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2 changed files with 0 additions and 30 deletions
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@ -84,10 +84,7 @@ public class Ixalan extends ExpansionSet {
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cards.add(new SetCardInfo("Fathom Fleet Captain", 106, Rarity.RARE, mage.cards.f.FathomFleetCaptain.class));
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cards.add(new SetCardInfo("Favorable Winds", 56, Rarity.UNCOMMON, mage.cards.f.FavorableWinds.class));
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cards.add(new SetCardInfo("Fell Flagship", 238, Rarity.RARE, mage.cards.f.FellFlagship.class));
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cards.add(new SetCardInfo("Forest", 276, Rarity.LAND, mage.cards.basiclands.Forest.class));
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cards.add(new SetCardInfo("Forest", 277, Rarity.LAND, mage.cards.basiclands.Forest.class));
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cards.add(new SetCardInfo("Forest", 278, Rarity.LAND, mage.cards.basiclands.Forest.class));
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cards.add(new SetCardInfo("Forest", 279, Rarity.LAND, mage.cards.basiclands.Forest.class));
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cards.add(new SetCardInfo("Gishath, Sun's Avatar", 222, Rarity.MYTHIC, mage.cards.g.GishathSunsAvatar.class));
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cards.add(new SetCardInfo("Glacial Fortress", 255, Rarity.RARE, mage.cards.g.GlacialFortress.class));
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cards.add(new SetCardInfo("Goring Ceratops", 13, Rarity.RARE, mage.cards.g.GoringCeratops.class));
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@ -102,10 +99,7 @@ public class Ixalan extends ExpansionSet {
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cards.add(new SetCardInfo("Huatli, Dinosaur Knight", 285, Rarity.MYTHIC, mage.cards.h.HuatliDinosaurKnight.class));
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cards.add(new SetCardInfo("Huatli, Warrior Poet", 224, Rarity.MYTHIC, mage.cards.h.HuatliWarriorPoet.class));
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cards.add(new SetCardInfo("Imperial Lancer", 15, Rarity.UNCOMMON, mage.cards.i.ImperialLancer.class));
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cards.add(new SetCardInfo("Island", 264, Rarity.LAND, mage.cards.basiclands.Island.class));
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cards.add(new SetCardInfo("Island", 265, Rarity.LAND, mage.cards.basiclands.Island.class));
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cards.add(new SetCardInfo("Island", 266, Rarity.LAND, mage.cards.basiclands.Island.class));
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cards.add(new SetCardInfo("Island", 267, Rarity.LAND, mage.cards.basiclands.Island.class));
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cards.add(new SetCardInfo("Itlimoc, Cradle of the Sun", 191, Rarity.RARE, mage.cards.i.ItlimocCradleOfTheSun.class));
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cards.add(new SetCardInfo("Ixalan's Binding", 17, Rarity.UNCOMMON, mage.cards.i.IxalansBinding.class));
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cards.add(new SetCardInfo("Jace's Sentinel", 283, Rarity.UNCOMMON, mage.cards.j.JacesSentinel.class));
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@ -127,20 +121,14 @@ public class Ixalan extends ExpansionSet {
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cards.add(new SetCardInfo("Marauding Looter", 225, Rarity.UNCOMMON, mage.cards.m.MaraudingLooter.class));
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cards.add(new SetCardInfo("Mavren Fein, Dusk Apostle", 24, Rarity.RARE, mage.cards.m.MavrenFeinDuskApostle.class));
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cards.add(new SetCardInfo("Merfolk Branchwalker", 197, Rarity.UNCOMMON, mage.cards.m.MerfolkBranchwalker.class));
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cards.add(new SetCardInfo("Mountain", 272, Rarity.LAND, mage.cards.basiclands.Mountain.class));
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cards.add(new SetCardInfo("Mountain", 273, Rarity.LAND, mage.cards.basiclands.Mountain.class));
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cards.add(new SetCardInfo("Mountain", 274, Rarity.LAND, mage.cards.basiclands.Mountain.class));
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cards.add(new SetCardInfo("Mountain", 275, Rarity.LAND, mage.cards.basiclands.Mountain.class));
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cards.add(new SetCardInfo("Old-Growth Dryads", 199, Rarity.RARE, mage.cards.o.OldGrowthDryads.class));
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cards.add(new SetCardInfo("Opt", 65, Rarity.COMMON, mage.cards.o.Opt.class));
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cards.add(new SetCardInfo("Otepec Huntmaster", 153, Rarity.UNCOMMON, mage.cards.o.OtepecHuntmaster.class));
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cards.add(new SetCardInfo("Overflowing Insight", 64, Rarity.MYTHIC, mage.cards.o.OverflowingInsight.class));
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cards.add(new SetCardInfo("Pillar of Origins", 241, Rarity.UNCOMMON, mage.cards.p.PillarOfOrigins.class));
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cards.add(new SetCardInfo("Pirate's Cutlass", 242, Rarity.COMMON, mage.cards.p.PiratesCutlass.class));
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cards.add(new SetCardInfo("Plains", 260, Rarity.LAND, mage.cards.basiclands.Plains.class));
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cards.add(new SetCardInfo("Plains", 261, Rarity.LAND, mage.cards.basiclands.Plains.class));
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cards.add(new SetCardInfo("Plains", 262, Rarity.LAND, mage.cards.basiclands.Plains.class));
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cards.add(new SetCardInfo("Plains", 263, Rarity.LAND, mage.cards.basiclands.Plains.class));
