranger|3|3|Reach, ward {1}$Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn.$Whenever you complete a dungeon, create a 2/2 green Wolf creature token.|
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Wandering Troubadour|Adventures in the Forgotten Realms|210|U|{3}{G}|Creature - Dragon Bard|4|2|At the begining of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon.|
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Werewolf Pack Leader|Adventures in the Forgotten Realms|211|R|{G}{G}|Creature - Human Werewolf|3|3|Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.${3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.|
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Werewolf Pack Leader|Adventures in the Forgotten Realms|211|R|{G}{G}|Creature - Human Werewolf|3|3|Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.${3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.|
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You Find a Cursed Idol|Adventures in the Forgotten Realms|213|C|{1}{G}|Sorcery|||Choose one —$• Smash it — Destroy target artifact.$• Life the Curse — Destroy target enchantment.$• Steal Its Eyes — Create an Treasure token and venture into the dungeon.|
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You Find a Cursed Idol|Adventures in the Forgotten Realms|213|C|{1}{G}|Sorcery|||Choose one —$• Smash it — Destroy target artifact.$• Life the Curse — Destroy target enchantment.$• Steal Its Eyes — Create an Treasure token and venture into the dungeon.|
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You Happen On a Glade|Adventures in the Forgotten Realms|214|U|{2}{G}|Instant|||Choose one —$• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.$• Make Camp — Return target permanent card from your graveyard to your hand.|
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You Happen On a Glade|Adventures in the Forgotten Realms|214|U|{2}{G}|Instant|||Choose one —$• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.$• Make Camp — Return target permanent card from your graveyard to your hand.|
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@ -41418,6 +41427,7 @@ Barrowin of Clan Undurr|Adventures in the Forgotten Realms|218|U|{2}{W}{B}|Legen
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Bruenor Battlehammer|Adventures in the Forgotten Realms|219|U|{2}{R}{W}|Legendary Creature - Dwarf Warrior|5|3|Each creature you control gets +2/+0 for each Equipment attached to it.$You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.|
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Bruenor Battlehammer|Adventures in the Forgotten Realms|219|U|{2}{R}{W}|Legendary Creature - Dwarf Warrior|5|3|Each creature you control gets +2/+0 for each Equipment attached to it.$You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.|
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Drizzt Do'Urden|Adventures in the Forgotten Realms|220|R|{3}{G}{W}|Legendary Creature - Elf Ranger|3|3|Double strike$When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.$Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.|
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Drizzt Do'Urden|Adventures in the Forgotten Realms|220|R|{3}{G}{W}|Legendary Creature - Elf Ranger|3|3|Double strike$When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.$Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.|
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Hama Pashar, Ruin Seeker|Adventures in the Forgotten Realms|224|U|{1}{W}{U}|Legendary Creature - Human Wizard|2|3|Room abilities of dungeons your own trigger an additional time.|
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Hama Pashar, Ruin Seeker|Adventures in the Forgotten Realms|224|U|{1}{W}{U}|Legendary Creature - Human Wizard|2|3|Room abilities of dungeons your own trigger an additional time.|
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Orcus, Prince of Undeath|Adventures in the Forgotten Realms|229|R|{X}{2}{B}{R}|Legendary Creature - Demon|5|3|Flying, trample$When Orcus, Prince of Undeath enters the battlefield, choose one —$• Each other creature gets -X/-X until end of turn. You lose X life.$• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.|
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Shessra, Death's Whisper|Adventures in the Forgotten Realms|231|U|{2}{B}{G}|Legendary Creature - Human Elf Warlock|1|3|Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.$Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.|
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Shessra, Death's Whisper|Adventures in the Forgotten Realms|231|U|{2}{B}{G}|Legendary Creature - Human Elf Warlock|1|3|Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.$Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.|
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Targ Nar, Demon-Fang Gnoll|Adventures in the Forgotten Realms|234|U|{R}{G}|Legendary Creature - Gnoll|2|2|Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.${2}{R}{G}: Double Targ Nar's power and toughness until end of turn.|
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Targ Nar, Demon-Fang Gnoll|Adventures in the Forgotten Realms|234|U|{R}{G}|Legendary Creature - Gnoll|2|2|Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.${2}{R}{G}: Double Targ Nar's power and toughness until end of turn.|
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Tiamat|Adventures in the Forgotten Realms|235|M|{2}{W}{U}{B}{R}{G}|Legendary Creature - Dragon God|7|7|Flying$When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.|
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Tiamat|Adventures in the Forgotten Realms|235|M|{2}{W}{U}{B}{R}{G}|Legendary Creature - Dragon God|7|7|Flying$When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.|
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@ -41438,6 +41448,7 @@ Island|Adventures in the Forgotten Realms|266|C||Basic Land - Island|||({T}: Add
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Swamp|Adventures in the Forgotten Realms|270|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Swamp|Adventures in the Forgotten Realms|270|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Mountain|Adventures in the Forgotten Realms|274|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Mountain|Adventures in the Forgotten Realms|274|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Adventures in the Forgotten Realms|278|C||Basic Land - Forest|||({T}: Add {G}.)|
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Forest|Adventures in the Forgotten Realms|278|C||Basic Land - Forest|||({T}: Add {G}.)|
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Instrument of the Bards|Adventures in the Forgotten Realms|385|R|{G}|Legendary Artifact|||At the beginning of your upkeep, you may put a harmony counter on Instrument of Bards.${3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.|
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Treasure Chest|Adventures in the Forgotten Realms|397|R|{3}|Artifact|||{4}, Sacrifice Treasure Chest: Roll a d20.$1 | Trapped! — You lose 3 life.$2-9 | Create five Treasure tokens.$10-19 | You gain 3 life and draw three cards.$20 | Search your library for a card. If it's an artifact card you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.|
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Treasure Chest|Adventures in the Forgotten Realms|397|R|{3}|Artifact|||{4}, Sacrifice Treasure Chest: Roll a d20.$1 | Trapped! — You lose 3 life.$2-9 | Create five Treasure tokens.$10-19 | You gain 3 life and draw three cards.$20 | Search your library for a card. If it's an artifact card you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.|
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Abiding Grace|Modern Horizons 2|1|U|{2}{W}|Enchantment|||At the beginning of your end step, choose one —$• You gain 1 life.$• Return target creature card with mana value 1 from your graveyard to the battlefield.|
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Abiding Grace|Modern Horizons 2|1|U|{2}{W}|Enchantment|||At the beginning of your end step, choose one —$• You gain 1 life.$• Return target creature card with mana value 1 from your graveyard to the battlefield.|
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Arcbound Javelineer|Modern Horizons 2|2|U|{W}|Artifact Creature - Soldier|0|1|{T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.$Modular 1|
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Arcbound Javelineer|Modern Horizons 2|2|U|{W}|Artifact Creature - Soldier|0|1|{T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.$Modular 1|
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