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cards.add(new SetCardInfo("Priest of the Wakening Sun", 27, Rarity.RARE, mage.cards.p.PriestOfTheWakeningSun.class));
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cards.add(new SetCardInfo("Primal Amulet", 243, Rarity.RARE, mage.cards.p.PrimalAmulet.class));
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cards.add(new SetCardInfo("Primal Wellspring", 243, Rarity.RARE, mage.cards.p.PrimalWellspring.class));
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@ -189,10 +177,7 @@ public class Ixalan extends ExpansionSet {
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cards.add(new SetCardInfo("Sun-Crowned Hunters", 164, Rarity.COMMON, mage.cards.s.SunCrownedHunters.class));
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cards.add(new SetCardInfo("Sunbird's Invocation", 165, Rarity.RARE, mage.cards.s.SunbirdsInvocation.class));
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cards.add(new SetCardInfo("Sunpetal Grove", 257, Rarity.RARE, mage.cards.s.SunpetalGrove.class));
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cards.add(new SetCardInfo("Swamp", 268, Rarity.LAND, mage.cards.basiclands.Swamp.class));
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cards.add(new SetCardInfo("Swamp", 269, Rarity.LAND, mage.cards.basiclands.Swamp.class));
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cards.add(new SetCardInfo("Swamp", 270, Rarity.LAND, mage.cards.basiclands.Swamp.class));
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cards.add(new SetCardInfo("Swamp", 271, Rarity.LAND, mage.cards.basiclands.Swamp.class));
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cards.add(new SetCardInfo("Sword-Point Diplomacy", 126, Rarity.RARE, mage.cards.s.SwordPointDiplomacy.class));
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cards.add(new SetCardInfo("Temple of Aclazotz", 90, Rarity.RARE, mage.cards.t.TempleOfAclazotz.class));
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cards.add(new SetCardInfo("Thaumatic Compass", 249, Rarity.RARE, mage.cards.t.ThaumaticCompass.class));
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@ -32487,26 +32487,11 @@ Glacial Fortress|Ixalan|255|R||Land|||Glacial Fortress enters the battlefield ta
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Rootbound Crag|Ixalan|256|R||Land|||Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.${T}: Add {R} or {G} to your mana pool.|
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Sunpetal Grove|Ixalan|257|R||Land|||Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.${T}: Add {G} or {W} to your mana pool.|
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Unclaimed Territory|Ixalan|258|U||Land|||As Unclaimed Territory enters the battlefield, choose a creature type.${T}: Add {C} to your mana pool.${T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.|
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Plains|Ixalan|260|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.|
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Plains|Ixalan|261|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.|
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Plains|Ixalan|262|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.|
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Plains|Ixalan|263|L||Basic Land - Plains|||{T}: Add {W} to your mana pool.|
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Island|Ixalan|264|L||Basic Land - Island|||{T}: Add {U} to your mana pool.|
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Island|Ixalan|265|L||Basic Land - Island|||{T}: Add {U} to your mana pool.|
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Island|Ixalan|266|L||Basic Land - Island|||{T}: Add {U} to your mana pool.|
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Island|Ixalan|267|L||Basic Land - Island|||{T}: Add {U} to your mana pool.|
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Swamp|Ixalan|268|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.|
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Swamp|Ixalan|269|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.|
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Swamp|Ixalan|270|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.|
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Swamp|Ixalan|271|L||Basic Land - Swamp|||{T}: Add {B} to your mana pool.|
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Mountain|Ixalan|272|L||Basic Land - Mountain|||{T}: Add {R} to your mana pool.|
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Mountain|Ixalan|273|L||Basic Land - Mountain|||{T}: Add {R} to your mana pool.|
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Mountain|Ixalan|274|L||Basic Land - Mountain|||{T}: Add {R} to your mana pool.|
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Mountain|Ixalan|275|L||Basic Land - Mountain|||{T}: Add {R} to your mana pool.|
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Forest|Ixalan|276|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.|
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Forest|Ixalan|277|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.|
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Forest|Ixalan|278|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.|
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Forest|Ixalan|279|L||Basic Land - Forest|||{T}: Add {G} to your mana pool.|
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Jace, Ingenious Mind-Mage|Ixalan|280|M|{4}{U}{U}|Legendary Planeswalker - Jace|||[+1]: Draw a card.$[+1]: Untap all creatures you control.$[-9]: Gain control of up to three target creatures.|
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Castaway's Despair|Ixalan|281|C|{3}{U}|Enchantment - Aura|||Enchant creature$When Castaway's Despair enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
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Grasping Current|Ixalan|282|R|{4}{U}|Sorcery|||Return up to two target creature's to their owner's hand.$Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, then put it into your hand. If you searched your library this way, shuffle it.|
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